/////////////////////////////////////////////////////////////////////////////////////////////// // Pixel: Game library. // Copyright (C) 2024 the original author or authors. // // This program is free software: you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation, either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see // or write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. /////////////////////////////////////////////////////////////////////////////////////////////// package com.pixelgamelibrary.backend.libgdx; import com.badlogic.gdx.Application; import static com.badlogic.gdx.Application.ApplicationType.Android; import static com.badlogic.gdx.Application.ApplicationType.Desktop; import static com.badlogic.gdx.Application.ApplicationType.WebGL; import static com.badlogic.gdx.Application.ApplicationType.iOS; import com.badlogic.gdx.Gdx; import com.pixelgamelibrary.api.GameI; import com.pixelgamelibrary.api.PixelException; import com.pixelgamelibrary.api.Platform; import com.pixelgamelibrary.api.interfaces.AppI; /** * * @author robertvokac */ public class AppLibGDXImpl implements AppI { private static final String DEFAULT_APP_NAME = "pixel-app"; private String appName = null; private GameI game; @Override public void exit() { throw new UnsupportedOperationException("Not supported yet."); // Generated from nbfs://nbhost/SystemFileSystem/Templates/Classes/Code/GeneratedMethodBody } @Override public Platform getPlatform() { Application.ApplicationType applicationType = Gdx.app.getType(); switch (applicationType) { case Desktop: return Platform.DESKTOP; case Android: return Platform.ANDROID; case WebGL: return Platform.WEB; case iOS: return Platform.IOS; default: throw new PixelException("Unsupported platform: " + applicationType); } } @Override public void log(String msg) { Application app = Gdx.app; if (app != null) { Gdx.app.log(getClass().getName(), msg); } } @Override public void error(String msg) { Application app = Gdx.app; if (app != null) { Gdx.app.error(getClass().getName(), msg); } } @Override public void debug(String msg) { Application app = Gdx.app; if (app != null) { Gdx.app.debug(getClass().getName(), msg); } } @Override public void warn(String msg) { log(msg); } @Override public void setAppName(String appNameIn) { if (appNameIn != null) { throw new UnsupportedOperationException("App name was already set."); } this.appName = appNameIn; } @Override public String getAppName() { return isAppNameSet() ? appName : DEFAULT_APP_NAME; } @Override public boolean isAppNameSet() { return appName != null; } @Override public void setGame(GameI game) { this.game = game; } @Override public GameI getGame() { return game; } }