package com.openeggbert.gwt; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.backends.gwt.GwtApplication; import com.badlogic.gdx.backends.gwt.GwtApplicationConfiguration; import com.openeggbert.core.configuration.ScreenResolution; import com.openeggbert.core.main.OpenEggbertGame; import com.badlogic.gdx.ai.GdxLogger; import com.pixelgamelibrary.api.Pixel; import com.pixelgamelibrary.backend.libgdx.PixelBackendLibGDX; /** Launches the GWT application. */ public class GwtLauncher extends GwtApplication { @Override public GwtApplicationConfiguration getConfig () { // Resizable application, uses available space in browser with no padding: GwtApplicationConfiguration cfg = new GwtApplicationConfiguration(true); cfg.padVertical = 0; cfg.padHorizontal = 0; //return cfg; // If you want a fixed size application, comment out the above resizable section, // and uncomment below: Pixel.initBackend(new PixelBackendLibGDX()); return new GwtApplicationConfiguration(ScreenResolution.VGA.getWidth(), ScreenResolution.VGA.getHeight()); } @Override public ApplicationListener createApplicationListener () { return new OpenEggbertGame(); } }