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xn65/inc/graphics/displaymode.hpp

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#ifndef XNA_GRAPHICS_DISPLAYMODE_HPP
#define XNA_GRAPHICS_DISPLAYMODE_HPP
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#include "../default.hpp"
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namespace xna {
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struct DisplayModeDescription;
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class IDisplayMode {
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public:
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virtual ~IDisplayMode() {}
virtual float AspectRatio() const = 0;
virtual Int Width() const = 0;
virtual Int Height() const = 0;
virtual SurfaceFormat Format() const = 0;
virtual std::vector<DisplayModeDescription> Descriptions() const = 0;
};
class IDisplayModeCollection {
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public:
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virtual ~IDisplayModeCollection() {}
virtual size_t SurfaceCount(SurfaceFormat format) const = 0;
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};
}
#endif