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xn65/inc/xna/platforminit.hpp

13 lines
309 B
C++

#ifndef XNA_PLATFORMINIT_HPP
#define XNA_PLATFORMINIT_HPP
namespace xna {
//Exposes functions that must be implemented by the platform
struct Platform {
//Initialization function, which must be implemented by the platform,
//and be called before the game is executed
static void Init();
};
}
#endif