21 lines
351 B
C++
21 lines
351 B
C++
#ifndef CNA_TEXTURE2D_H
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#define CNA_TEXTURE2D_H
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#include <SDL3/SDL.h>
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namespace CNA {
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class Texture2D {
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public:
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Texture2D(SDL_Renderer* renderer, const char* filePath);
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~Texture2D();
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SDL_Texture* GetTexture() const { return texture; }
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private:
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SDL_Texture* texture;
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};
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}
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#endif // CNA_TEXTURE2D_H
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