mirror of
https://github.com/borgesdan/xn65
synced 2024-12-29 21:54:47 +01:00
Remove Keyboard::IsConnected
This commit is contained in:
parent
a5b9ca4485
commit
231b0f22f9
@ -1,4 +1,3 @@
|
||||
#include "xna/input/keyboard.hpp"
|
||||
#include "xna/xna-dx.hpp"
|
||||
|
||||
namespace xna {
|
||||
@ -15,12 +14,5 @@ namespace xna {
|
||||
|
||||
void Keyboard::Initialize() {
|
||||
impl = unew<PlatformImplementation>();
|
||||
}
|
||||
|
||||
bool Keyboard::IsConnected() {
|
||||
if (!impl || !impl->_dxKeyboard)
|
||||
return false;
|
||||
|
||||
return impl->_dxKeyboard->IsConnected();
|
||||
}
|
||||
}
|
||||
}
|
@ -10,6 +10,8 @@ namespace xna {
|
||||
//same implementation of the DirectX::Keyboard::State structure
|
||||
//
|
||||
public:
|
||||
|
||||
//Returns whether a specified key is currently being pressed.
|
||||
constexpr bool IsKeyDown(Keys key) const {
|
||||
const auto k = static_cast<unsigned char>(key);
|
||||
|
||||
@ -22,10 +24,19 @@ namespace xna {
|
||||
return false;
|
||||
}
|
||||
|
||||
//Returns whether a specified key is currently not pressed.
|
||||
constexpr bool IsKeyUp(Keys key) const {
|
||||
return !IsKeyDown(key);
|
||||
}
|
||||
|
||||
//Returns the state of a particular key.
|
||||
KeyState operator[](Keys key) {
|
||||
const auto isDown = IsKeyDown(key);
|
||||
const auto state = static_cast<KeyState>(static_cast<int>(isDown));
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
private:
|
||||
bool Reserved0 : 8;
|
||||
bool Back : 1; // VK_BACK, 0x8
|
||||
@ -217,9 +228,8 @@ namespace xna {
|
||||
//Allows retrieval of keystrokes from a keyboard input device.
|
||||
class Keyboard {
|
||||
public:
|
||||
//Returns the current keyboard or Chatpad state.
|
||||
static KeyboardState GetState();
|
||||
static bool IsConnected();
|
||||
//Returns the current keyboard.
|
||||
static KeyboardState GetState();
|
||||
|
||||
private:
|
||||
friend class Game;
|
||||
|
@ -635,9 +635,13 @@ namespace xna {
|
||||
};
|
||||
|
||||
struct Keyboard::PlatformImplementation {
|
||||
uptr<DirectX::Keyboard> _dxKeyboard = unew<DirectX::Keyboard>();
|
||||
PlatformImplementation() {
|
||||
_dxKeyboard = unew<DirectX::Keyboard>();
|
||||
}
|
||||
|
||||
void ProcessMessage(UINT message, WPARAM wParam, LPARAM lParam) const {
|
||||
uptr<DirectX::Keyboard> _dxKeyboard = nullptr;
|
||||
|
||||
inline void ProcessMessage(UINT message, WPARAM wParam, LPARAM lParam) const {
|
||||
if (_dxKeyboard)
|
||||
_dxKeyboard->ProcessMessage(message, wParam, lParam);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user