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mirror of https://github.com/borgesdan/xn65 synced 2024-12-29 21:54:47 +01:00

Implementa DxHelpers

This commit is contained in:
Danilo 2024-05-20 10:41:40 -03:00
parent 0d716d1cd6
commit 60d106588d
6 changed files with 185 additions and 174 deletions

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@ -3,6 +3,7 @@
#include "graphics/adapter.hpp"
#include "platform-dx/displaymode-dx.hpp"
#include "platform-dx/dxheaders.hpp"
#include "platform-dx/dxhelpers.hpp"
namespace xna {
static size_t getDisplayModesCount(IDXGIAdapter* adapter);
@ -181,7 +182,7 @@ namespace xna {
if (impl->dxadapter->EnumOutputs(0, &pOutput) != DXGI_ERROR_NOT_FOUND) {
for (size_t f = 0; f < SURFACE_FORMAT_COUNT; ++f) {
const auto currentSurface = static_cast<SurfaceFormat>(f);
DXGI_FORMAT format = GraphicsAdapter::PlatformImplementation::ConvertSurfaceToDXGIFORMAT(currentSurface);
DXGI_FORMAT format = DxHelpers::ConvertSurfaceToDXGIFORMAT(currentSurface);
UINT numModes = 0;
pOutput->GetDisplayModeList(format, 0, &numModes, nullptr);
@ -212,7 +213,7 @@ namespace xna {
UINT bufferOffset = 0;
if (impl->dxadapter->EnumOutputs(0, &pOutput) != DXGI_ERROR_NOT_FOUND) {
DXGI_FORMAT format = GraphicsAdapter::PlatformImplementation::ConvertSurfaceToDXGIFORMAT(surfaceFormat);
DXGI_FORMAT format = DxHelpers::ConvertSurfaceToDXGIFORMAT(surfaceFormat);
UINT numModes = 0;
@ -274,7 +275,7 @@ namespace xna {
if (adapter->EnumOutputs(0, &pOutput) != DXGI_ERROR_NOT_FOUND) {
for (size_t f = 0; f < SURFACE_FORMAT_COUNT; ++f) {
const auto currentSurface = static_cast<SurfaceFormat>(f);
DXGI_FORMAT format = GraphicsAdapter::PlatformImplementation::ConvertSurfaceToDXGIFORMAT(currentSurface);
DXGI_FORMAT format = DxHelpers::ConvertSurfaceToDXGIFORMAT(currentSurface);
UINT num = 0;
pOutput->GetDisplayModeList(format, 0, &num, nullptr);
@ -303,14 +304,14 @@ namespace xna {
description._scaling = static_cast<DisplayModeScaling>(modedesc.Scaling);
description._scanlineOrdering = static_cast<DisplayModeScanlineOrder>(modedesc.ScanlineOrdering);
if (pDisplay && pDisplay->_width == modedesc.Width && pDisplay->_height == modedesc.Height && pDisplay->_format == GraphicsAdapter::PlatformImplementation::ConvertDXGIFORMATToSurface(modedesc.Format)) {
if (pDisplay && pDisplay->_width == modedesc.Width && pDisplay->_height == modedesc.Height && pDisplay->_format == DxHelpers::ConvertDXGIFORMATToSurface(modedesc.Format)) {
pDisplay->_descriptions.push_back(description);
}
else {
pDisplay = New<DisplayMode>();
pDisplay->_width = modedesc.Width;
pDisplay->_height = modedesc.Height;
pDisplay->_format = GraphicsAdapter::PlatformImplementation::ConvertDXGIFORMATToSurface(modedesc.Format);
pDisplay->_format = DxHelpers::ConvertDXGIFORMATToSurface(modedesc.Format);
pDisplay->_descriptions.push_back(description);
displayList.push_back(pDisplay);
}

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@ -2,6 +2,7 @@
#include "graphics/gresource.hpp"
#include "platform-dx/device-dx.hpp"
#include "platform-dx/dxheaders.hpp"
#include "platform-dx/dxhelpers.hpp"
#include "graphics/blendstate.hpp"
#include "platform-dx/implementations.hpp"
@ -72,13 +73,13 @@ namespace xna {
void BlendState::RenderTargets(std::vector<BlendRenderTarget> const& value) {
for (size_t i = 0; i < value.size() && i < 8; ++i) {
impl->dxDescription.RenderTarget[i].BlendEnable = value[i].Enabled;
impl->dxDescription.RenderTarget[i].SrcBlend = PlatformImplementation::ConvertBlend(value[i].Source);
impl->dxDescription.RenderTarget[i].DestBlend = PlatformImplementation::ConvertBlend(value[i].Destination);
impl->dxDescription.RenderTarget[i].BlendOp = PlatformImplementation::ConvertOperation(value[i].Operation);
impl->dxDescription.RenderTarget[i].SrcBlendAlpha = PlatformImplementation::ConvertBlend(value[i].SourceAlpha);
impl->dxDescription.RenderTarget[i].DestBlendAlpha = PlatformImplementation::ConvertBlend(value[i].DestinationAlpha);
impl->dxDescription.RenderTarget[i].BlendOpAlpha = PlatformImplementation::ConvertOperation(value[i].OperationAlpha);
impl->dxDescription.RenderTarget[i].RenderTargetWriteMask = PlatformImplementation::ConvertColorWrite(value[i].WriteMask);
impl->dxDescription.RenderTarget[i].SrcBlend = DxHelpers::ConvertBlend(value[i].Source);
impl->dxDescription.RenderTarget[i].DestBlend = DxHelpers::ConvertBlend(value[i].Destination);
impl->dxDescription.RenderTarget[i].BlendOp = DxHelpers::ConvertOperation(value[i].Operation);
impl->dxDescription.RenderTarget[i].SrcBlendAlpha = DxHelpers::ConvertBlend(value[i].SourceAlpha);
impl->dxDescription.RenderTarget[i].DestBlendAlpha = DxHelpers::ConvertBlend(value[i].DestinationAlpha);
impl->dxDescription.RenderTarget[i].BlendOpAlpha = DxHelpers::ConvertOperation(value[i].OperationAlpha);
impl->dxDescription.RenderTarget[i].RenderTargetWriteMask = DxHelpers::ConvertColorWrite(value[i].WriteMask);
}
}

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@ -1,5 +1,6 @@
#include "platform-dx/swapchain-dx.hpp"
#include "platform-dx/device-dx.hpp"
#include "platform-dx/dxhelpers.hpp"
#include "graphics/adapter.hpp"
#include "platform-dx/implementations.hpp"
@ -48,7 +49,7 @@ namespace xna {
dxDescription.Width = static_cast<UINT>(parameters.backBufferWidth);
dxDescription.Height = static_cast<UINT>(parameters.backBufferHeight);
dxDescription.Format = GraphicsAdapter::PlatformImplementation::ConvertSurfaceToDXGIFORMAT(parameters.backBufferFormat);
dxDescription.Format = DxHelpers::ConvertSurfaceToDXGIFORMAT(parameters.backBufferFormat);
dxDescription.SampleDesc.Count = 1;
dxDescription.SampleDesc.Quality = 0;
dxDescription.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;

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@ -2,6 +2,7 @@
#include "platform-dx/device-dx.hpp"
#include "graphics/adapter.hpp"
#include "platform-dx/implementations.hpp"
#include "platform-dx/dxhelpers.hpp"
namespace xna {
sptr<Texture2D> Texture2D::FromStream(GraphicsDevice& device, String const& fileName, xna_error_ptr_arg)
@ -112,7 +113,7 @@ namespace xna {
dxDescription.Width = static_cast<UINT>(width);
dxDescription.Height = static_cast<UINT>(height);
dxDescription.MipLevels = static_cast<UINT>(mipMap);
dxDescription.Format = GraphicsAdapter::PlatformImplementation::ConvertSurfaceToDXGIFORMAT(format);
dxDescription.Format = DxHelpers::ConvertSurfaceToDXGIFORMAT(format);
}
void Texture2D::SetData(std::vector<Uint> const& data, size_t startIndex, size_t elementCount, xna_error_ptr_arg)

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@ -0,0 +1,165 @@
#include "dxheaders.hpp"
#include "graphics/blendstate.hpp"
#include "graphics/adapter.hpp"
namespace xna {
struct DxHelpers {
static constexpr DXGI_FORMAT ConvertSurfaceToDXGIFORMAT(SurfaceFormat format)
{
switch (format)
{
case SurfaceFormat::Color://21
return DXGI_FORMAT_R8G8B8A8_UNORM;
case SurfaceFormat::Bgr565: //23
return DXGI_FORMAT_B5G6R5_UNORM;
case SurfaceFormat::Bgra5551://25
return DXGI_FORMAT_B5G5R5A1_UNORM;
case SurfaceFormat::Bgra4444://26
return DXGI_FORMAT_B4G4R4A4_UNORM;
case SurfaceFormat::Dxt1://827611204
return DXGI_FORMAT_BC1_UNORM;
case SurfaceFormat::Dxt3://861165636
return DXGI_FORMAT_BC2_UNORM;
case SurfaceFormat::Dxt5://894720068
return DXGI_FORMAT_BC3_UNORM;
case SurfaceFormat::NormalizedByte2://60
return DXGI_FORMAT_R8G8_SNORM;
case SurfaceFormat::NormalizedByte4://63
return DXGI_FORMAT_R8G8B8A8_SNORM;
case SurfaceFormat::Rgba1010102://31
return DXGI_FORMAT_R10G10B10A2_UNORM;
case SurfaceFormat::Rg32://34
return DXGI_FORMAT_R16G16_UNORM;
case SurfaceFormat::Rgba64://36
return DXGI_FORMAT_R16G16B16A16_UNORM;
case SurfaceFormat::Alpha8://28
return DXGI_FORMAT_A8_UNORM;
case SurfaceFormat::Single://114
return DXGI_FORMAT_R32_FLOAT;
case SurfaceFormat::Vector2://115
return DXGI_FORMAT_R32G32_FLOAT;
case SurfaceFormat::Vector4://116
return DXGI_FORMAT_R32G32B32A32_FLOAT;
case SurfaceFormat::HalfSingle://111
return DXGI_FORMAT_R16_FLOAT;
case SurfaceFormat::HalfVector2://112
return DXGI_FORMAT_R16G16_FLOAT;
case SurfaceFormat::HalfVector4://113
return DXGI_FORMAT_R16G16B16A16_FLOAT;
case SurfaceFormat::HdrBlendable://113
return DXGI_FORMAT_R16G16B16A16_FLOAT;
default://0
return DXGI_FORMAT_UNKNOWN;
}
}
static constexpr SurfaceFormat ConvertDXGIFORMATToSurface(DXGI_FORMAT format) {
switch (format)
{
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
return SurfaceFormat::Color;
case DXGI_FORMAT_B5G6R5_UNORM:
return SurfaceFormat::Bgr565;
case DXGI_FORMAT_B5G5R5A1_UNORM:
return SurfaceFormat::Bgra5551;
case DXGI_FORMAT_B4G4R4A4_UNORM:
return SurfaceFormat::Bgra4444;
case DXGI_FORMAT_BC2_UNORM:
return SurfaceFormat::Dxt3;
case DXGI_FORMAT_BC3_UNORM:
return SurfaceFormat::Dxt5;
case DXGI_FORMAT_R8G8_SNORM:
return SurfaceFormat::NormalizedByte2;
case DXGI_FORMAT_R8G8B8A8_SNORM:
return SurfaceFormat::NormalizedByte4;
case DXGI_FORMAT_R10G10B10A2_UNORM:
return SurfaceFormat::Rgba1010102;
case DXGI_FORMAT_R16G16_UNORM:
return SurfaceFormat::Rg32;
case DXGI_FORMAT_R16G16B16A16_UNORM:
return SurfaceFormat::Rgba64;
case DXGI_FORMAT_A8_UNORM:
return SurfaceFormat::Alpha8;
case DXGI_FORMAT_R32_FLOAT:
return SurfaceFormat::Single;
case DXGI_FORMAT_R32G32_FLOAT:
return SurfaceFormat::Vector2;
case DXGI_FORMAT_R32G32B32A32_FLOAT:
return SurfaceFormat::Vector4;
case DXGI_FORMAT_R16_FLOAT:
return SurfaceFormat::HalfSingle;
case DXGI_FORMAT_R16G16_FLOAT:
return SurfaceFormat::HalfVector2;
case DXGI_FORMAT_R16G16B16A16_FLOAT:
return SurfaceFormat::HalfVector4;
default:
return SurfaceFormat::Unknown;
}
}
static constexpr D3D11_BLEND ConvertBlend(Blend blend) {
switch (blend)
{
case xna::Blend::Zero:
return D3D11_BLEND_ZERO;
case xna::Blend::One:
return D3D11_BLEND_ONE;
case xna::Blend::SourceColor:
return D3D11_BLEND_SRC_COLOR;
case xna::Blend::InverseSourceColor:
return D3D11_BLEND_INV_SRC_COLOR;
case xna::Blend::SourceAlpha:
return D3D11_BLEND_SRC_ALPHA;
case xna::Blend::InverseSourceAlpha:
return D3D11_BLEND_INV_SRC_ALPHA;
case xna::Blend::DestinationAlpha:
return D3D11_BLEND_DEST_ALPHA;
case xna::Blend::InverseDestinationAlpha:
return D3D11_BLEND_INV_DEST_ALPHA;
case xna::Blend::DestinationColor:
return D3D11_BLEND_DEST_COLOR;
case xna::Blend::InverseDestinationColor:
return D3D11_BLEND_INV_DEST_COLOR;
case xna::Blend::SourceAlphaSaturation:
return D3D11_BLEND_SRC_ALPHA_SAT;
case xna::Blend::BlendFactor:
return D3D11_BLEND_BLEND_FACTOR;
case xna::Blend::InverseBlendFactor:
return D3D11_BLEND_INV_BLEND_FACTOR;
case xna::Blend::Source1Color:
return D3D11_BLEND_SRC1_COLOR;
case xna::Blend::InverseSource1Color:
return D3D11_BLEND_INV_SRC1_COLOR;
case xna::Blend::Source1Alpha:
return D3D11_BLEND_SRC1_ALPHA;
case xna::Blend::InverseSource1Alpha:
return D3D11_BLEND_INV_SRC1_ALPHA;
default:
return D3D11_BLEND_ZERO;
}
}
static constexpr D3D11_BLEND_OP ConvertOperation(BlendOperation op) {
return static_cast<D3D11_BLEND_OP>(static_cast<int>(op) + 1);
}
static constexpr D3D11_COLOR_WRITE_ENABLE ConvertColorWrite(ColorWriteChannels colorWrite) {
switch (colorWrite)
{
case xna::ColorWriteChannels::Red:
return D3D11_COLOR_WRITE_ENABLE_RED;
case xna::ColorWriteChannels::Green:
return D3D11_COLOR_WRITE_ENABLE_GREEN;
case xna::ColorWriteChannels::Blue:
return D3D11_COLOR_WRITE_ENABLE_BLUE;
case xna::ColorWriteChannels::Alpha:
return D3D11_COLOR_WRITE_ENABLE_ALPHA;
case xna::ColorWriteChannels::All:
return D3D11_COLOR_WRITE_ENABLE_ALL;
default:
return D3D11_COLOR_WRITE_ENABLE_ALL;
}
}
};
}

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@ -33,101 +33,7 @@ namespace xna {
sptr<DisplayMode> _currentDisplayMode = nullptr;
public:
bool GetOutput(UINT slot, IDXGIOutput*& output);
static constexpr DXGI_FORMAT ConvertSurfaceToDXGIFORMAT(SurfaceFormat format)
{
switch (format)
{
case SurfaceFormat::Color://21
return DXGI_FORMAT_R8G8B8A8_UNORM;
case SurfaceFormat::Bgr565: //23
return DXGI_FORMAT_B5G6R5_UNORM;
case SurfaceFormat::Bgra5551://25
return DXGI_FORMAT_B5G5R5A1_UNORM;
case SurfaceFormat::Bgra4444://26
return DXGI_FORMAT_B4G4R4A4_UNORM;
case SurfaceFormat::Dxt1://827611204
return DXGI_FORMAT_BC1_UNORM;
case SurfaceFormat::Dxt3://861165636
return DXGI_FORMAT_BC2_UNORM;
case SurfaceFormat::Dxt5://894720068
return DXGI_FORMAT_BC3_UNORM;
case SurfaceFormat::NormalizedByte2://60
return DXGI_FORMAT_R8G8_SNORM;
case SurfaceFormat::NormalizedByte4://63
return DXGI_FORMAT_R8G8B8A8_SNORM;
case SurfaceFormat::Rgba1010102://31
return DXGI_FORMAT_R10G10B10A2_UNORM;
case SurfaceFormat::Rg32://34
return DXGI_FORMAT_R16G16_UNORM;
case SurfaceFormat::Rgba64://36
return DXGI_FORMAT_R16G16B16A16_UNORM;
case SurfaceFormat::Alpha8://28
return DXGI_FORMAT_A8_UNORM;
case SurfaceFormat::Single://114
return DXGI_FORMAT_R32_FLOAT;
case SurfaceFormat::Vector2://115
return DXGI_FORMAT_R32G32_FLOAT;
case SurfaceFormat::Vector4://116
return DXGI_FORMAT_R32G32B32A32_FLOAT;
case SurfaceFormat::HalfSingle://111
return DXGI_FORMAT_R16_FLOAT;
case SurfaceFormat::HalfVector2://112
return DXGI_FORMAT_R16G16_FLOAT;
case SurfaceFormat::HalfVector4://113
return DXGI_FORMAT_R16G16B16A16_FLOAT;
case SurfaceFormat::HdrBlendable://113
return DXGI_FORMAT_R16G16B16A16_FLOAT;
default://0
return DXGI_FORMAT_UNKNOWN;
}
}
static constexpr SurfaceFormat ConvertDXGIFORMATToSurface(DXGI_FORMAT format) {
switch (format)
{
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
return SurfaceFormat::Color;
case DXGI_FORMAT_B5G6R5_UNORM:
return SurfaceFormat::Bgr565;
case DXGI_FORMAT_B5G5R5A1_UNORM:
return SurfaceFormat::Bgra5551;
case DXGI_FORMAT_B4G4R4A4_UNORM:
return SurfaceFormat::Bgra4444;
case DXGI_FORMAT_BC2_UNORM:
return SurfaceFormat::Dxt3;
case DXGI_FORMAT_BC3_UNORM:
return SurfaceFormat::Dxt5;
case DXGI_FORMAT_R8G8_SNORM:
return SurfaceFormat::NormalizedByte2;
case DXGI_FORMAT_R8G8B8A8_SNORM:
return SurfaceFormat::NormalizedByte4;
case DXGI_FORMAT_R10G10B10A2_UNORM:
return SurfaceFormat::Rgba1010102;
case DXGI_FORMAT_R16G16_UNORM:
return SurfaceFormat::Rg32;
case DXGI_FORMAT_R16G16B16A16_UNORM:
return SurfaceFormat::Rgba64;
case DXGI_FORMAT_A8_UNORM:
return SurfaceFormat::Alpha8;
case DXGI_FORMAT_R32_FLOAT:
return SurfaceFormat::Single;
case DXGI_FORMAT_R32G32_FLOAT:
return SurfaceFormat::Vector2;
case DXGI_FORMAT_R32G32B32A32_FLOAT:
return SurfaceFormat::Vector4;
case DXGI_FORMAT_R16_FLOAT:
return SurfaceFormat::HalfSingle;
case DXGI_FORMAT_R16G16_FLOAT:
return SurfaceFormat::HalfVector2;
case DXGI_FORMAT_R16G16B16A16_FLOAT:
return SurfaceFormat::HalfVector4;
default:
return SurfaceFormat::Unknown;
}
}
bool GetOutput(UINT slot, IDXGIOutput*& output);
};
struct BlendRenderTarget {
@ -154,71 +60,7 @@ namespace xna {
ID3D11BlendState* dxBlendState = nullptr;
D3D11_BLEND_DESC dxDescription{};
float blendFactor[4]{ 1.0F, 1.0F, 1.0F, 1.0F };
UINT sampleMask{ 0xffffffff };
static constexpr D3D11_BLEND ConvertBlend(Blend blend) {
switch (blend)
{
case xna::Blend::Zero:
return D3D11_BLEND_ZERO;
case xna::Blend::One:
return D3D11_BLEND_ONE;
case xna::Blend::SourceColor:
return D3D11_BLEND_SRC_COLOR;
case xna::Blend::InverseSourceColor:
return D3D11_BLEND_INV_SRC_COLOR;
case xna::Blend::SourceAlpha:
return D3D11_BLEND_SRC_ALPHA;
case xna::Blend::InverseSourceAlpha:
return D3D11_BLEND_INV_SRC_ALPHA;
case xna::Blend::DestinationAlpha:
return D3D11_BLEND_DEST_ALPHA;
case xna::Blend::InverseDestinationAlpha:
return D3D11_BLEND_INV_DEST_ALPHA;
case xna::Blend::DestinationColor:
return D3D11_BLEND_DEST_COLOR;
case xna::Blend::InverseDestinationColor:
return D3D11_BLEND_INV_DEST_COLOR;
case xna::Blend::SourceAlphaSaturation:
return D3D11_BLEND_SRC_ALPHA_SAT;
case xna::Blend::BlendFactor:
return D3D11_BLEND_BLEND_FACTOR;
case xna::Blend::InverseBlendFactor:
return D3D11_BLEND_INV_BLEND_FACTOR;
case xna::Blend::Source1Color:
return D3D11_BLEND_SRC1_COLOR;
case xna::Blend::InverseSource1Color:
return D3D11_BLEND_INV_SRC1_COLOR;
case xna::Blend::Source1Alpha:
return D3D11_BLEND_SRC1_ALPHA;
case xna::Blend::InverseSource1Alpha:
return D3D11_BLEND_INV_SRC1_ALPHA;
default:
return D3D11_BLEND_ZERO;
}
}
static constexpr D3D11_BLEND_OP ConvertOperation(BlendOperation op) {
return static_cast<D3D11_BLEND_OP>(static_cast<int>(op) + 1);
}
static constexpr D3D11_COLOR_WRITE_ENABLE ConvertColorWrite(ColorWriteChannels colorWrite) {
switch (colorWrite)
{
case xna::ColorWriteChannels::Red:
return D3D11_COLOR_WRITE_ENABLE_RED;
case xna::ColorWriteChannels::Green:
return D3D11_COLOR_WRITE_ENABLE_GREEN;
case xna::ColorWriteChannels::Blue:
return D3D11_COLOR_WRITE_ENABLE_BLUE;
case xna::ColorWriteChannels::Alpha:
return D3D11_COLOR_WRITE_ENABLE_ALPHA;
case xna::ColorWriteChannels::All:
return D3D11_COLOR_WRITE_ENABLE_ALL;
default:
return D3D11_COLOR_WRITE_ENABLE_ALL;
}
}
UINT sampleMask{ 0xffffffff };
};
struct ConstantBuffer::PlatformImplementation {