diff --git a/src/main/java/com/pixelgamelibrary/backend/libgdx/assets/AssetsLibGDXStorage.java b/src/main/java/com/pixelgamelibrary/backend/libgdx/assets/AssetsLibGDXStorage.java index 1a17794..500f84d 100644 --- a/src/main/java/com/pixelgamelibrary/backend/libgdx/assets/AssetsLibGDXStorage.java +++ b/src/main/java/com/pixelgamelibrary/backend/libgdx/assets/AssetsLibGDXStorage.java @@ -29,11 +29,16 @@ public class AssetsLibGDXStorage implements Storage { } private String readAssetsTxt() { + + for(FileHandle fh: Gdx.files.internal(".").list() ) { + System.out.println("fh=" + fh.path()); + } final String ASSETSTXT = "assets.txt"; + final String ASSETS_TXT = "assets_.txt"; FileHandle fileHandle = Gdx.files.internal(ASSETSTXT); if(!fileHandle.exists()) { - fileHandle = Gdx.files.classpath(ASSETSTXT); + fileHandle = Gdx.files.internal(ASSETS_TXT); isProbablyTeaVM = true; } return fileHandle.readString(); @@ -187,7 +192,7 @@ public class AssetsLibGDXStorage implements Storage { private com.badlogic.gdx.files.FileHandle createEmbeddedLibGDXFileHandle(String name) { - if (Pixel.app().isOneOfPlatforms(Platform.ANDROID, Platform.WEB) && !isProbablyTeaVM) { + if (Pixel.app().isOneOfPlatforms(Platform.ANDROID, Platform.WEB)) { return Gdx.files.internal(name); } else { return Gdx.files.classpath(name);