// xna.h : Include file for standard system include files, // or project specific include files. #pragma once #define NOMINMAX #include #include "Windows.h" #include "game/window.hpp" #include "platform/window-dx.hpp" #include "platform/device-dx.hpp" #include "platform/game-dx.hpp" #include "csharp/stream.hpp" // TODO: Reference additional headers your program requires here.