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mirror of https://github.com/borgesdan/xn65 synced 2024-12-29 21:54:47 +01:00

Implementa ContentTypeSerializer_T

This commit is contained in:
Danilo Borges Santos 2024-11-20 18:41:43 -03:00
parent 35cf5d54f9
commit a2b6351de5
4 changed files with 84 additions and 10 deletions

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@ -105,7 +105,7 @@ namespace xna {
//Provides properties describing the origin of the game asset, such as the original source file and creation tool.
//This information is used for error reporting, and by processors that need to determine from what directory the asset was originally loaded.
struct ContentIdentity {
struct ContentIdentity : public ISerialization {
constexpr ContentIdentity() = default;
constexpr ContentIdentity(std::string sourceFilename) :
SourceFilename(sourceFilename) {}
@ -123,6 +123,8 @@ namespace xna {
//Gets or sets the specific location of the content item within the larger source file.
//Optional = true
std::string FragmentIdentifier;
void Serialize(ContentTypeSerializer& serializer, bool serializeOptional) override;
};
//Provides properties that define opaque data for a game asset.

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@ -2,16 +2,14 @@
#define XNA_PIPELINE_SERIALIZER_HPP
#include <string>
#include <any>
#include "xna/csharp/xml.hpp"
#include "xna/content/serializer.hpp"
#include "xna/helpers.hpp"
namespace xna {
class ContentTypeSerializer {
};
struct ISerialization {
virtual void Serialize(ContentTypeSerializer& serializer) = 0;
};
namespace xna {
class IntermediateWriter;
class IntermediateReader;
class IntermediateSerializer {
public:
@ -20,6 +18,73 @@ namespace xna {
}
};
//Provides methods for serializing and deserializing a specific managed type.
class ContentTypeSerializer {
public:
//Retrieves and caches any nested type serializers and allows reflection over the target data type.
virtual void Initialize(IntermediateSerializer serializer) {};
//Serializes an object to intermediate XML format.
virtual void Serialize(IntermediateWriter output, std::any const& value, ContentSerializerAttribute& format);
//Serializes an object to intermediate XML format.
virtual std::any Deserialize(IntermediateWriter input, ContentSerializerAttribute& format, std::any const& existingInstance);
//Gets a value indicating whether this component may load data into an existing object or if it must it construct a new instance of the object before loading the data.
virtual bool CanDeserializeIntoExistingObject() const { return false; }
//Queries whether an object contains data to be serialized.
virtual bool ObjectIsEmpty(std::any const& value) const { return false; }
//Gets a short-form XML name for the target type, or null if there is none.
constexpr std::string XmlTypeName() const { return xmlTypeName; }
protected:
ContentTypeSerializer() {}
ContentTypeSerializer(std::string const& xmlTypeName) : xmlTypeName(xmlTypeName) {}
private:
std::string xmlTypeName;
};
struct ISerialization {
virtual void Serialize(ContentTypeSerializer& serializer, bool serializeOptional = true) = 0;
};
template <typename T>
class ContentTypeSerializer_T : public ContentTypeSerializer {
public:
virtual void Serialize(IntermediateWriter output, T const& value, ContentSerializerAttribute& format) = 0;
void Serialize(IntermediateWriter output, std::any const& value, ContentSerializerAttribute& format) override {
Serializer<T>(output, CastType(value), format);
}
virtual T Deserialize(IntermediateWriter input, ContentSerializerAttribute& format, T& existingInstance) = 0;
std::any Deserialize(IntermediateWriter input, ContentSerializerAttribute& format, std::any const& existingInstance) override {
if constexpr (XnaHelper::IsSmartPoint<T>() && !existingInstance.has_value())
return T();
T existingInstance1 = CastType(existingInstance);
std::any obj = Deserialize<T>(input, format, existingInstance1);
return obj;
}
protected:
ContentTypeSerializer_T() {}
ContentTypeSerializer_T(std::string const& xmlTypeName) : ContentTypeSerializer(xmlTypeName){}
private:
static T CastType(std::any const& value) {
try {
return std::any_cast<T>(value);
}
catch (std::exception& ex) {
Exception::Throw(Exception::FAILED_TO_CREATE);
}
}
};
}
#endif

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@ -6,7 +6,7 @@
add_library (Xn65Pipeline STATIC
"writer.cpp"
"compiler.cpp"
"importer.cpp" "graphics.cpp")
"importer.cpp" "graphics.cpp" "pipeline.cpp")
if (CMAKE_VERSION VERSION_GREATER 3.12)
set_property(TARGET Xn65Pipeline PROPERTY CXX_STANDARD 20)

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@ -0,0 +1,7 @@
#include "pipeline/pipeline.hpp"
namespace xna {
void ContentIdentity::Serialize(ContentTypeSerializer& serializer, bool serializeOptional) {
}
}