using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//[assembly: AssemblyTitle("Speedy Blupi")]
//[assembly: AssemblyProduct("Speedy Blupi")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyCompany("Dada Games")]
[assembly: AssemblyCopyright("Copyright © 2013")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: NeutralResourcesLanguage("en-US")]

// Configuration
//[assembly: AssemblyConfiguration("")]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("4b6c546f-6967-447a-8eda-c3236043dcf7")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
