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xn65/inc/game/window.hpp

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#ifndef XNA_GAME_WINDOW_HPP
#define XNA_GAME_WINDOW_HPP
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#include "../default.hpp"
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#include "../common/numerics.hpp"
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namespace xna {
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class GameWindow {
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public:
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GameWindow();
~GameWindow();
String Title() const;
void Title(String const& title);
Rectangle ClientBounds() const;
intptr_t Handle() const;
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public:
struct PlatformImplementation;
uptr<PlatformImplementation> impl = nullptr;
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};
}
#endif