#ifndef XNA_GRAPHICS_PRESENTPARAMS_HPP #define XNA_GRAPHICS_PRESENTPARAMS_HPP #include "../default.hpp" namespace xna { //Contains presentation parameters. struct PresentationParameters { //Gets or sets a value indicating the width of the new swap chain's back buffer. Int BackBufferWidth{ 0 }; //Gets or sets a value indicating the height of the new swap chain's back buffer. Int BackBufferHeight{ 0 }; //Gets or sets the format of the back buffer. SurfaceFormat BackBufferFormat{ SurfaceFormat::Color }; SwapEffect PresentationSwapEffect{ SwapEffect::FlipDiscard }; //Gets or sets the handle to the device window. intptr_t DeviceWindowHandle{ 0 }; //Gets or sets a value indicating whether the application is in full screen mode. bool IsFullscreen{ false }; //Gets or sets a value indicating the number of sample locations during multisampling. Int MultiSampleCount{ 0 }; //Gets or sets the maximum rate at which the swap chain's back buffers can be presented to the front buffer. PresentInterval PresentationInterval{ PresentInterval::Default }; //Gets or sets the depth stencil data format. DepthFormat DepthStencilFormat{ DepthFormat::None }; }; } #endif