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xn65/inc/xna/pipeline/writers/default.hpp

225 lines
5.2 KiB
C++

#ifndef XNA_PIPELINE_WRITERS_DEFAULT_HPP
#define XNA_PIPELINE_WRITERS_DEFAULT_HPP
#include "../writer.hpp"
#include "../../common/collision.hpp"
#include "../../common/curve.hpp"
namespace xna {
class BooleanWriter : public BuiltinTypeWriter<bool> {
public:
void Write(ContentWriter& output, bool& value) override {
output.Write(value);
}
};
class BoundingBoxWriter : public BuiltinTypeWriter<BoundingBox> {
public:
void Write(ContentWriter& output, BoundingBox& value) override {
output.Write(value.Min);
output.Write(value.Max);
}
};
class BoundingFrustumWriter : public BuiltinTypeWriter<BoundingFrustum> {
public:
void Write(ContentWriter& output, BoundingFrustum& value) override {
output.Write(value.GetMatrix());
}
};
class BoundingSphereWriter : public BuiltinTypeWriter<BoundingSphere> {
public:
void Write(ContentWriter& output, BoundingSphere& value) override {
output.Write(value.Center);
output.Write(value.Radius);
}
};
class ByteWriter : public BuiltinTypeWriter<Byte> {
public:
void Write(ContentWriter& output, Byte& value) override {
output.Write(value);
}
};
class CharWriter : public BuiltinTypeWriter<Char> {
public:
void Write(ContentWriter& output, Char& value) override {
output.Write(value);
}
};
class ColorWriter : public BuiltinTypeWriter<Color> {
public:
void Write(ContentWriter& output, Color& value) override {
output.Write(value);
}
};
class CurveWriter : public BuiltinTypeWriter<Curve> {
public:
void Write(ContentWriter& output, Curve& value) override {
output.Write(static_cast<Int>(value.PreLoop));
output.Write(static_cast<Int>(value.PostLoop));
output.Write(static_cast<Int>(value.Keys.Count()));
for (size_t i = 0; i < value.Keys.Count(); ++i) {
const auto& key = value.Keys[i];
output.Write(key.Position);
output.Write(key.Value);
output.Write(key.TangentIn);
output.Write(key.TangentOut);
output.Write(static_cast<Int>(key.Continuity));
}
}
bool CanDeserializeIntoExistingObject() const override {
return true;
}
};
class DoubleWriter : public BuiltinTypeWriter<double> {
public:
void Write(ContentWriter& output, double& value) override {
output.Write(value);
}
};
class Int16Writer : public BuiltinTypeWriter<Short> {
public:
void Write(ContentWriter& output, Short& value) override {
output.Write(value);
}
};
class Int32Writer : public BuiltinTypeWriter<Int> {
public:
void Write(ContentWriter& output, Int& value) override {
output.Write(value);
}
};
class Int64Writer : public BuiltinTypeWriter<Long> {
public:
void Write(ContentWriter& output, Long& value) override {
output.Write(value);
}
};
class MatrixWriter : public BuiltinTypeWriter<Matrix> {
public:
void Write(ContentWriter& output, Matrix& value) override {
output.Write(value);
}
};
class PlaneWriter : public BuiltinTypeWriter<Plane> {
public:
void Write(ContentWriter& output, Plane& value) override {
output.Write(value.Normal);
output.Write(value.D);
}
};
class PointWriter : public BuiltinTypeWriter<Point> {
public:
void Write(ContentWriter& output, Point& value) override {
output.Write(value.X);
output.Write(value.Y);
}
};
class QuaternionWriter : public BuiltinTypeWriter<Quaternion> {
public:
void Write(ContentWriter& output, Quaternion& value) override {
output.Write(value);
}
};
class RayWriter : public BuiltinTypeWriter<Ray> {
public:
void Write(ContentWriter& output, Ray& value) override {
output.Write(value.Position);
output.Write(value.Direction);
}
};
class RectangleWriter : public BuiltinTypeWriter<Rectangle> {
public:
void Write(ContentWriter& output, Rectangle& value) override {
output.Write(value.X);
output.Write(value.Y);
output.Write(value.Width);
output.Write(value.Height);
}
};
class SByteWriter : public BuiltinTypeWriter<Sbyte> {
public:
void Write(ContentWriter& output, Sbyte& value) override {
output.Write(value);
}
};
class SingleWriter : public BuiltinTypeWriter<float> {
public:
void Write(ContentWriter& output, float& value) override {
output.Write(value);
}
};
class StringWriter : public BuiltinTypeWriter<String> {
public:
void Write(ContentWriter& output, String& value) override {
output.Write(value);
}
};
class UInt16Writer : public BuiltinTypeWriter<Ushort> {
public:
void Write(ContentWriter& output, Ushort& value) override {
output.Write(value);
}
};
class UInt32Writer : public BuiltinTypeWriter<Uint> {
public:
void Write(ContentWriter& output, Uint& value) override {
output.Write(value);
}
};
class UInt64Writer : public BuiltinTypeWriter<Ulong> {
public:
void Write(ContentWriter& output, Ulong& value) override {
output.Write(value);
}
};
class Vector2Writer : public BuiltinTypeWriter<Vector2> {
public:
void Write(ContentWriter& output, Vector2& value) override {
output.Write(value);
}
};
class Vector3Writer : public BuiltinTypeWriter<Vector3> {
public:
void Write(ContentWriter& output, Vector3& value) override {
output.Write(value);
}
};
class Vector4Writer : public BuiltinTypeWriter<Vector4> {
public:
void Write(ContentWriter& output, Vector4& value) override {
output.Write(value);
}
};
}
#endif