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https://github.com/borgesdan/xn65
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14 lines
267 B
C++
14 lines
267 B
C++
#ifndef XNA_GRAPHICS_SHADER_HPP
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#define XNA_GRAPHICS_SHADER_HPP
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#include "../default.hpp"
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namespace xna {
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class IShader {
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public:
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virtual ~IShader() {}
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virtual bool Initialize(GraphicsDevice& device, DataBuffer& buffer, xna_error_nullarg) = 0;
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};
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}
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#endif |