2024-03-23 17:23:07 -03:00
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#ifndef XNA_GAME_CLOCK_HPP
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#define XNA_GAME_CLOCK_HPP
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#include "../types.hpp"
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#include "../forward.hpp"
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#include "../enums.hpp"
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#include "../csharp/timespan.hpp"
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namespace xna {
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class IGameClock {
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public:
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virtual ~IGameClock() {}
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virtual void Start() = 0;
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virtual void Resume() = 0;
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virtual void Reset() = 0;
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virtual void Suspend() = 0;
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virtual void Stop() = 0;
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virtual TimeSpan ElapsedTime() = 0;
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virtual TimeSpan TotalTime() = 0;
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2024-04-16 16:13:36 -03:00
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virtual bool IsActive() = 0;
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2024-03-23 17:23:07 -03:00
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};
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}
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#endif
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