mirror of
https://github.com/borgesdan/xn65
synced 2024-12-29 21:54:47 +01:00
Corrige nomes e acessos em GraphicsAdapter
This commit is contained in:
parent
077caf7a05
commit
146ae9cf89
@ -4,20 +4,11 @@
|
||||
#include "headers.hpp"
|
||||
|
||||
namespace xna {
|
||||
struct GraphicsAdapterImpl {
|
||||
comptr<IDXGIAdapter1> Adapter() const {
|
||||
return adapter;
|
||||
}
|
||||
|
||||
comptr<IDXGIFactory1> Factory() const {
|
||||
return factory;
|
||||
}
|
||||
|
||||
private:
|
||||
struct GraphicsAdapterImplementation {
|
||||
friend class GraphicsAdapter;
|
||||
|
||||
comptr<IDXGIAdapter1> adapter;
|
||||
comptr<IDXGIFactory1> factory;
|
||||
comptr<IDXGIAdapter1> Adapter;
|
||||
comptr<IDXGIFactory1> Factory;
|
||||
};
|
||||
|
||||
struct BlendRenderTarget {
|
||||
|
@ -9,9 +9,10 @@
|
||||
|
||||
namespace xna {
|
||||
|
||||
struct GraphicsAdapterImpl;
|
||||
struct GraphicsAdapterImplementation;
|
||||
|
||||
//Provides methods to retrieve and manipulate graphics adapters.
|
||||
class GraphicsAdapter : public ImplementationBase<GraphicsAdapterImpl> {
|
||||
class GraphicsAdapter : public ImplementationBase<GraphicsAdapterImplementation> {
|
||||
public:
|
||||
//Collection of available adapters on the system.
|
||||
static void Adapters(std::vector<std::unique_ptr<GraphicsAdapter>>& adapters);
|
||||
|
@ -8,7 +8,7 @@ namespace xna {
|
||||
static sptr<DisplayModeCollection> getSupportedDisplayModes(comptr<IDXGIAdapter1>& dxAdapter);
|
||||
|
||||
GraphicsAdapter::GraphicsAdapter() {
|
||||
Implementation = unew<GraphicsAdapterImpl>();
|
||||
Implementation = unew<GraphicsAdapterImplementation>();
|
||||
}
|
||||
|
||||
uptr<GraphicsAdapter> GraphicsAdapter::DefaultAdapter() {
|
||||
@ -22,8 +22,8 @@ namespace xna {
|
||||
if (pFactory->EnumAdapters1(0, pAdapter.GetAddressOf()) != DXGI_ERROR_NOT_FOUND) {
|
||||
auto adp = uptr<GraphicsAdapter>(new GraphicsAdapter());
|
||||
|
||||
adp->Implementation->adapter = pAdapter;
|
||||
adp->Implementation->factory = pFactory;
|
||||
adp->Implementation->Adapter = pAdapter;
|
||||
adp->Implementation->Factory = pFactory;
|
||||
|
||||
DXGI_ADAPTER_DESC1 desc{};
|
||||
pAdapter->GetDesc1(&desc);
|
||||
@ -62,8 +62,8 @@ namespace xna {
|
||||
for (UINT count = 0; pFactory->EnumAdapters1(count, pAdapter.GetAddressOf()) != DXGI_ERROR_NOT_FOUND; ++count) {
|
||||
auto adp = uptr<GraphicsAdapter>(new GraphicsAdapter());
|
||||
|
||||
adp->Implementation->adapter = pAdapter;
|
||||
adp->Implementation->factory = pFactory;
|
||||
adp->Implementation->Adapter = pAdapter;
|
||||
adp->Implementation->Factory = pFactory;
|
||||
|
||||
DXGI_ADAPTER_DESC1 desc{};
|
||||
pAdapter->GetDesc1(&desc);
|
||||
@ -101,7 +101,7 @@ namespace xna {
|
||||
|
||||
comptr<IDXGIOutput> pOutput = nullptr;
|
||||
|
||||
if (Implementation->adapter->EnumOutputs(0, pOutput.GetAddressOf()) != DXGI_ERROR_NOT_FOUND){
|
||||
if (Implementation->Adapter->EnumOutputs(0, pOutput.GetAddressOf()) != DXGI_ERROR_NOT_FOUND){
|
||||
comptr<IDXGIOutput1> pOutput1 = nullptr;
|
||||
|
||||
pOutput->QueryInterface(IID_IDXGIOutput1, (void**)pOutput1.GetAddressOf());
|
||||
|
@ -226,7 +226,7 @@ namespace xna {
|
||||
createDeviceFlags = D3D11_CREATE_DEVICE_FLAG::D3D11_CREATE_DEVICE_DEBUG;
|
||||
#endif
|
||||
|
||||
const auto& pAdapter = GraphicsAdapter::UseNullDevice() ? NULL : currentAdapter.Implementation->Adapter().Get();
|
||||
const auto& pAdapter = GraphicsAdapter::UseNullDevice() ? NULL : currentAdapter.Implementation->Adapter.Get();
|
||||
|
||||
//
|
||||
// if pAdapter is not NULL driverType must be D3D_DRIVER_TYPE_UNKNOWN
|
||||
|
@ -27,7 +27,7 @@ namespace xna {
|
||||
auto adapter = device.Adapter();
|
||||
|
||||
comptr<IDXGIFactory2> dxFactory2 = nullptr;
|
||||
const auto hr = adapter->Implementation->Factory()->QueryInterface(IID_IDXGIFactory2, (void**)&dxFactory2);
|
||||
const auto hr = adapter->Implementation->Factory->QueryInterface(IID_IDXGIFactory2, (void**)&dxFactory2);
|
||||
|
||||
if (FAILED(hr))
|
||||
return false;
|
||||
|
Loading…
x
Reference in New Issue
Block a user