diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..320d937 --- /dev/null +++ b/.gitignore @@ -0,0 +1,302 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ +**/Properties/launchSettings.json + +*_i.c +*_p.c +*_i.h +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# TODO: Comment the next line if you want to checkin your web deploy settings +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/packages/* +# except build/, which is used as an MSBuild target. +!**/packages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/packages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Typescript v1 declaration files +typings/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush +.cr/ + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + + +# MacOS Nonsense +.DS_Store + + +# +# Ignores for FNA-Template +# +# Ignore the libs directory (user will add it themselves), including legacy casing +#FNALibs +#fnalibs +# Ignore fxc.exe (it may be added to the build/tools directory) +fxc.exe diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000..eee003a --- /dev/null +++ b/.gitmodules @@ -0,0 +1,6 @@ +[submodule "FNA"] + path = FNA + url = https://github.com/FNA-XNA/FNA.git +[submodule "fnalibs"] + path = fnalibs + url = https://github.com/butter-cat-games/fnalibs.git diff --git a/FNA b/FNA new file mode 160000 index 0000000..c2e42d7 --- /dev/null +++ b/FNA @@ -0,0 +1 @@ +Subproject commit c2e42d79681ec092ee2c3212dba0c1ee7397bbc2 diff --git a/fnalibs b/fnalibs new file mode 160000 index 0000000..2bd05e9 --- /dev/null +++ b/fnalibs @@ -0,0 +1 @@ +Subproject commit 2bd05e9371746ad78f03d27c4b2b3d4954d46504 diff --git a/mobile-eggbert-fna.sln b/mobile-eggbert-fna.sln new file mode 100644 index 0000000..0d45d3e --- /dev/null +++ b/mobile-eggbert-fna.sln @@ -0,0 +1,22 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.0.31903.59 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "mobile-eggbert-fna", "mobile-eggbert-fna\mobile-eggbert-fna.csproj", "{6A193885-A483-41B9-992C-DDE66442A6F4}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {6A193885-A483-41B9-992C-DDE66442A6F4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {6A193885-A483-41B9-992C-DDE66442A6F4}.Debug|Any CPU.Build.0 = Debug|Any CPU + {6A193885-A483-41B9-992C-DDE66442A6F4}.Release|Any CPU.ActiveCfg = Release|Any CPU + {6A193885-A483-41B9-992C-DDE66442A6F4}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection +EndGlobal diff --git a/mobile-eggbert-fna/FNADllMap.config b/mobile-eggbert-fna/FNADllMap.config new file mode 100644 index 0000000..a510ff5 --- /dev/null +++ b/mobile-eggbert-fna/FNADllMap.config @@ -0,0 +1,19 @@ + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/mobile-eggbert-fna/FNADllMap.cs b/mobile-eggbert-fna/FNADllMap.cs new file mode 100644 index 0000000..c6c7b28 --- /dev/null +++ b/mobile-eggbert-fna/FNADllMap.cs @@ -0,0 +1,220 @@ +#region License +/* FNA - XNA4 Reimplementation for Desktop Platforms + * Copyright 2009-2024 Ethan Lee and the MonoGame Team + * + * Released under the Microsoft Public License. + * See LICENSE for details. + */ +#endregion + +#if NET7_0_OR_GREATER + +#region Using Statements +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.IO; +using System.Reflection; +using System.Runtime.InteropServices; +using System.Runtime.CompilerServices; +using System.Xml; +#endregion + +namespace Microsoft.Xna.Framework +{ + internal static class FNADllMap + { + #region Private Static Variables + + private static Dictionary mapDictionary + = new Dictionary(); + + #endregion + + #region Private Static Methods + + private static string GetPlatformName() + { + if (OperatingSystem.IsWindows()) + { + return "windows"; + } + else if (OperatingSystem.IsMacOS()) + { + return "osx"; + } + else if (OperatingSystem.IsLinux()) + { + return "linux"; + } + else if (OperatingSystem.IsFreeBSD()) + { + return "freebsd"; + } + else + { + // What is this platform?? + return "unknown"; + } + } + + #endregion + + #region DllImportResolver Callback Methods + + private static IntPtr MapAndLoad( + string libraryName, + Assembly assembly, + DllImportSearchPath? dllImportSearchPath + ) { + string mappedName; + if (!mapDictionary.TryGetValue(libraryName, out mappedName)) + { + mappedName = libraryName; + } + + return NativeLibrary.Load(mappedName, assembly, dllImportSearchPath); + } + + private static IntPtr LoadStaticLibrary( + string libraryName, + Assembly assembly, + DllImportSearchPath? dllImportSearchPath + ) { + return NativeLibrary.GetMainProgramHandle(); + } + + #endregion + + #region Module Initializer + + [ModuleInitializer] + public static void Init() + { + if (!RuntimeFeature.IsDynamicCodeCompiled) + { + /* NativeAOT platforms don't perform dynamic loading, + * so setting a DllImportResolver is unnecessary. + * + * However, iOS and tvOS with Mono AOT statically link + * their dependencies, so we need special handling for them. + */ + if (OperatingSystem.IsIOS() || OperatingSystem.IsTvOS()) + { + NativeLibrary.SetDllImportResolver(Assembly.GetExecutingAssembly(), LoadStaticLibrary); + } + + return; + } + + // Get the platform and architecture + string os = GetPlatformName(); + string cpu = RuntimeInformation.ProcessArchitecture.ToString().ToLowerInvariant(); + string wordsize = (IntPtr.Size * 8).ToString(); + + // Get the executing assembly + Assembly assembly = Assembly.GetExecutingAssembly(); + + // Locate the config file + string xmlPath = Path.Combine( + AppContext.BaseDirectory, + assembly.GetName().Name + ".dll.config" + ); + if (!File.Exists(xmlPath)) + { + // Let's hope for the best... + return; + } + + // Load the XML + XmlDocument xmlDoc = new XmlDocument(); + xmlDoc.Load(xmlPath); + + // The NativeLibrary API cannot remap function names. :( + if (xmlDoc.GetElementsByTagName("dllentry").Count > 0) + { + string msg = "Function remapping is not supported by .NET Core. Ignoring dllentry elements..."; + Console.WriteLine(msg); + + // Log it in the debugger for non-console apps. + if (Debugger.IsAttached) + { + Debug.WriteLine(msg); + } + } + + // Parse the XML into a mapping dictionary + foreach (XmlNode node in xmlDoc.GetElementsByTagName("dllmap")) + { + XmlAttribute attribute; + + // Check the OS + attribute = node.Attributes["os"]; + if (attribute != null) + { + bool containsOS = attribute.Value.Contains(os); + bool invert = attribute.Value.StartsWith("!"); + if ((!containsOS && !invert) || (containsOS && invert)) + { + continue; + } + } + + // Check the CPU + attribute = node.Attributes["cpu"]; + if (attribute != null) + { + bool containsCPU = attribute.Value.Contains(cpu); + bool invert = attribute.Value.StartsWith("!"); + if ((!containsCPU && !invert) || (containsCPU && invert)) + { + continue; + } + } + + // Check the word size + attribute = node.Attributes["wordsize"]; + if (attribute != null) + { + bool containsWordsize = attribute.Value.Contains(wordsize); + bool invert = attribute.Value.StartsWith("!"); + if ((!containsWordsize && !invert) || (containsWordsize && invert)) + { + continue; + } + } + + // Check for the existence of 'dll' and 'target' attributes + XmlAttribute dllAttribute = node.Attributes["dll"]; + XmlAttribute targetAttribute = node.Attributes["target"]; + if (dllAttribute == null || targetAttribute == null) + { + continue; + } + + // Get the actual library names + string oldLib = dllAttribute.Value; + string newLib = targetAttribute.Value; + if (string.IsNullOrWhiteSpace(oldLib) || string.IsNullOrWhiteSpace(newLib)) + { + continue; + } + + // Don't allow duplicates + if (mapDictionary.ContainsKey(oldLib)) + { + continue; + } + + mapDictionary.Add(oldLib, newLib); + } + + // Set the resolver callback + NativeLibrary.SetDllImportResolver(assembly, MapAndLoad); + } + + #endregion + } +} + +#endif // NET7_0_OR_GREATER \ No newline at end of file diff --git a/mobile-eggbert-fna/Program.cs b/mobile-eggbert-fna/Program.cs new file mode 100644 index 0000000..a2eeb4a --- /dev/null +++ b/mobile-eggbert-fna/Program.cs @@ -0,0 +1,3 @@ +Microsoft.Xna.Framework.FNADllMap.Init(); +// See https://aka.ms/new-console-template for more information +Console.WriteLine("Hello, World!"); diff --git a/mobile-eggbert-fna/mobile-eggbert-fna.csproj b/mobile-eggbert-fna/mobile-eggbert-fna.csproj new file mode 100644 index 0000000..a6f0bc5 --- /dev/null +++ b/mobile-eggbert-fna/mobile-eggbert-fna.csproj @@ -0,0 +1,17 @@ + + + + Exe + net8.0 + mobile_eggbert_fna + enable + enable + + + + + PreserveNewest + + + +