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mirror of https://github.com/borgesdan/xn65 synced 2024-12-29 21:54:47 +01:00

Adiciona ImplementationBase em GraphicsAdapter

This commit is contained in:
Danilo 2024-11-12 20:48:28 -03:00
parent f4a839eac9
commit adeda5ca67
4 changed files with 46 additions and 34 deletions

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@ -4,6 +4,11 @@
#include "headers.hpp"
namespace xna {
struct GraphicsAdapter::ImplementationBase::PlatformImplementation {
comptr<IDXGIAdapter1> dxAdapter;
comptr<IDXGIFactory1> dxFactory;
};
struct SpriteFont::PlatformImplementation {
uptr<DirectX::SpriteFont> dxSpriteFont{ nullptr };
};
@ -12,12 +17,7 @@ namespace xna {
sptr<DirectX::SpriteBatch> dxSpriteBatch = nullptr;
comptr<ID3D11InputLayout> dxInputLayout = nullptr;
sptr<DirectX::DX11::IEffect> dxEffectBuffer = nullptr;
};
struct GraphicsAdapter::PlatformImplementation {
comptr<IDXGIAdapter1> dxAdapter = nullptr;
comptr<IDXGIFactory1> dxFactory = nullptr;
};
};
struct BlendRenderTarget {
bool Enabled{ true };

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@ -1,30 +1,33 @@
#ifndef XNA_GRAPHICS_ADAPTER_HPP
#define XNA_GRAPHICS_ADAPTER_HPP
#include "../default.hpp"
#include "displaymode.hpp"
#include "../platform.hpp"
#include <memory>
#include <cstdint>
#include <string>
namespace xna {
//Provides methods to retrieve and manipulate graphics adapters.
class GraphicsAdapter {
class GraphicsAdapter : public ImplementationBase {
public:
//Collection of available adapters on the system.
static void Adapters(std::vector<uptr<GraphicsAdapter>>& adapters);
static void Adapters(std::vector<std::unique_ptr<GraphicsAdapter>>& adapters);
//Gets the current display mode.
inline sptr<DisplayMode> CurrentDisplayMode() const { return currentDisplayMode; }
inline std::shared_ptr<DisplayMode> CurrentDisplayMode() const { return currentDisplayMode; }
//Gets the default adapter.
static uptr<GraphicsAdapter> DefaultAdapter();
static std::unique_ptr<GraphicsAdapter> DefaultAdapter();
//Retrieves a string used for presentation to the user.
constexpr String Description() const { return description; }
constexpr std::string Description() const { return description; }
//Retrieves a value that is used to help identify a particular chip set.
constexpr Uint DeviceId() const { return deviceId; }
constexpr uint32_t DeviceId() const { return deviceId; }
//Retrieves a string that contains the device name.
constexpr String DeviceName() const { return deviceName; }
constexpr std::string DeviceName() const { return deviceName; }
//Determines if this instance of GraphicsAdapter is the default adapter.
constexpr bool IsDefaultAdapter() const { return isDefault; }
@ -38,16 +41,16 @@ namespace xna {
constexpr intptr_t MonitorHandle() const { return monitorHandle; }
//Retrieves a value used to help identify the revision level of a particular chip set.
constexpr Uint Revision() const { return revision; }
constexpr uint32_t Revision() const { return revision; }
//Retrieves a value used to identify the subsystem.
constexpr Uint SubSystemId() const { return subSystemId; }
constexpr uint32_t SubSystemId() const { return subSystemId; }
//Returns a collection of supported display modes for the current adapter.
inline sptr<DisplayModeCollection> SupportedDisplayModes() const { return supportedDisplayModes; }
inline std::shared_ptr<DisplayModeCollection> SupportedDisplayModes() const { return supportedDisplayModes; }
//Retrieves a value used to identify the manufacturer.
constexpr Uint VendorId() const { return vendorId; }
constexpr uint32_t VendorId() const { return vendorId; }
//Gets or sets a NULL device.
static bool UseNullDevice() { return useNullDevice; }
@ -69,32 +72,28 @@ namespace xna {
GraphicsProfile graphicsProfile,
SurfaceFormat format,
DepthFormat depthFormat,
Int multiSampleCount,
int32_t multiSampleCount,
SurfaceFormat& selectedFormat,
DepthFormat& selectedDepthFormat,
Int& selectedMultiSampleCount
int32_t& selectedMultiSampleCount
) const;
private:
String description;
Uint deviceId{0};
String deviceName;
std::string description;
uint32_t deviceId{0};
std::string deviceName;
bool isDefault{ false };
intptr_t monitorHandle{ 0 };
Uint revision{ 0 };
Uint subSystemId{ 0 };
Uint vendorId{ 0 };
sptr<DisplayMode> currentDisplayMode{ nullptr };
sptr<DisplayModeCollection> supportedDisplayModes{ nullptr };
uint32_t revision{ 0 };
uint32_t subSystemId{ 0 };
uint32_t vendorId{ 0 };
std::shared_ptr<DisplayMode> currentDisplayMode{ nullptr };
std::shared_ptr<DisplayModeCollection> supportedDisplayModes{ nullptr };
inline static bool useNullDevice = false;
inline static bool useReferenceDevice = false;
GraphicsAdapter();
public:
struct PlatformImplementation;
uptr<PlatformImplementation> impl = nullptr;
GraphicsAdapter();
};
}

13
includes/xna/platform.hpp Normal file
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@ -0,0 +1,13 @@
#ifndef XNA_PLATFORM_HPP
#define XNA_PLATFORM_HPP
#include <memory>
namespace xna {
struct ImplementationBase {
struct PlatformImplementation;
std::unique_ptr<PlatformImplementation> impl;
};
}
#endif

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@ -4,4 +4,4 @@
# Add source to this project's executable.
add_subdirectory ("01_blank")
#add_subdirectory ("02_PlatfformerStarterKit")
add_subdirectory ("02_PlatfformerStarterKit")