mirror of
https://github.com/borgesdan/xn65
synced 2024-12-29 21:54:47 +01:00
89 lines
2.3 KiB
C++
89 lines
2.3 KiB
C++
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#include "shader-dx.hpp"
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#include "device-dx.hpp"
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namespace xna {
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HRESULT Shader::CompileFromFile(LPCWSTR srcFile, LPCSTR entryPoint, LPCSTR profile, ID3DBlob** blob)
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{
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//https://learn.microsoft.com/en-us/windows/win32/direct3d11/how-to--compile-a-shader
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if (!srcFile || !entryPoint || !profile || !blob)
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return E_INVALIDARG;
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*blob = nullptr;
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UINT flags = D3DCOMPILE_ENABLE_STRICTNESS;
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#if defined( DEBUG ) || defined( _DEBUG )
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flags |= D3DCOMPILE_DEBUG;
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#endif
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const D3D_SHADER_MACRO defines[] =
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{
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"EXAMPLE_DEFINE", "1",
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NULL, NULL
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};
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ID3DBlob* shaderBlob = nullptr;
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ID3DBlob* errorBlob = nullptr;
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HRESULT hr = D3DCompileFromFile(srcFile, defines, D3D_COMPILE_STANDARD_FILE_INCLUDE,
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entryPoint, profile,
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flags, 0, &shaderBlob, &errorBlob);
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if (FAILED(hr))
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{
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if (errorBlob)
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{
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OutputDebugStringA((char*)errorBlob->GetBufferPointer());
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errorBlob->Release();
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}
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if (shaderBlob)
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shaderBlob->Release();
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return hr;
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}
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*blob = shaderBlob;
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return hr;
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}
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bool VertexShader::Initialize(ID3DBlob* blob, xna_error_ptr_arg) {
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if (!_device || !blob) {
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xna_error_apply(err, XnaErrorCode::INVALID_OPERATION);
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return false;
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}
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const auto hr = _device->_device->CreateVertexShader(
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blob->GetBufferPointer(),
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blob->GetBufferSize(),
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NULL,
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&_vertexShader);
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if (FAILED(hr)) {
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xna_error_apply(err, XnaErrorCode::INVALID_OPERATION);
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return false;
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}
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return true;
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}
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bool PixelShader::Initialize(ID3DBlob* blob, xna_error_ptr_arg)
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{
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if (!_device || !blob) {
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xna_error_apply(err, XnaErrorCode::INVALID_OPERATION);
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return false;
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}
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const auto hr = _device->_device->CreatePixelShader(
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blob->GetBufferPointer(),
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blob->GetBufferSize(),
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NULL,
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&_pixelShader);
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if (FAILED(hr)) {
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xna_error_apply(err, XnaErrorCode::INVALID_OPERATION);
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return false;
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}
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return true;
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}
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}
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