Added files
This commit is contained in:
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242
.gitignore
vendored
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242
.gitignore
vendored
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@ -0,0 +1,242 @@
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|||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
[Xx]64/
|
||||||
|
[Xx]86/
|
||||||
|
[Bb]uild/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
|
||||||
|
# Visual Studio 2015 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
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||||||
|
[Bb]uild[Ll]og.*
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||||||
|
|
||||||
|
# NUNIT
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||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# DNX
|
||||||
|
project.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_i.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
|
||||||
|
# TODO: Un-comment the next line if you do not want to checkin
|
||||||
|
# your web deploy settings because they may include unencrypted
|
||||||
|
# passwords
|
||||||
|
#*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/packages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/packages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/packages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignoreable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directory
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
[Ss]tyle[Cc]op.*
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
node_modules/
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# LightSwitch generated files
|
||||||
|
GeneratedArtifacts/
|
||||||
|
ModelManifest.xml
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
12
App.razor
Normal file
12
App.razor
Normal file
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|||||||
|
<Router AppAssembly="@typeof(App).Assembly">
|
||||||
|
<Found Context="routeData">
|
||||||
|
<RouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)" />
|
||||||
|
<FocusOnNavigate RouteData="@routeData" Selector="h1" />
|
||||||
|
</Found>
|
||||||
|
<NotFound>
|
||||||
|
<PageTitle>Not found</PageTitle>
|
||||||
|
<LayoutView Layout="@typeof(MainLayout)">
|
||||||
|
<p role="alert">Sorry, there's nothing at this address.</p>
|
||||||
|
</LayoutView>
|
||||||
|
</NotFound>
|
||||||
|
</Router>
|
15
Content/WindowsPhoneSpeedyBlupiContent.mgcb
Normal file
15
Content/WindowsPhoneSpeedyBlupiContent.mgcb
Normal file
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|
|||||||
|
|
||||||
|
#----------------------------- Global Properties ----------------------------#
|
||||||
|
|
||||||
|
/outputDir:bin/$(Platform)
|
||||||
|
/intermediateDir:obj/$(Platform)
|
||||||
|
/platform:BlazorGL
|
||||||
|
/config:
|
||||||
|
/profile:Reach
|
||||||
|
/compress:True
|
||||||
|
|
||||||
|
#-------------------------------- References --------------------------------#
|
||||||
|
|
||||||
|
|
||||||
|
#---------------------------------- Content ---------------------------------#
|
||||||
|
|
4
Directory.Build.props
Normal file
4
Directory.Build.props
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
<Project>
|
||||||
|
|
||||||
|
</Project>
|
||||||
|
|
7
MainLayout.razor
Normal file
7
MainLayout.razor
Normal file
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|
|||||||
|
@inherits LayoutComponentBase
|
||||||
|
|
||||||
|
<div class="page">
|
||||||
|
<main>
|
||||||
|
@Body
|
||||||
|
</main>
|
||||||
|
</div>
|
98
MainLayout.razor.css
Normal file
98
MainLayout.razor.css
Normal file
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|
|||||||
|
.page
|
||||||
|
{
|
||||||
|
position: relative;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
}
|
||||||
|
|
||||||
|
main
|
||||||
|
{
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.sidebar
|
||||||
|
{
|
||||||
|
background-image: linear-gradient(180deg, rgb(5, 39, 103) 0%, #3a0647 70%);
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row
|
||||||
|
{
|
||||||
|
background-color: #f7f7f7;
|
||||||
|
border-bottom: 1px solid #d6d5d5;
|
||||||
|
justify-content: flex-end;
|
||||||
|
height: 3.5rem;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row ::deep a, .top-row ::deep .btn-link
|
||||||
|
{
|
||||||
|
white-space: nowrap;
|
||||||
|
margin-left: 1.5rem;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row ::deep a:hover, .top-row ::deep .btn-link:hover
|
||||||
|
{
|
||||||
|
text-decoration: underline;
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row ::deep a:first-child
|
||||||
|
{
|
||||||
|
overflow: hidden;
|
||||||
|
text-overflow: ellipsis;
|
||||||
|
}
|
||||||
|
|
||||||
|
@media (max-width: 640.98px)
|
||||||
|
{
|
||||||
|
.top-row:not(.auth)
|
||||||
|
{
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row.auth
|
||||||
|
{
|
||||||
|
justify-content: space-between;
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row ::deep a, .top-row ::deep .btn-link
|
||||||
|
{
|
||||||
|
margin-left: 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@media (min-width: 641px)
|
||||||
|
{
|
||||||
|
.page
|
||||||
|
{
|
||||||
|
flex-direction: row;
|
||||||
|
}
|
||||||
|
|
||||||
|
.sidebar
|
||||||
|
{
|
||||||
|
width: 250px;
|
||||||
|
height: 100vh;
|
||||||
|
position: sticky;
|
||||||
|
top: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row
|
||||||
|
{
|
||||||
|
position: sticky;
|
||||||
|
top: 0;
|
||||||
|
z-index: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row.auth ::deep a:first-child
|
||||||
|
{
|
||||||
|
flex: 1;
|
||||||
|
text-align: right;
|
||||||
|
width: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.top-row, article
|
||||||
|
{
|
||||||
|
padding-left: 2rem !important;
|
||||||
|
padding-right: 1.5rem !important;
|
||||||
|
}
|
||||||
|
}
|
20
Pages/Index.razor
Normal file
20
Pages/Index.razor
Normal file
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|
|||||||
|
@page "/"
|
||||||
|
@page "/index.html"
|
||||||
|
@inject IJSRuntime JsRuntime
|
||||||
|
@using nkast.Wasm.Canvas
|
||||||
|
|
||||||
|
<PageTitle>WindowsPhoneSpeedyBlupi</PageTitle>
|
||||||
|
|
||||||
|
<div id="canvasHolder" style="
|
||||||
|
background: #000;
|
||||||
|
margin:0%;
|
||||||
|
position: fixed;
|
||||||
|
top: 0px;
|
||||||
|
right: 0px;
|
||||||
|
bottom: 0px;
|
||||||
|
left: 0px;
|
||||||
|
width:100vw;
|
||||||
|
height:100vh;
|
||||||
|
">
|
||||||
|
<canvas id="theCanvas" style="touch-action:none;"></canvas>
|
||||||
|
</div>
|
36
Pages/Index.razor.cs
Normal file
36
Pages/Index.razor.cs
Normal file
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|
|||||||
|
using System;
|
||||||
|
using Microsoft.JSInterop;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
|
||||||
|
namespace WindowsPhoneSpeedyBlupi.Pages
|
||||||
|
{
|
||||||
|
public partial class Index
|
||||||
|
{
|
||||||
|
Game _game;
|
||||||
|
|
||||||
|
protected override void OnAfterRender(bool firstRender)
|
||||||
|
{
|
||||||
|
base.OnAfterRender(firstRender);
|
||||||
|
|
||||||
|
if (firstRender)
|
||||||
|
{
|
||||||
|
JsRuntime.InvokeAsync<object>("initRenderJS", DotNetObjectReference.Create(this));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[JSInvokable]
|
||||||
|
public void TickDotNet()
|
||||||
|
{
|
||||||
|
// init game
|
||||||
|
if (_game == null)
|
||||||
|
{
|
||||||
|
_game = new WindowsPhoneSpeedyBlupiGame();
|
||||||
|
_game.Run();
|
||||||
|
}
|
||||||
|
|
||||||
|
// run gameloop
|
||||||
|
_game.Tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
24
Program.cs
Normal file
24
Program.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
using System;
|
||||||
|
using System.Net.Http;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Microsoft.AspNetCore.Components.Web;
|
||||||
|
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
|
||||||
|
namespace WindowsPhoneSpeedyBlupi
|
||||||
|
{
|
||||||
|
internal class Program
|
||||||
|
{
|
||||||
|
private static async Task Main(string[] args)
|
||||||
|
{
|
||||||
|
var builder = WebAssemblyHostBuilder.CreateDefault(args);
|
||||||
|
builder.RootComponents.Add<App>("#app");
|
||||||
|
builder.RootComponents.Add<HeadOutlet>("head::after");
|
||||||
|
builder.Services.AddScoped(sp => new HttpClient()
|
||||||
|
{
|
||||||
|
BaseAddress = new Uri(builder.HostEnvironment.BaseAddress)
|
||||||
|
});
|
||||||
|
await builder.Build().RunAsync();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
30
Properties/launchSettings.json
Normal file
30
Properties/launchSettings.json
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
{
|
||||||
|
"iisSettings": {
|
||||||
|
"windowsAuthentication": false,
|
||||||
|
"anonymousAuthentication": true,
|
||||||
|
"iisExpress": {
|
||||||
|
"applicationUrl": "http://localhost:56897",
|
||||||
|
"sslPort": 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"profiles": {
|
||||||
|
"WindowsPhoneSpeedyBlupi": {
|
||||||
|
"commandName": "Project",
|
||||||
|
"dotnetRunMessages": true,
|
||||||
|
"launchBrowser": true,
|
||||||
|
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
|
||||||
|
"applicationUrl": "http://localhost:5259",
|
||||||
|
"environmentVariables": {
|
||||||
|
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"IIS Express": {
|
||||||
|
"commandName": "IISExpress",
|
||||||
|
"launchBrowser": true,
|
||||||
|
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
|
||||||
|
"environmentVariables": {
|
||||||
|
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
56
WindowsPhoneSpeedyBlupi.csproj
Normal file
56
WindowsPhoneSpeedyBlupi.csproj
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk.BlazorWebAssembly">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
|
||||||
|
<TargetFramework>net8.0</TargetFramework>
|
||||||
|
<Nullable>disable</Nullable>
|
||||||
|
<ImplicitUsings>disable</ImplicitUsings>
|
||||||
|
<RootNamespace>WindowsPhoneSpeedyBlupi</RootNamespace>
|
||||||
|
<AssemblyName>WindowsPhoneSpeedyBlupi</AssemblyName>
|
||||||
|
<DefineConstants>$(DefineConstants);BLAZORGL</DefineConstants>
|
||||||
|
<KniPlatform>BlazorGL</KniPlatform>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<BlazorEnableTimeZoneSupport>false</BlazorEnableTimeZoneSupport>
|
||||||
|
<!--<InvariantGlobalization>true</InvariantGlobalization>-->
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Pages\Index.razor.cs" />
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="WindowsPhoneSpeedyBlupiGame.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="nkast.Xna.Framework" Version="3.14.9001" />
|
||||||
|
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.14.9001" />
|
||||||
|
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.14.9001" />
|
||||||
|
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.14.9001" />
|
||||||
|
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.14.9001" />
|
||||||
|
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.14.9001" />
|
||||||
|
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.14.9001" />
|
||||||
|
<PackageReference Include="nkast.Xna.Framework.Blazor" Version="3.14.9001" />
|
||||||
|
<PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.14.9001" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup Condition=" '$(TargetFramework)' == 'net6.0' ">
|
||||||
|
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="6.0.32" />
|
||||||
|
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="6.0.32" PrivateAssets="all" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup Condition=" '$(TargetFramework)' == 'net8.0' ">
|
||||||
|
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="8.0.7" />
|
||||||
|
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="8.0.7" PrivateAssets="all" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<KniContentReference Include="Content\WindowsPhoneSpeedyBlupiContent.mgcb" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
22
WindowsPhoneSpeedyBlupi.sln
Normal file
22
WindowsPhoneSpeedyBlupi.sln
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.12.35527.113 d17.12
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsPhoneSpeedyBlupi", "WindowsPhoneSpeedyBlupi.csproj", "{083D3F4F-2132-4C73-85F9-DB523422DB21}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{083D3F4F-2132-4C73-85F9-DB523422DB21}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{083D3F4F-2132-4C73-85F9-DB523422DB21}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{083D3F4F-2132-4C73-85F9-DB523422DB21}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{083D3F4F-2132-4C73-85F9-DB523422DB21}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
99
WindowsPhoneSpeedyBlupiGame.cs
Normal file
99
WindowsPhoneSpeedyBlupiGame.cs
Normal file
@ -0,0 +1,99 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using Microsoft.Xna.Framework.Audio;
|
||||||
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
|
using Microsoft.Xna.Framework.Input;
|
||||||
|
using Microsoft.Xna.Framework.Input.Touch;
|
||||||
|
using Microsoft.Xna.Framework.Media;
|
||||||
|
|
||||||
|
namespace WindowsPhoneSpeedyBlupi
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// This is the main type for your game.
|
||||||
|
/// </summary>
|
||||||
|
public class WindowsPhoneSpeedyBlupiGame : Game
|
||||||
|
{
|
||||||
|
GraphicsDeviceManager graphics;
|
||||||
|
SpriteBatch spriteBatch;
|
||||||
|
|
||||||
|
public WindowsPhoneSpeedyBlupiGame()
|
||||||
|
{
|
||||||
|
graphics = new GraphicsDeviceManager(this);
|
||||||
|
Content.RootDirectory = "Content";
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Allows the game to perform any initialization it needs to before starting to run.
|
||||||
|
/// This is where it can query for any required services and load any non-graphic
|
||||||
|
/// related content. Calling base.Initialize will enumerate through any components
|
||||||
|
/// and initialize them as well.
|
||||||
|
/// </summary>
|
||||||
|
protected override void Initialize()
|
||||||
|
{
|
||||||
|
// TODO: Add your initialization logic here
|
||||||
|
|
||||||
|
base.Initialize();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// LoadContent will be called once per game and is the place to load
|
||||||
|
/// all of your content.
|
||||||
|
/// </summary>
|
||||||
|
protected override void LoadContent()
|
||||||
|
{
|
||||||
|
// Create a new SpriteBatch, which can be used to draw textures.
|
||||||
|
spriteBatch = new SpriteBatch(GraphicsDevice);
|
||||||
|
|
||||||
|
// TODO: Use this.Content to load your game content here
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// UnloadContent will be called once per game and is the place to unload
|
||||||
|
/// game-specific content.
|
||||||
|
/// </summary>
|
||||||
|
protected override void UnloadContent()
|
||||||
|
{
|
||||||
|
// TODO: Unload any non ContentManager content here
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Allows the game to run logic such as updating the world,
|
||||||
|
/// checking for collisions, gathering input, and playing audio.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="gameTime">Provides a snapshot of timing values.</param>
|
||||||
|
protected override void Update(GameTime gameTime)
|
||||||
|
{
|
||||||
|
MouseState mouseState = Mouse.GetState();
|
||||||
|
KeyboardState keyboardState = Keyboard.GetState();
|
||||||
|
GamePadState gamePadState = GamePad.GetState(PlayerIndex.One);
|
||||||
|
|
||||||
|
if (keyboardState.IsKeyDown(Keys.Escape) ||
|
||||||
|
keyboardState.IsKeyDown(Keys.Back) ||
|
||||||
|
gamePadState.Buttons.Back == ButtonState.Pressed)
|
||||||
|
{
|
||||||
|
try { Exit(); }
|
||||||
|
catch (PlatformNotSupportedException) { /* ignore */ }
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: Add your update logic here
|
||||||
|
|
||||||
|
base.Update(gameTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// This is called when the game should draw itself.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="gameTime">Provides a snapshot of timing values.</param>
|
||||||
|
protected override void Draw(GameTime gameTime)
|
||||||
|
{
|
||||||
|
GraphicsDevice.Clear(Color.CornflowerBlue);
|
||||||
|
|
||||||
|
// TODO: Add your drawing code here
|
||||||
|
|
||||||
|
base.Draw(gameTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
10
_Imports.razor
Normal file
10
_Imports.razor
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
@using System.Net.Http
|
||||||
|
@using System.Net.Http.Json
|
||||||
|
@using Microsoft.AspNetCore.Components.Forms
|
||||||
|
@using Microsoft.AspNetCore.Components.Routing
|
||||||
|
@using Microsoft.AspNetCore.Components.Web
|
||||||
|
@using Microsoft.AspNetCore.Components.Web.Virtualization
|
||||||
|
@using Microsoft.AspNetCore.Components.WebAssembly.Http
|
||||||
|
@using Microsoft.JSInterop
|
||||||
|
@using nkast.Wasm.Canvas
|
||||||
|
@using WindowsPhoneSpeedyBlupi
|
94
wwwroot/css/app.css
Normal file
94
wwwroot/css/app.css
Normal file
@ -0,0 +1,94 @@
|
|||||||
|
|
||||||
|
html, body
|
||||||
|
{
|
||||||
|
font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;
|
||||||
|
}
|
||||||
|
|
||||||
|
h1:focus
|
||||||
|
{
|
||||||
|
outline: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
a, .btn-link
|
||||||
|
{
|
||||||
|
color: #0077cc;
|
||||||
|
}
|
||||||
|
|
||||||
|
.btn-primary
|
||||||
|
{
|
||||||
|
color: #fff;
|
||||||
|
background-color: #1b6ec2;
|
||||||
|
border-color: #1861ac;
|
||||||
|
}
|
||||||
|
|
||||||
|
.content
|
||||||
|
{
|
||||||
|
padding-top: 1.1rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.valid.modified:not([type=checkbox])
|
||||||
|
{
|
||||||
|
outline: 1px solid #26b050;
|
||||||
|
}
|
||||||
|
|
||||||
|
.invalid
|
||||||
|
{
|
||||||
|
outline: 1px solid red;
|
||||||
|
}
|
||||||
|
|
||||||
|
.validation-message
|
||||||
|
{
|
||||||
|
color: red;
|
||||||
|
}
|
||||||
|
|
||||||
|
#blazor-error-ui
|
||||||
|
{
|
||||||
|
background: lightyellow;
|
||||||
|
bottom: 0;
|
||||||
|
box-shadow: 0 -1px 2px rgba(0, 0, 0, 0.2);
|
||||||
|
display: none;
|
||||||
|
left: 0;
|
||||||
|
padding: 0.6rem 1.25rem 0.7rem 1.25rem;
|
||||||
|
position: fixed;
|
||||||
|
width: 100%;
|
||||||
|
z-index: 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
#blazor-error-ui .dismiss
|
||||||
|
{
|
||||||
|
cursor: pointer;
|
||||||
|
position: absolute;
|
||||||
|
right: 0.75rem;
|
||||||
|
top: 0.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.blazor-error-boundary
|
||||||
|
{
|
||||||
|
background: url(data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iNTYiIGhlaWdodD0iNDkiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIG92ZXJmbG93PSJoaWRkZW4iPjxkZWZzPjxjbGlwUGF0aCBpZD0iY2xpcDAiPjxyZWN0IHg9IjIzNSIgeT0iNTEiIHdpZHRoPSI1NiIgaGVpZ2h0PSI0OSIvPjwvY2xpcFBhdGg+PC9kZWZzPjxnIGNsaXAtcGF0aD0idXJsKCNjbGlwMCkiIHRyYW5zZm9ybT0idHJhbnNsYXRlKC0yMzUgLTUxKSI+PHBhdGggZD0iTTI2My41MDYgNTFDMjY0LjcxNyA1MSAyNjUuODEzIDUxLjQ4MzcgMjY2LjYwNiA1Mi4yNjU4TDI2Ny4wNTIgNTIuNzk4NyAyNjcuNTM5IDUzLjYyODMgMjkwLjE4NSA5Mi4xODMxIDI5MC41NDUgOTIuNzk1IDI5MC42NTYgOTIuOTk2QzI5MC44NzcgOTMuNTEzIDI5MSA5NC4wODE1IDI5MSA5NC42NzgyIDI5MSA5Ny4wNjUxIDI4OS4wMzggOTkgMjg2LjYxNyA5OUwyNDAuMzgzIDk5QzIzNy45NjMgOTkgMjM2IDk3LjA2NTEgMjM2IDk0LjY3ODIgMjM2IDk0LjM3OTkgMjM2LjAzMSA5NC4wODg2IDIzNi4wODkgOTMuODA3MkwyMzYuMzM4IDkzLjAxNjIgMjM2Ljg1OCA5Mi4xMzE0IDI1OS40NzMgNTMuNjI5NCAyNTkuOTYxIDUyLjc5ODUgMjYwLjQwNyA1Mi4yNjU4QzI2MS4yIDUxLjQ4MzcgMjYyLjI5NiA1MSAyNjMuNTA2IDUxWk0yNjMuNTg2IDY2LjAxODNDMjYwLjczNyA2Ni4wMTgzIDI1OS4zMTMgNjcuMTI0NSAyNTkuMzEzIDY5LjMzNyAyNTkuMzEzIDY5LjYxMDIgMjU5LjMzMiA2OS44NjA4IDI1OS4zNzEgNzAuMDg4N0wyNjEuNzk1IDg0LjAxNjEgMjY1LjM4IDg0LjAxNjEgMjY3LjgyMSA2OS43NDc1QzI2Ny44NiA2OS43MzA5IDI2Ny44NzkgNjkuNTg3NyAyNjcuODc5IDY5LjMxNzkgMjY3Ljg3OSA2Ny4xMTgyIDI2Ni40NDggNjYuMDE4MyAyNjMuNTg2IDY2LjAxODNaTTI2My41NzYgODYuMDU0N0MyNjEuMDQ5IDg2LjA1NDcgMjU5Ljc4NiA4Ny4zMDA1IDI1OS43ODYgODkuNzkyMSAyNTkuNzg2IDkyLjI4MzcgMjYxLjA0OSA5My41Mjk1IDI2My41NzYgOTMuNTI5NSAyNjYuMTE2IDkzLjUyOTUgMjY3LjM4NyA5Mi4yODM3IDI2Ny4zODcgODkuNzkyMSAyNjcuMzg3IDg3LjMwMDUgMjY2LjExNiA4Ni4wNTQ3IDI2My41NzYgODYuMDU0N1oiIGZpbGw9IiNGRkU1MDAiIGZpbGwtcnVsZT0iZXZlbm9kZCIvPjwvZz48L3N2Zz4=) no-repeat 1rem/1.8rem, #b32121;
|
||||||
|
padding: 1rem 1rem 1rem 3.7rem;
|
||||||
|
color: white;
|
||||||
|
}
|
||||||
|
|
||||||
|
.blazor-error-boundary::after
|
||||||
|
{
|
||||||
|
content: "An error has occurred."
|
||||||
|
}
|
||||||
|
|
||||||
|
#theCanvas
|
||||||
|
{
|
||||||
|
position: fixed;
|
||||||
|
top: 0px;
|
||||||
|
right: 0px;
|
||||||
|
bottom: 0px;
|
||||||
|
left: 0px;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#canvas
|
||||||
|
{
|
||||||
|
position: fixed;
|
||||||
|
top: 0px;
|
||||||
|
right: 0px;
|
||||||
|
bottom: 0px;
|
||||||
|
left: 0px;
|
||||||
|
}
|
7
wwwroot/css/bootstrap/bootstrap.min.css
vendored
Normal file
7
wwwroot/css/bootstrap/bootstrap.min.css
vendored
Normal file
File diff suppressed because one or more lines are too long
1
wwwroot/css/bootstrap/bootstrap.min.css.map
Normal file
1
wwwroot/css/bootstrap/bootstrap.min.css.map
Normal file
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wwwroot/favicon.ico
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wwwroot/favicon.ico
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wwwroot/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
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<title>WindowsPhoneSpeedyBlupi</title>
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<base href="./" />
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<link href="css/bootstrap/bootstrap.min.css" rel="stylesheet" />
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<link href="css/app.css" rel="stylesheet" />
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<link href="WindowsPhoneSpeedyBlupi.styles.css" rel="stylesheet" />
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</head>
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<body>
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<div id="app">
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<div id="loading" style="display: table-cell; margin: auto; width:100vw; height:100vh; vertical-align: middle; background: #ffcc10;">
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<div style="display: block; margin: auto; width: 9em; color: white;font-family: 'Segoe UI', sans-serif;">
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<div style="text-align: center; font-size: 0.85em;">Made with<br/><a href="https://github.com/kniEngine/kni"><img src="kni.png" border="0" alt="Kni"></a></div>
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<div style="text-align: center; font-size: 1.8em;">loading <marquee style="width:0.9em; vertical-align: bottom;">. . . </marquee></div>
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</div>
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</div>
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</div>
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||||||
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<div id="blazor-error-ui">
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An unhandled error has occurred.
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<a href="" class="reload">Reload</a>
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<a class="dismiss">x</a>
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</div>
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||||||
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||||||
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<script src="_framework/blazor.webassembly.js" autostart="false"></script>
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||||||
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<script type="module">
|
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import { BrotliDecode } from './js/decode.min.js';
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||||||
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// Set this to enable Brotli (.br) decompression on static webServers
|
||||||
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// that don't support content compression and http://.
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||||||
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var enableBrotliDecompression = false;
|
||||||
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Blazor.start({
|
||||||
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loadBootResource: function (type, name, defaultUri, integrity)
|
||||||
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{
|
||||||
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if (enableBrotliDecompression === true && type !== 'dotnetjs' && location.hostname !== 'localhost')
|
||||||
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{
|
||||||
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return (async function()
|
||||||
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{
|
||||||
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const response = await fetch(defaultUri + '.br', { cache: 'no-cache' });
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if (!response.ok)
|
||||||
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throw new Error(response.statusText);
|
||||||
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const originalResponseBuffer = await response.arrayBuffer();
|
||||||
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const originalResponseArray = new Int8Array(originalResponseBuffer);
|
||||||
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const contentType = (type === 'dotnetwasm')
|
||||||
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? 'application/wasm'
|
||||||
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: 'application/octet-stream';
|
||||||
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const decompressedResponseArray = BrotliDecode(originalResponseArray);
|
||||||
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return new Response(decompressedResponseArray,
|
||||||
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{ headers: { 'content-type': contentType }
|
||||||
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});
|
||||||
|
})();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
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</script>
|
||||||
|
|
||||||
|
<script src="_content/nkast.Wasm.Dom/js/JSObject.8.0.2.js"></script>
|
||||||
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<script src="_content/nkast.Wasm.Dom/js/Window.8.0.2.js"></script>
|
||||||
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<script src="_content/nkast.Wasm.Dom/js/Document.8.0.2.js"></script>
|
||||||
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<script src="_content/nkast.Wasm.Dom/js/Navigator.8.0.2.js"></script>
|
||||||
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<script src="_content/nkast.Wasm.Dom/js/Gamepad.8.0.2.js"></script>
|
||||||
|
<script src="_content/nkast.Wasm.Dom/js/Media.8.0.2.js"></script>
|
||||||
|
<script src="_content/nkast.Wasm.XHR/js/XHR.8.0.2.js"></script>
|
||||||
|
<script src="_content/nkast.Wasm.Canvas/js/Canvas.8.0.2.js"></script>
|
||||||
|
<script src="_content/nkast.Wasm.Canvas/js/CanvasGLContext.8.0.2.js"></script>
|
||||||
|
<script src="_content/nkast.Wasm.Audio/js/Audio.8.0.2.js"></script>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
function tickJS()
|
||||||
|
{
|
||||||
|
window.theInstance.invokeMethod('TickDotNet');
|
||||||
|
window.requestAnimationFrame(tickJS);
|
||||||
|
}
|
||||||
|
|
||||||
|
window.initRenderJS = (instance) =>
|
||||||
|
{
|
||||||
|
window.theInstance = instance;
|
||||||
|
|
||||||
|
// set initial canvas size
|
||||||
|
var canvas = document.getElementById('theCanvas');
|
||||||
|
var holder = document.getElementById('canvasHolder');
|
||||||
|
canvas.width = holder.clientWidth;
|
||||||
|
canvas.height = holder.clientHeight;
|
||||||
|
// disable context menu on right click
|
||||||
|
canvas.addEventListener("contextmenu", e => e.preventDefault());
|
||||||
|
|
||||||
|
// begin game loop
|
||||||
|
window.requestAnimationFrame(tickJS);
|
||||||
|
};
|
||||||
|
|
||||||
|
window.onkeydown = function(event)
|
||||||
|
{
|
||||||
|
// Prevent Arrows Keys and Spacebar scrolling the outer page
|
||||||
|
// when running inside an iframe. e.g: itch.io embedding.
|
||||||
|
if ([32, 37, 38, 39, 40].indexOf(event.keyCode) > -1)
|
||||||
|
event.preventDefault();
|
||||||
|
};
|
||||||
|
window.onmousewheel = function(event)
|
||||||
|
{
|
||||||
|
// Prevent Mousewheel scrolling the outer page
|
||||||
|
// when running inside an iframe. e.g: itch.io embedding.
|
||||||
|
event.preventDefault();
|
||||||
|
};
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
|
||||||
|
</html>
|
1
wwwroot/js/decode.min.js
vendored
Normal file
1
wwwroot/js/decode.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
wwwroot/kni.png
Normal file
BIN
wwwroot/kni.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 423 B |
Loading…
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Reference in New Issue
Block a user