mirror of
https://github.com/borgesdan/xn65
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22 lines
740 B
C++
22 lines
740 B
C++
#ifndef XNA_GAME_GDEVICEINFO_HPP
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#define XNA_GAME_GDEVICEINFO_HPP
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#include "../forward.hpp"
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#include "../enums.hpp"
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namespace xna {
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class IGraphicsDeviceInformation {
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public:
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virtual ~IGraphicsDeviceInformation(){}
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virtual sptr<GraphicsAdapter> Adapter() const = 0;
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virtual void Adapter(sptr<GraphicsAdapter> const& value) = 0;
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virtual xna::PresentationParameters PresentationParameters() const = 0;
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virtual void PresentationParameters(xna::PresentationParameters const& value) = 0;
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virtual xna::GraphicsProfile GraphicsProfile() const = 0;
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virtual void GraphicsProfile(xna::GraphicsProfile value) = 0;
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virtual sptr<GameWindow> Window() const = 0;
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virtual void Window(sptr<GameWindow> const& window) = 0;
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};
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}
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#endif |