1
0
mirror of https://github.com/borgesdan/xn65 synced 2024-12-29 21:54:47 +01:00
xn65/framework/game/gdevicemanager.hpp

23 lines
656 B
C++

#ifndef XNA_GAME_GRAPHICSDEVICEMANAGER_HPP
#define XNA_GAME_GRAPHICSDEVICEMANAGER_HPP
#include "../types.hpp"
#include "../csharp/timespan.hpp"
#include "../forward.hpp"
namespace xna {
class IGraphicsDeviceManager {
public:
virtual void ApplyChanges() = 0;
virtual void ToggleFullScreen() = 0;
virtual Int PreferredBackBufferWidth() const = 0;
virtual Int PreferredBackBufferHeight() const = 0;
virtual void PreferredBackBufferWidth(Int value) = 0;
virtual void PreferredBackBufferHeight(Int value) = 0;
protected:
virtual void CreateDevice(GraphicsDeviceInformation const& info) = 0;
virtual void ChangeDevice() = 0;
};
}
#endif