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https://github.com/borgesdan/xn65
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Corrige Cmakelist e adiciona tinyxml2
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@ -24,7 +24,7 @@ namespace xna {
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//Accesses a statically typed ContentImporter instance from generic code using dynamic typing.
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struct IContentImporter {
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//Imports an asset from the specified file.
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virtual std::any Import(std::string const& filename, ContentImporterContext& context) = 0;
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virtual std::any ImportObject(std::string const& filename, ContentImporterContext& context) = 0;
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};
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//Implements a file format importer for use with game assets.
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@ -34,15 +34,15 @@ namespace xna {
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virtual T Import(std::string const& filename, ContentImporterContext& context) = 0;
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//Imports an asset from the specified file.
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std::any Import(std::string const& filename, ContentImporterContext& context) override {
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std::any obj = Import<T>(filename, context);
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std::any ImportObject(std::string const& filename, ContentImporterContext& context) override {
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std::any obj = Import(filename, context);
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return obj;
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}
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};
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//rovides properties that identify and provide metadata about the importer, such as supported file extensions and caching information.
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struct ContentImporterAttribute {
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bool CacheImportedData;
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bool CacheImportedData{ false };
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std::string DisplayName;
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std::string DefaultProcessor;
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@ -62,6 +62,25 @@ namespace xna {
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private:
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std::vector<std::string> fileExtensions;
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};
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struct ImporterRegistration {
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inline static auto Importers = std::vector<IContentImporter>();
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};
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class ImporterManager {
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public:
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private:
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};
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struct XmlImporter : ContentImporter_T<std::any> {
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std::any Import(std::string const& filename, ContentImporterContext& context) override {
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//TODO: XmlReader
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return { };
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}
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};
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}
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#endif
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2380
includes/tinyxml2.h
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2380
includes/tinyxml2.h
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File diff suppressed because it is too large
Load Diff
12
includes/xna/csharp/xml.hpp
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12
includes/xna/csharp/xml.hpp
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@ -0,0 +1,12 @@
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#ifndef XNA_CSHARP_XML_HPP
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#define XNA_CSHARP_XML_HPP
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namespace xna {
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class XmlReader {
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};
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}
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#endif
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@ -17,9 +17,13 @@ add_library (Xn65 STATIC
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"common/gjk.cpp"
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"common/numerics.cpp"
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"common/packedvalue.cpp"
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"graphics/displaymode"
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"graphics/displaymode.cpp"
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"exception.cpp")
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if (CMAKE_VERSION VERSION_GREATER 3.12)
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set_property(TARGET Xn65 PROPERTY CXX_STANDARD 20)
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endif()
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#find_package(tinyxml2 CONFIG REQUIRED)
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target_link_libraries(Xn65 "${PROJECT_VCPKG_DIRECTORY}/installed/x64-windows/lib/tinyxml2.lib")
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