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mirror of https://github.com/borgesdan/xn65 synced 2024-12-29 21:54:47 +01:00
2024-05-31 12:01:46 -03:00

50 lines
1.2 KiB
C++

#ifndef PLATFORMSTARTERKIT_GEM_HPP
#define PLATFORMSTARTERKIT_GEM_HPP
#include "xna.hpp"
#include "circle.hpp"
#include "tile.hpp"
namespace PlatformerStarterKit {
class Level;
class Player;
class Gem {
public:
Gem(xna::sptr<PlatformerStarterKit::Level> const& level, xna::Vector2 const& position);
public:
static constexpr int PointValue = 30;
static constexpr xna::Color Color = xna::Colors::White;
constexpr xna::Vector2 Position() const {
return basePosition + xna::Vector2(0.0f, bounce);
}
constexpr Circle BoundingCircle() const {
return Circle(Position(), Tile::Width / 3.0f);
}
xna::sptr<PlatformerStarterKit::Level> Level() const;
void LoadContent();
void Update(xna::GameTime const& gameTime);
void OnCollected(xna::sptr<Player>& collectedBy);
void Draw(xna::GameTime const& gameTime, xna::SpriteBatch& spriteBatch);
constexpr bool IsCollected() const {
return isCollected;
}
private:
xna::PTexture2D texture = nullptr;
xna::Vector2 origin{};
xna::PSoundEffect collectedSound = nullptr;
xna::Vector2 basePosition{};
float bounce{ 0.0F };
xna::sptr<PlatformerStarterKit::Level> level = nullptr;
bool isCollected{ false };
};
}
#endif