# CMakeList.txt : CMake project for xna, include source and define
# project specific logic here.
#

# Add source to this project's executable.
add_library (Xn65 STATIC 
"csharp/stream.cpp"
"csharp/binary.cpp"
"game/component.cpp"
"game/servicecontainer.cpp"
"content/manager.cpp"
"content/reader.cpp"
"content/lzx/decoder.cpp"
"content/typereadermanager.cpp"
"common/color.cpp"
"common/collision.cpp" 
"common/gjk.cpp"
"common/numerics.cpp"
"common/packedvalue.cpp"
"graphics/gresource.cpp"
"graphics/displaymode"
"exception.cpp")

if (CMAKE_VERSION VERSION_GREATER 3.12)
  set_property(TARGET Xn65 PROPERTY CXX_STANDARD 20)
endif()