Issues were fixed
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f83dfbacce
commit
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using Microsoft.Devices.Sensors;
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namespace Microsoft.Devices.Sensors
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{
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public class Accelerometer : SensorBase<AccelerometerReading>
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{
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public void Start() { }
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public void Stop() { }
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}
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}
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namespace Microsoft.Devices.Sensors
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{
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public class AccelerometerFailedException : SensorFailedException
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{
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}
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}
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using System;
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using Microsoft.Xna.Framework;
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namespace Microsoft.Devices.Sensors
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{
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public struct AccelerometerReading : ISensorReading
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{
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public Vector3 Acceleration { get; internal set; }
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public DateTimeOffset Timestamp { get; internal set; }
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}
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}
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using System;
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namespace Microsoft.Devices.Sensors
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{
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public interface ISensorReading
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{
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DateTimeOffset Timestamp { get; }
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}
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}
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15
mobile-eggbert-fna/Microsoft.Devices.Sensors/SensorBase.cs
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15
mobile-eggbert-fna/Microsoft.Devices.Sensors/SensorBase.cs
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using System;
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namespace Microsoft.Devices.Sensors
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{
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public abstract class SensorBase<TSensorReading> : IDisposable where TSensorReading : ISensorReading
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{
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private TSensorReading currentValue;
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public event EventHandler<SensorReadingEventArgs<TSensorReading>> CurrentValueChanged;
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public void Dispose()
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{
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}
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}
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}
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using System;
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namespace Microsoft.Devices.Sensors
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{
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public class SensorFailedException : Exception
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{
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}
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}
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using System;
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namespace Microsoft.Devices.Sensors
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{
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public class SensorReadingEventArgs<T> : EventArgs where T : ISensorReading
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{
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public T SensorReading { get; set; }
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}
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}
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using System.Diagnostics;
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namespace Microsoft.Xna.Framework.GamerServices
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{
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public static class Guide
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{
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public static void Show(PlayerIndex playerIndex)
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{
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Debug.Write("The Market Place should now be shown.");
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}
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public static bool IsTrialMode { get; set; }
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}
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}
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using System;
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using System.IO;
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namespace Xna.Framework.GamerServices
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{
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internal class TrialMode
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{
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private static DateTime trialStartTime;
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public static void InitializeTrialMode()
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{
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// Assuming trial mode starts when the game is launched
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trialStartTime = DateTime.Now;
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}
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public static bool IsTrialModeExpired()
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{
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return IsTrialMode7DaysLimitExpired() || IsTrialMode10MinutesLimitExpired();
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}
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private static bool IsTrialMode10MinutesLimitExpired()
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{
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// Example: Trial expires after 10 minutes
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var expired = (DateTime.Now - trialStartTime).TotalMinutes > 10;
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return expired;
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}
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private static bool IsTrialMode7DaysLimitExpired()
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{
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// Save trial expiration status to a file or settings
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const string TRIAL_END_TIME_TXT = "trialEndTime.txt";
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var trialEndTime = File.Exists(TRIAL_END_TIME_TXT) ? DateTime.Parse(File.ReadAllText(TRIAL_END_TIME_TXT)) : DateTime.MinValue;
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var expired = trialEndTime != DateTime.MinValue && DateTime.Now > trialEndTime;
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if (expired)
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{
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return true; // Trial period is over
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}
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// Example of setting trial end time (e.g., 7 days from now)
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if (!File.Exists(TRIAL_END_TIME_TXT))
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{
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File.WriteAllText(TRIAL_END_TIME_TXT, DateTime.Now.AddDays(7).ToString());
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}
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return false; // Trial period still active
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}
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private static int trialModeEnabled = -1;
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public static bool IsTrialModeEnabled()
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{
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if (trialModeEnabled == 1)
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{
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return true;
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}
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if (trialModeEnabled == 0)
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{
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return false;
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}
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const string TRIAL_MODE_ENABLED_TXT = "trialModeEnabled.txt";
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var trialModeEnabledString = File.Exists(TRIAL_MODE_ENABLED_TXT) ? File.ReadAllText(TRIAL_MODE_ENABLED_TXT) : "0";
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var trialModeEnabledLocal = trialModeEnabledString.Equals("1");
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trialModeEnabled = trialModeEnabledLocal ? 1 : 0;
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return trialModeEnabledLocal;
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}
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}
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}
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@ -1,4 +1,6 @@
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static class Program
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using WindowsPhoneSpeedyBlupi;
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static class Program
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{
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static void Main()
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{
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@ -6,6 +8,7 @@
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//Microsoft.Xna.Framework.FNADllMap.Init();
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// See https://aka.ms/new-console-template for more information
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//Console.WriteLine("Hello, World!");
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Env.init(EnvClasses.Impl.FNA, EnvClasses.Platform.Desktop);
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var game = new WindowsPhoneSpeedyBlupi.Game1();
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game.Run();
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}
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@ -1 +1 @@
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Subproject commit c8d567e85331047be2e62fc0b674cce5c6830cf0
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Subproject commit f38980e4e64ddb09af75d70f9c3eb3f7b6dfdc69
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