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develop ... fix

252 changed files with 38819 additions and 709 deletions

2
.gitignore vendored
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@ -241,5 +241,3 @@ ModelManifest.xml
# FAKE - F# Make
.fake/
rv.keystore
*.bak

9
.gitmodules vendored
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@ -1,9 +0,0 @@
[submodule "WindowsPhoneSpeedyBlupi"]
path = WindowsPhoneSpeedyBlupi
url = https://code.openeggbert.com/openeggbert/mobile-eggbert-core
[submodule "Content"]
path = Content
url = https://code.openeggbert.com/openeggbert/speedy-blupi-dadagames-content
[submodule "worlds"]
path = worlds
url = https://code.openeggbert.com/openeggbert/speedy-blupi-dadagames-worlds

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@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Devices.Sensors;
namespace WindowsPhoneSpeedyBlupi
{
public class AccelerometerAndroidImpl : IAccelerometer
{
public event EventHandler<AccelerometerEventArgs> CurrentValueChanged;
private Accelerometer accelerometer = new Accelerometer();
public void Start()
{
accelerometer.Start();
}
public void Stop()
{
accelerometer.Stop();
}
}
}

23
AccelerometerDummyImpl.cs Normal file
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@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WindowsPhoneSpeedyBlupi
{
public class AccelerometerDummyImpl : IAccelerometer
{
public event EventHandler<AccelerometerEventArgs> CurrentValueChanged;
public void Start()
{
//throw new AccelerometerFailedException();
}
public void Stop()
{
//throw new AccelerometerFailedException();
}
}
}

23
AccelerometerEventArgs.cs Normal file
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@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WindowsPhoneSpeedyBlupi
{
public class AccelerometerEventArgs : EventArgs
{
public float X { get; }
public float Y { get; }
public float Z { get; }
public AccelerometerEventArgs(float x, float y, float z)
{
X = x;
Y = y;
Z = z;
}
}
}

13
AccelerometerFactory.cs Normal file
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@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WindowsPhoneSpeedyBlupi
{
public class AccelerometerFactory
{
public static IAccelerometer Create() { return new AccelerometerDummyImpl(); }
}
}

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WindowsPhoneSpeedyBlupi
{
public class AccelerometerFailedException : Exception
{
}
}

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@ -3,8 +3,6 @@ using Android.Content.PM;
using Android.OS;
using Android.Views;
using Microsoft.Xna.Framework;
using WindowsPhoneSpeedyBlupi;
using static WindowsPhoneSpeedyBlupi.Xna;
namespace WindowsPhoneSpeedyBlupi
{
@ -26,7 +24,6 @@ namespace WindowsPhoneSpeedyBlupi
{
base.OnCreate(bundle);
Env.init(XnaImpl.MonoGame, Platform.Android);
_game = new Game1();
_view = _game.Services.GetService(typeof(View)) as View;

@ -1 +0,0 @@
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