2024-03-18 15:41:46 -03:00
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#include "blendstate-dx.hpp"
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#include "device-dx.hpp"
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namespace xna {
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2024-04-13 21:04:12 -03:00
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bool BlendState::Initialize(GraphicsDevice& device, xna_error_ptr_arg)
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{
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if (!device._device) {
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xna_error_apply(err, XnaErrorCode::ARGUMENT_IS_NULL);
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return false;
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}
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2024-03-18 15:41:46 -03:00
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2024-04-13 21:04:12 -03:00
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if (_blendState) {
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_blendState->Release();
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_blendState = nullptr;
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2024-03-24 18:37:55 -03:00
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}
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2024-03-18 15:41:46 -03:00
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2024-04-13 21:04:12 -03:00
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const auto hr = device._device->CreateBlendState(&_description, &_blendState);
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2024-03-18 15:41:46 -03:00
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2024-04-13 21:04:12 -03:00
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if (FAILED(hr)) {
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xna_error_apply(err, XnaErrorCode::FAILED_OPERATION);
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return false;
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}
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return true;
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}
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bool BlendState::Apply(GraphicsDevice& device, xna_error_ptr_arg) {
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if (!device._context) {
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xna_error_apply(err, XnaErrorCode::ARGUMENT_IS_NULL);
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return false;
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}
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if (!_blendState) {
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const auto init = Initialize(device, err);
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if (!init) return false;
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}
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2024-04-24 11:44:41 -03:00
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device._context->OMSetBlendState(_blendState, blendFactor, sampleMask);
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2024-03-18 15:41:46 -03:00
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return true;
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}
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2024-03-21 16:01:47 -03:00
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PBlendState IBlendState::Opaque() {
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auto blendState = New<BlendState>();
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blendState->_description.RenderTarget[0].SrcBlend = D3D11_BLEND_ONE;
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blendState->_description.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ZERO;
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2024-04-13 21:04:12 -03:00
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blendState->_description.RenderTarget[0].DestBlend = D3D11_BLEND_DEST_ALPHA;
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blendState->_description.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO;
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2024-03-21 16:01:47 -03:00
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return blendState;
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}
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PBlendState IBlendState::AlphaBlend() {
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auto blendState = New<BlendState>();
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blendState->_description.RenderTarget[0].SrcBlend = D3D11_BLEND_ONE;
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blendState->_description.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE;
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2024-04-24 11:44:41 -03:00
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blendState->_description.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA;
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blendState->_description.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_INV_SRC_ALPHA;
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2024-03-21 16:01:47 -03:00
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return blendState;
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}
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PBlendState IBlendState::Additive() {
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auto blendState = New<BlendState>();
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blendState->_description.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA;
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blendState->_description.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_SRC_ALPHA;
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blendState->_description.RenderTarget[0].DestBlend = D3D11_BLEND_ONE;
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blendState->_description.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ONE;
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2024-03-21 16:01:47 -03:00
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return blendState;
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}
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PBlendState IBlendState::NonPremultiplied() {
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2024-04-13 21:04:12 -03:00
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auto blendState = New<BlendState>();
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blendState->_description.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA;
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blendState->_description.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_SRC_ALPHA;
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2024-04-24 11:44:41 -03:00
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blendState->_description.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA;
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blendState->_description.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_INV_SRC_ALPHA;
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2024-03-21 16:01:47 -03:00
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return blendState;
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}
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2024-03-18 15:41:46 -03:00
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}
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