{
com.badlogic.gdx.graphics.g2d.BitmapFont: {
  default: {
    file: font.fnt
  }
  font: {
    file: font.fnt
  }
  list: {
    file: font-list.fnt
  }
  subtitle: {
    file: font-subtitle.fnt
  }
  window: {
    file: font-window.fnt
  }
}
com.badlogic.gdx.graphics.Color: {
  black: {
    r: 0
    g: 0
    b: 0
    a: 1
  }
  disabled: {
    r: 0.23137255
    g: 0.24705882
    b: 0.25882354
    a: 1
  }
  highlight: {
    r: 0.19215687
    g: 0.6627451
    b: 0.95686275
    a: 1
  }
  message: {
    r: 0.44313726
    g: 0.47843137
    b: 0.5372549
    a: 1
  }
  split: {
    r: 0.44313726
    g: 0.47843137
    b: 0.5372549
    a: 1
  }
  white: {
    r: 1
    g: 1
    b: 1
    a: 1
  }
}
com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
  split: {
    name: white
    color: split
  }
  black: {
    name: white
    color: black
  }
  highlight: {
    name: white
    color: highlight
  }
}
com.badlogic.gdx.scenes.scene2d.utils.TiledDrawable: {
  progress-bar-knob-t: {
    region: progress-bar-knob
    minWidth: 0
    minHeight: 5
  }
}
com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
  default: {
    up: button-normal
    down: button-normal-pressed
    over: button-normal-over
    focused: button-normal-over
  }
  spinner-up: {
    up: spinner-up
    down: spinner-up-pressed
    over: spinner-up-over
  }
  spinner-down: {
    up: spinner-down
    down: spinner-down-pressed
    over: spinner-down-over
  }
}
com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
  default: {
    checkboxOn: checkbox-selected
    checkboxOff: checkbox
    checkboxOnOver: checkbox-selected-over
    checkboxOver: checkbox-over
    font: font
  }
  radio: {
    checkboxOn: radio-selected
    checkboxOff: radio
    checkboxOnOver: radio-selected-over
    checkboxOver: radio-over
    font: font
  }
}
com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
  default: {
    up: button-normal
    down: button-normal-pressed
    over: button-normal-over
    focused: button-normal-over
  }
}
com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: {
  default: {
    font: font
    up: button-normal
    down: button-normal-pressed
    over: button-normal-over
    focused: button-normal-pressed
  }
}
com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
  default: {
    font: font
  }
  window: {
    font: window
  }
  list: {
    font: list
  }
  subtitle: {
    font: subtitle
  }
}
com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
  default: {
    font: list
    fontColorSelected: white
    fontColorUnselected: white
        selection: selection
        background: list
    }
    list-nobg: {
        font: list
        fontColorSelected: white
        fontColorUnselected: white
        selection: selection
    }
}
com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
    default-horizontal: {
        background: progress-bar-square
        knobBefore: progress-bar-square-knob
    }
    default-vertical: {
        background: progress-bar-square
        knobBefore: progress-bar-square-knob
    }
    curved: {
        background: progress-bar
        knobBefore: progress-bar-knob-t
    }
}
com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
    default: {
        hScrollKnob: scrollbar
        vScrollKnob: scrollbar
    }
    list: {
        background: list
        hScrollKnob: scrollbar
        vScrollKnob: scrollbar
    }
}
com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
    default: {
        font: font
        fontColor: white
        background: select-box
        scrollStyle: list
        listStyle: list-nobg
        backgroundOpen: select-box-open
    }
}
com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
    default-horizontal: {
        knobOver: slider-knob-over
        knobDown: slider-knob-over
        background: progress-bar-square
        knob: slider-knob
    }
    default-vertical: {
        knobOver: slider-knob-over
        knobDown: slider-knob-over
        background: progress-bar-square
        knob: slider-knob
    }
    curved: {
        knobOver: slider-knob-over
        knobDown: slider-knob-over
        background: slider
        knob: slider-knob
    }
}
com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
    default-horizontal: {
        handle: split
    }
    default-vertical: {
        handle: split
    }
}
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
    default: {
        font: font
        up: button-normal
        down: button-normal-pressed
        over: button-normal-over
        focused: button-normal-over
    }
}
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
    default: {
        font: font
        fontColor: white
        disabledFontColor: disabled
        background: textfield
        focusedBackground: textfield-selected
        cursor: white
        selection: highlight
        messageFont: font
        messageFontColor: message
    }
    spinner: {
        font: font
        fontColor: white
        disabledFontColor: disabled
        background: spinner-textfield
        focusedBackground: spinner-textfield-selected
        cursor: white
        selection: highlight
        messageFont: font
        messageFontColor: message
    }
}
com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: {
    default: {
        label: default
        background: list
    }
}
com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: {
    default: {
        background: list
        knob: slider-knob
    }
}
com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
    default: {
        background: window
        titleFont: window
    }
},

    com.badlogic.gdx.graphics.Color: {
        white: { r: 1, g: 1, b: 1, a: 1 },
        gray: { r: 0.5, g: 0.5, b: 0.5, a: 1 },
        black: { r: 0, g: 0, b: 0, a: 1 },

        up: { r: 0.1, g: 0.1, b: 0.1, a: 1 },
        over: { r: 0.3, g: 0.3, b: 0.3, a: 1 },
        down: { r: 0.3, g: 0, b: 0, a: 1 },
        checked: { r: 0.3, g: 0, b: 0, a: 1 },
        checkedOver: { r: 0.4, g: 0, b: 0, a: 1 },
        disabled: { r: 0.4, g: 0.4, b: 0.4, a: 1 },
        background: { r: 0.2, g: 0.2, b: 0.2, a: 1 },
        selection: { r: 0.3, g: 0, b: 0, a: 1 },
        semiTransparent: { r: 0, g: 0, b: 0, a: 0.6 },

        font: white
        fontOver: white
        fontDown: gray
        fontChecked: white
        fontCheckedOver: white
        fontDisabled: gray
    },
    com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
        buttonUp: { name: rect, color: up },
        buttonOver: { name: rect, color: over },
        buttonDown: { name: rect, color: down },
        buttonDisabled: { name: rect, color: disabled },
        buttonChecked: { name: rect, color: checked },
        buttonCheckedOver: { name: rect, color: checkedOver },
        checkBoxOn: { name: check-on, color: up },
        checkBoxOff: { name: check, color: up },
        checkBoxOver: { name: check, color: over },
        checkBoxOnDisabled: { name: check-on, color: disabled },
        checkBoxOffDisabled: { name: check, color: disabled },
        icon: { name: check-on, color: font },
        selection: { name: dot, color: selection },
        list: { name: rect, color: background },
        progressHorizontal: { name: line-v, color: up },
        progressHorizontalKnob: { name: line-v, color: down },
        progressHorizontalDisabled: { name: line-v, color: disabled },
        progressHorizontalKnobDisabled: { name: line-v, color: disabled },
        progressVertical: { name: line-h, color: up },
        progressVerticalKnob: { name: line-h, color: down },
        progressVerticalDisabled: { name: line-h, color: disabled },
        progressVerticalKnobDisabled: { name: line-h, color: disabled },
        scrollHorizontal: { name: line-v, color: up },
        scrollVertical: { name: line-h, color: up },
        scrollKnob: { name: knob-v, color: down },
        scrollKnobVertical: { name: knob-h, color: down },
        scrollPane: { name: rect, color: background },
        selectBox: { name: select, color: up },
        selectOver: { name: select, color: over },
        selectDown: { name: select, color: over },
        selectDisabled: { name: select, color: disabled },
        selectList: { name: rect, color: over },
        splitPane: { name: square, color: down },
        sliderHorizontal: { name: square, color: up },
        sliderKnob: { name: rect, color: up },
        sliderKnobOver: { name: rect, color: over },
        sliderKnobDown: { name: rect, color: down },
        sliderKnobDisabled: { name: rect, color: disabled },
        sliderVertical: { name: square, color: up },
        sliderVerticalKnob: { name: rect, color: up },
        sliderVerticalKnobOver: { name: rect, color: over },
        sliderVerticalKnobDown: { name: rect, color: down },
        sliderVerticalKnobDisabled: { name: rect, color: disabled },
        textField: { name: rect, color: up },
        textFieldDown: { name: rect, color: over },
        textFieldDisabled: { name: rect, color: disabled },
        textFieldCursor: { name: dot, color: font },
        tooltip: { name: rect, color: up },
        touchpad: { name: rect, color: over },
        touchpadKnob: { name: check-on, color: down },
        tree: { name: rect, color: background },
        treeOver: { name: dot, color: over },
        treeMinus: { name: tree-minus, color: up },
        treePlus: { name: tree-plus, color: up },
        window: { name: rect, color: background },
        windowResize: { name: window-resize, color: background },
        windowBorder: { name: window-border, color: background },
        alpha: { name: dot, color: semiTransparent }
    },
    com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
        default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled },
        toggle: { up: buttonUp, over: buttonOver, down: buttonDown, checked: buttonChecked, checkedOver: buttonCheckedOver, disabled: buttonDisabled }
    },
    com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
        default: { checkboxOn: checkBoxOn, checkboxOff: checkBoxOff, checkboxOver: checkBoxOver, checkboxOnDisabled: checkBoxOnDisabled,
            checkboxOffDisabled: checkBoxOffDisabled, font: default, fontColor: font, overFontColor: fontOver, downFontColor: fontDown,
            checkedFontColor: fontChecked, checkedOverFontColor: fontCheckedOver, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1 }
    },
    com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
        default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, imageUp: icon }
    },
    com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: {
        default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, font: default, fontColor: font,
            overFontColor: fontOver, downFontColor: fontDown, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1, imageUp: icon }
    },
    com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
        default: { font: default, fontColor: font },
        white: { font: default, fontColor: white }
    },
    com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
        default: { fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default },
        background: { background: list, fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default }
    },
    com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
        default-horizontal: { background: progressHorizontal, knobBefore: progressHorizontalKnob,
            disabledBackground: progressHorizontalDisabled, disabledKnobBefore: progressHorizontalKnobDisabled },
        default-vertical: { background: progressVertical, knobBefore: progressVerticalKnob,
            disabledBackground: progressVerticalDisabled, disabledKnobBefore: progressVerticalKnobDisabled }
    },
    com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
        default: { hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical, hScroll: scrollHorizontal, vScroll: scrollVertical },
        clean: { hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical },
        background: { background: scrollPane, hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical, hScroll: scrollHorizontal, vScroll: scrollVertical }
    },
    com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
        default: { font: default, fontColor: font, disabledFontColor: fontDisabled, background: selectBox, backgroundOver: selectOver,
            backgroundOpen: selectDown, backgroundDisabled: selectDisabled, scrollStyle: default, listStyle:
            { background: selectList, fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default }
        }
    },
    com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
        default-horizontal: { background: sliderHorizontal, knob: sliderKnob, knobOver: sliderKnobOver, knobDown: sliderKnobDown,
            disabledKnob: sliderKnobDisabled },
        default-vertical: { background: sliderVertical, knob: sliderVerticalKnob, knobOver: sliderVerticalKnobOver,
            knobDown: sliderVerticalKnobDown,    disabledKnob: sliderVerticalKnobDisabled }
    },
    com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
        default-vertical: { handle: splitPane },
        default-horizontal: { handle: splitPane }
    },
    com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
        default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, font: default, fontColor: font,
            overFontColor: fontOver, downFontColor: fontDown, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1 },
        toggle: { up: buttonUp, over: buttonOver, down: buttonDown, checked: buttonChecked, checkedOver: buttonCheckedOver,
            disabled: buttonDisabled, font: default, fontColor: font, overFontColor: fontOver, downFontColor: fontDown, disabledFontColor:
            fontDisabled, checkedFontColor: fontChecked, checkedOverFontColor: fontCheckedOver, pressedOffsetY: -1, pressedOffsetX: 1 },
        text: { font: default, fontColor: up, overFontColor: over, downFontColor: down, disabledFontColor: disabled,
            pressedOffsetY: -1, pressedOffsetX: 1 },
        textToggle: { font: default, fontColor: up, overFontColor: over, downFontColor: down, disabledFontColor:
        disabled, checkedFontColor: font, checkedOverFontColor: fontOver, pressedOffsetY: -1, pressedOffsetX: 1 }
    },
    com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
        default: { font: default, messageFont: default, fontColor: font, focusedFontColor: fontOver, disabledFontColor: fontDisabled,
            messageFontColor: fontDown, background: textField, focusedBackground: textFieldDown, disabledBackground: textFieldDisabled,
            cursor: textFieldCursor, selection: selection }
    },
    com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: {
        default: { label: default, background: tooltip }
    },
    com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: {
        default: { background: touchpad, knob: touchpadKnob }
    },
    com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: {
        default: { minus: treeMinus, plus: treePlus, selection: selection, over: treeOver },
        background: { background: tree, minus: treeMinus, plus: treePlus, selection: selection, over: treeOver }
    },
    com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
        default: { titleFont: default, background: window, titleFontColor: fontDisabled },
        resize: { titleFont: default, background: windowResize, titleFontColor: fontDisabled },
        border: { titleFont: default, background: windowBorder, titleFontColor: fontDisabled },
        dialog: { titleFont: default, background: window, titleFontColor: fontDisabled, stageBackground: alpha }
    }
}