diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..320d937
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,302 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+
+# Visual Studio 2015 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUNIT
+*.VisualState.xml
+TestResult.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+**/Properties/launchSettings.json
+
+*_i.c
+*_p.c
+*_i.h
+*.ilk
+*.meta
+*.obj
+*.pch
+*.pdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# JustCode is a .NET coding add-in
+.JustCode
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# TODO: Comment the next line if you want to checkin your web deploy settings
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# The packages folder can be ignored because of Package Restore
+**/packages/*
+# except build/, which is used as an MSBuild target.
+!**/packages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/packages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Typescript v1 declaration files
+typings/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# JetBrains Rider
+.idea/
+*.sln.iml
+
+# CodeRush
+.cr/
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+
+# MacOS Nonsense
+.DS_Store
+
+
+#
+# Ignores for FNA-Template
+#
+# Ignore the libs directory (user will add it themselves), including legacy casing
+#FNALibs
+#fnalibs
+# Ignore fxc.exe (it may be added to the build/tools directory)
+fxc.exe
diff --git a/.gitmodules b/.gitmodules
new file mode 100644
index 0000000..eee003a
--- /dev/null
+++ b/.gitmodules
@@ -0,0 +1,6 @@
+[submodule "FNA"]
+ path = FNA
+ url = https://github.com/FNA-XNA/FNA.git
+[submodule "fnalibs"]
+ path = fnalibs
+ url = https://github.com/butter-cat-games/fnalibs.git
diff --git a/FNA b/FNA
new file mode 160000
index 0000000..c2e42d7
--- /dev/null
+++ b/FNA
@@ -0,0 +1 @@
+Subproject commit c2e42d79681ec092ee2c3212dba0c1ee7397bbc2
diff --git a/fnalibs b/fnalibs
new file mode 160000
index 0000000..2bd05e9
--- /dev/null
+++ b/fnalibs
@@ -0,0 +1 @@
+Subproject commit 2bd05e9371746ad78f03d27c4b2b3d4954d46504
diff --git a/mobile-eggbert-fna.sln b/mobile-eggbert-fna.sln
new file mode 100644
index 0000000..0d45d3e
--- /dev/null
+++ b/mobile-eggbert-fna.sln
@@ -0,0 +1,22 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.0.31903.59
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "mobile-eggbert-fna", "mobile-eggbert-fna\mobile-eggbert-fna.csproj", "{6A193885-A483-41B9-992C-DDE66442A6F4}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {6A193885-A483-41B9-992C-DDE66442A6F4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {6A193885-A483-41B9-992C-DDE66442A6F4}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {6A193885-A483-41B9-992C-DDE66442A6F4}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {6A193885-A483-41B9-992C-DDE66442A6F4}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+EndGlobal
diff --git a/mobile-eggbert-fna/FNADllMap.config b/mobile-eggbert-fna/FNADllMap.config
new file mode 100644
index 0000000..a510ff5
--- /dev/null
+++ b/mobile-eggbert-fna/FNADllMap.config
@@ -0,0 +1,19 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/mobile-eggbert-fna/FNADllMap.cs b/mobile-eggbert-fna/FNADllMap.cs
new file mode 100644
index 0000000..c6c7b28
--- /dev/null
+++ b/mobile-eggbert-fna/FNADllMap.cs
@@ -0,0 +1,220 @@
+#region License
+/* FNA - XNA4 Reimplementation for Desktop Platforms
+ * Copyright 2009-2024 Ethan Lee and the MonoGame Team
+ *
+ * Released under the Microsoft Public License.
+ * See LICENSE for details.
+ */
+#endregion
+
+#if NET7_0_OR_GREATER
+
+#region Using Statements
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.IO;
+using System.Reflection;
+using System.Runtime.InteropServices;
+using System.Runtime.CompilerServices;
+using System.Xml;
+#endregion
+
+namespace Microsoft.Xna.Framework
+{
+ internal static class FNADllMap
+ {
+ #region Private Static Variables
+
+ private static Dictionary mapDictionary
+ = new Dictionary();
+
+ #endregion
+
+ #region Private Static Methods
+
+ private static string GetPlatformName()
+ {
+ if (OperatingSystem.IsWindows())
+ {
+ return "windows";
+ }
+ else if (OperatingSystem.IsMacOS())
+ {
+ return "osx";
+ }
+ else if (OperatingSystem.IsLinux())
+ {
+ return "linux";
+ }
+ else if (OperatingSystem.IsFreeBSD())
+ {
+ return "freebsd";
+ }
+ else
+ {
+ // What is this platform??
+ return "unknown";
+ }
+ }
+
+ #endregion
+
+ #region DllImportResolver Callback Methods
+
+ private static IntPtr MapAndLoad(
+ string libraryName,
+ Assembly assembly,
+ DllImportSearchPath? dllImportSearchPath
+ ) {
+ string mappedName;
+ if (!mapDictionary.TryGetValue(libraryName, out mappedName))
+ {
+ mappedName = libraryName;
+ }
+
+ return NativeLibrary.Load(mappedName, assembly, dllImportSearchPath);
+ }
+
+ private static IntPtr LoadStaticLibrary(
+ string libraryName,
+ Assembly assembly,
+ DllImportSearchPath? dllImportSearchPath
+ ) {
+ return NativeLibrary.GetMainProgramHandle();
+ }
+
+ #endregion
+
+ #region Module Initializer
+
+ [ModuleInitializer]
+ public static void Init()
+ {
+ if (!RuntimeFeature.IsDynamicCodeCompiled)
+ {
+ /* NativeAOT platforms don't perform dynamic loading,
+ * so setting a DllImportResolver is unnecessary.
+ *
+ * However, iOS and tvOS with Mono AOT statically link
+ * their dependencies, so we need special handling for them.
+ */
+ if (OperatingSystem.IsIOS() || OperatingSystem.IsTvOS())
+ {
+ NativeLibrary.SetDllImportResolver(Assembly.GetExecutingAssembly(), LoadStaticLibrary);
+ }
+
+ return;
+ }
+
+ // Get the platform and architecture
+ string os = GetPlatformName();
+ string cpu = RuntimeInformation.ProcessArchitecture.ToString().ToLowerInvariant();
+ string wordsize = (IntPtr.Size * 8).ToString();
+
+ // Get the executing assembly
+ Assembly assembly = Assembly.GetExecutingAssembly();
+
+ // Locate the config file
+ string xmlPath = Path.Combine(
+ AppContext.BaseDirectory,
+ assembly.GetName().Name + ".dll.config"
+ );
+ if (!File.Exists(xmlPath))
+ {
+ // Let's hope for the best...
+ return;
+ }
+
+ // Load the XML
+ XmlDocument xmlDoc = new XmlDocument();
+ xmlDoc.Load(xmlPath);
+
+ // The NativeLibrary API cannot remap function names. :(
+ if (xmlDoc.GetElementsByTagName("dllentry").Count > 0)
+ {
+ string msg = "Function remapping is not supported by .NET Core. Ignoring dllentry elements...";
+ Console.WriteLine(msg);
+
+ // Log it in the debugger for non-console apps.
+ if (Debugger.IsAttached)
+ {
+ Debug.WriteLine(msg);
+ }
+ }
+
+ // Parse the XML into a mapping dictionary
+ foreach (XmlNode node in xmlDoc.GetElementsByTagName("dllmap"))
+ {
+ XmlAttribute attribute;
+
+ // Check the OS
+ attribute = node.Attributes["os"];
+ if (attribute != null)
+ {
+ bool containsOS = attribute.Value.Contains(os);
+ bool invert = attribute.Value.StartsWith("!");
+ if ((!containsOS && !invert) || (containsOS && invert))
+ {
+ continue;
+ }
+ }
+
+ // Check the CPU
+ attribute = node.Attributes["cpu"];
+ if (attribute != null)
+ {
+ bool containsCPU = attribute.Value.Contains(cpu);
+ bool invert = attribute.Value.StartsWith("!");
+ if ((!containsCPU && !invert) || (containsCPU && invert))
+ {
+ continue;
+ }
+ }
+
+ // Check the word size
+ attribute = node.Attributes["wordsize"];
+ if (attribute != null)
+ {
+ bool containsWordsize = attribute.Value.Contains(wordsize);
+ bool invert = attribute.Value.StartsWith("!");
+ if ((!containsWordsize && !invert) || (containsWordsize && invert))
+ {
+ continue;
+ }
+ }
+
+ // Check for the existence of 'dll' and 'target' attributes
+ XmlAttribute dllAttribute = node.Attributes["dll"];
+ XmlAttribute targetAttribute = node.Attributes["target"];
+ if (dllAttribute == null || targetAttribute == null)
+ {
+ continue;
+ }
+
+ // Get the actual library names
+ string oldLib = dllAttribute.Value;
+ string newLib = targetAttribute.Value;
+ if (string.IsNullOrWhiteSpace(oldLib) || string.IsNullOrWhiteSpace(newLib))
+ {
+ continue;
+ }
+
+ // Don't allow duplicates
+ if (mapDictionary.ContainsKey(oldLib))
+ {
+ continue;
+ }
+
+ mapDictionary.Add(oldLib, newLib);
+ }
+
+ // Set the resolver callback
+ NativeLibrary.SetDllImportResolver(assembly, MapAndLoad);
+ }
+
+ #endregion
+ }
+}
+
+#endif // NET7_0_OR_GREATER
\ No newline at end of file
diff --git a/mobile-eggbert-fna/Program.cs b/mobile-eggbert-fna/Program.cs
new file mode 100644
index 0000000..a2eeb4a
--- /dev/null
+++ b/mobile-eggbert-fna/Program.cs
@@ -0,0 +1,3 @@
+Microsoft.Xna.Framework.FNADllMap.Init();
+// See https://aka.ms/new-console-template for more information
+Console.WriteLine("Hello, World!");
diff --git a/mobile-eggbert-fna/mobile-eggbert-fna.csproj b/mobile-eggbert-fna/mobile-eggbert-fna.csproj
new file mode 100644
index 0000000..a6f0bc5
--- /dev/null
+++ b/mobile-eggbert-fna/mobile-eggbert-fna.csproj
@@ -0,0 +1,17 @@
+
+
+
+ Exe
+ net8.0
+ mobile_eggbert_fna
+ enable
+ enable
+
+
+
+
+ PreserveNewest
+
+
+
+