# CMakeList.txt : CMake project for xna, include source and define # project specific logic here. # # Add source to this project's executable. add_library (Xn65 STATIC "game/component.cpp" "game/servicecontainer.cpp" "content/manager.cpp" "content/reader.cpp" "content/lzx/decoder.cpp" "content/typereadermanager.cpp" "common/color.cpp" "common/collision.cpp" "common/gjk.cpp" "common/numerics.cpp" "common/packedvalue.cpp" "graphics/displaymode.cpp" ) if (CMAKE_VERSION VERSION_GREATER 3.12) set_property(TARGET Xn65 PROPERTY CXX_STANDARD 20) endif() #find_package(tinyxml2 CONFIG REQUIRED) target_link_libraries(Xn65 CSharp++ "${PROJECT_VCPKG_DIRECTORY}/installed/x64-windows/lib/tinyxml2.lib")