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a/Debug/SOUND/Readme.txt b/Debug/SOUND/Readme.txt deleted file mode 100644 index 1f0f5b5..0000000 --- a/Debug/SOUND/Readme.txt +++ /dev/null @@ -1,6 +0,0 @@ -Thanks for downloading my soundmod! Put the new files into the soundfile in your Eggbert/Blupi-File! - -I won´t liable for damage caused by my modification! 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-c:\users\jimmy\documents\github\sb2-decomp\debug\network.obj -c:\users\jimmy\documents\github\sb2-decomp\debug\pixmap.obj -c:\users\jimmy\documents\github\sb2-decomp\debug\sound.obj -c:\users\jimmy\documents\github\sb2-decomp\debug\text.obj -c:\users\jimmy\documents\github\sb2-decomp\debug\wave.obj -c:\users\jimmy\documents\github\sb2-decomp\debug\eggbert2.res -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy eggbert 2 source.pdb -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\cl.command.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\cl.read.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\cl.write.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\link-cvtres.read.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\link-cvtres.write.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\link-rc.read.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\link-rc.write.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\link.command.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\link.read.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\link.write.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\rc.command.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\rc.read.1.tlog -c:\users\jimmy\documents\github\sb2-decomp\debug\speedy e.e424a3cb.tlog\rc.write.1.tlog diff --git a/Debug/Speedy Eggbert 2 Source.exe b/Debug/Speedy Eggbert 2 Source.exe deleted file mode 100644 index 358602a..0000000 Binary files a/Debug/Speedy Eggbert 2 Source.exe and /dev/null differ diff --git a/Debug/Speedy Eggbert 2 Source.log b/Debug/Speedy Eggbert 2 Source.log deleted file mode 100644 index e659577..0000000 --- a/Debug/Speedy Eggbert 2 Source.log +++ /dev/null @@ -1,84 +0,0 @@ - decor.cpp -c:\users\jimmy\documents\github\sb2-decomp\def.h(241): warning C4005: 'MAXMOVEOBJECT': macro redefinition - c:\users\jimmy\documents\github\sb2-decomp\def.h(83): note: see previous definition of 'MAXMOVEOBJECT' -c:\users\jimmy\documents\github\sb2-decomp\def.h(480): warning C4005: 'WM_PHASE_PRIVATE': macro redefinition - c:\users\jimmy\documents\github\sb2-decomp\def.h(452): note: see previous definition of 'WM_PHASE_PRIVATE' -c:\users\jimmy\documents\github\sb2-decomp\resource.h(106): warning C4005: 'TX_SHOWNEXT': macro redefinition - c:\users\jimmy\documents\github\sb2-decomp\resource.h(104): note: see previous definition of 'TX_SHOWNEXT' -c:\users\jimmy\documents\github\sb2-decomp\decor.h(29): warning C4005: 'MAXMOVEOBJECT': macro redefinition - c:\users\jimmy\documents\github\sb2-decomp\def.h(241): note: see previous definition of 'MAXMOVEOBJECT' -c:\users\jimmy\documents\github\sb2-decomp\event.h(100): warning C4091: 'typedef ': ignored on left of '' when no variable is declared -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(132): warning C4101: 'i': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(543): warning C4554: '&': check operator precedence for possible error; use parentheses to clarify precedence -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(568): warning C4101: 'text': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(997): warning C4101: 'tinyRect': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(1033): warning C4553: '==': operator has no effect; did you intend '='? -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(1266): warning C4553: '==': operator has no effect; did you intend '='? -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(1519): warning C4553: '==': operator has no effect; did you intend '='? -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(6521): warning C4101: 'type2': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(6554): warning C4244: '=': conversion from 'LONG' to 'short', possible loss of data -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(6577): warning C4101: 'players': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(6692): warning C4101: 'rect2': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(6691): warning C4101: 'rect1': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(6693): warning C4101: 'rect3': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(6774): warning C4101: 'moveObject': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(6789): warning C4101: 'tinyRect2': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(7855): warning C4101: 'tinyRect': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8097): warning C4101: 'tinyRect': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8152): warning C4101: 'tinyRect': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8174): warning C4101: 'tinyRect': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8210): warning C4101: 'src3': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8240): warning C4101: 'tinyRect': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8268): warning C4101: 'tinyRect': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8296): warning C4101: 'tinyRect': unreferenced local variable -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8775): warning C4553: '==': operator has no effect; did you intend '='? -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(9008): warning C4129: '%': unrecognized character escape sequence -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(9012): warning C4129: 'w': unrecognized character escape sequence -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(5295): warning C4715: 'CDecor::BlupiIsGround': not all control paths return a value -c:\users\jimmy\documents\github\sb2-decomp\decor.cpp(8218): warning C4715: 'CDecor::MoveObjectDetect': not all control paths return a value -LINK : warning LNK4075: ignoring '/INCREMENTAL' due to '/FORCE' specification -blupi.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/OPT:LBR' specification -pixmap.obj : warning LNK4006: "int __cdecl Benchmark(void)" (?Benchmark@@YAHXZ) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int __cdecl FlushGame(void)" (?FlushGame@@YAHXZ) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int __cdecl GetNum(char *)" (?GetNum@@YAHPAD@Z) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int __cdecl InitFail(char const *,int)" (?InitFail@@YAHPBDH@Z) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int __cdecl ReadConfig(char *)" (?ReadConfig@@YAHPAD@Z) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int __cdecl RestoreGame(void)" (?RestoreGame@@YAHXZ) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "void __cdecl SetDecor(void)" (?SetDecor@@YAXXZ) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "void (__stdcall*__cdecl TimerStep(void))(unsigned int,unsigned int,unsigned long,unsigned long,unsigned long)" (?TimerStep@@YAP6GXIIKKK@ZXZ) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "void __cdecl UpdateFrame(void)" (?UpdateFrame@@YAXXZ) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "long __stdcall WindowProc(struct HWND__ *,unsigned int,unsigned int,long)" (?WindowProc@@YGJPAUHWND__@@IIJ@Z) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: _WinMain@16 already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "struct HWND__ * g_hWnd" (?g_hWnd@@3PAUHWND__@@A) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "class CEvent * g_pEvent" (?g_pEvent@@3PAVCEvent@@A) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "class CPixmap * g_pPixmap" (?g_pPixmap@@3PAVCPixmap@@A) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "class CSound * g_pSound" (?g_pSound@@3PAVCSound@@A) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "class CMovie * g_pMovie" (?g_pMovie@@3PAVCMovie@@A) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "class CDecor * g_pDecor" (?g_pDecor@@3PAVCDecor@@A) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "class CNetwork * g_pNetwork" (?g_pNetwork@@3PAVCNetwork@@A) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "char * g_CDPath" (?g_CDPath@@3PADA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_bFullScreen" (?g_bFullScreen@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_speedRate" (?g_speedRate@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_timerInterval" (?g_timerInterval@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_mouseType" (?g_mouseType@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_benchmark" (?g_benchmark@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_bBenchmarkSuccess" (?g_bBenchmarkSuccess@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_bTrueColor" (?g_bTrueColor@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_bTrueColorBack" (?g_bTrueColorBack@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_bTrueColorDecor" (?g_bTrueColorDecor@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "unsigned int g_updateTimer" (?g_updateTimer@@3IA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_bActive" (?g_bActive@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_bTermInit" (?g_bTermInit@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_timer" (?g_timer@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_objectMax" (?g_objectMax@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_elementMax" (?g_elementMax@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_blupiMax" (?g_blupiMax@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "int g_exploMax" (?g_exploMax@@3HA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "short * g_object" (?g_object@@3PAFA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "short * g_element" (?g_element@@3PAFA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "short * g_blupiCh" (?g_blupiCh@@3PAFA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "short * g_explo" (?g_explo@@3PAFA) already defined in blupi.obj; second definition ignored -pixmap.obj : warning LNK4006: "unsigned int g_lastPhase" (?g_lastPhase@@3IA) already defined in blupi.obj; second definition ignored -C:\Users\Jimmy\Documents\GitHub\sb2-decomp\Debug\Speedy Eggbert 2 Source.exe : warning LNK4088: image being generated due to /FORCE option; image may not run - Speedy Eggbert 2 Source.vcxproj -> C:\Users\Jimmy\Documents\GitHub\sb2-decomp\Debug\Speedy Eggbert 2 Source.exe - Speedy Eggbert 2 Source.vcxproj -> C:\Users\Jimmy\Documents\GitHub\sb2-decomp\Debug\Speedy Eggbert 2 Source.pdb (Full PDB) diff --git a/Debug/Speedy Eggbert 2 Source.pdb b/Debug/Speedy Eggbert 2 Source.pdb deleted file mode 100644 index 249feec..0000000 Binary files a/Debug/Speedy Eggbert 2 Source.pdb and /dev/null differ diff --git a/Debug/blupi.obj b/Debug/blupi.obj deleted file mode 100644 index d12dfb3..0000000 Binary files a/Debug/blupi.obj and /dev/null differ diff --git a/Debug/button.obj b/Debug/button.obj deleted file mode 100644 index ffb4b8d..0000000 Binary files a/Debug/button.obj and /dev/null differ diff --git a/Debug/ddutil.obj b/Debug/ddutil.obj deleted file mode 100644 index f554af3..0000000 Binary files a/Debug/ddutil.obj and /dev/null differ diff --git a/Debug/decor.obj b/Debug/decor.obj deleted file mode 100644 index d84dc72..0000000 Binary files a/Debug/decor.obj and /dev/null differ diff --git a/Debug/dgVoodoo.conf b/Debug/dgVoodoo.conf deleted file mode 100644 index f273c3a..0000000 --- a/Debug/dgVoodoo.conf +++ /dev/null @@ -1,354 +0,0 @@ -;========================================================================== -; === Text based config file for dgVoodoo2 -; === Use this file if you are a game modder/hacker or an experted user and -; want to modify some advanced properties not available via the CPL. -;========================================================================== - -Version = 0x283 - -;-------------------------------------------------------------------------- - -[General] - -; OutputAPI: "d3d11warp", "d3d11_fl10_0", "d3d11_fl10_1", "d3d11_fl11_0", -; "d3d12_fl11_0", "d3d12_fl12_0", "bestavailable" -; Adapters: "all", or the ordinal of the adapter (1, ...) -;FullScreenOutput: "default", or the ordinal of the output on the adapter (1, ...) -; ScalingMode: "unspecified", "centered", "stretched", "centered_ar", "stretched_ar", "stretched_ar_crt", -; "stretched_4_3", "stretched_4_3_crt", "stretched_4_3_c64" -; -;InheritColorProfileInFullScreenMode: -; Enabled by default and can only be disabled only when a D3D11 output API -; is explicitly selected. Disabled case is intended for avoiding extra -; rendering resources on old hardware for better performance, if required. - -OutputAPI = bestavailable -Adapters = all -FullScreenOutput = default -FullScreenMode = true -ScalingMode = unspecified -ProgressiveScanlineOrder = false -EnumerateRefreshRates = false - -Brightness = 100 -Color = 100 -Contrast = 100 -InheritColorProfileInFullScreenMode = true - -KeepWindowAspectRatio = true -CaptureMouse = false -CenterAppWindow = false - -;-------------------------------------------------------------------------- - -[GeneralExt] - -; DesktopResolution: Desktop (native) resolution can be forced for dgVoodoo's internal calculations. -; Useful for rare applications that pre-set the desktop to other than the native -; resolution before dgVoodoo gets in action. Only the compact format can be used here, -; and applies to all outputs of the desktop. -; DesktopBitDepth: You can define what screen bit depth should be reported through dgVoodoo -; (8, 16, 32) -; DeframerSize: When resolution is forced to other than the app default then -; a black frame is drawn around the output image coming from a wrapped API -; to remove scaling artifacts - -; frame thickness can be defined in pixels (max 16, 0 = disable) -; ImageScaleFactor: Integer factor for scaling the output image coming from a wrapped API -; Always done by nearest point filtering, independent on scaling mode -; (0 = max available) -; Separate factors can be defined for horizontal and vertical scaling -; by subproperties, e.g. -; ImageScaleFactor = x:3, y:2 -; CursorScaleFactor: Integer factor for scaling the emulated hardware mouse (max 16) -; (0 = automatic, 1 = no scale, 2 = double scale, ...) -; DisplayROI: Display region of interest -; If scaling is done by the dgVoodoo then you can define a subrect of the -; output image, coming from a wrapped API, to be displayed. The defined subrect -; is mapped to the display output according to the current scaling mode -; It can be useful for applications rendering a widescreen subimage into a 4:3 -; resolution; in this case you can scale up that subimage to (nearly) fill the -; whole screen on a widescreen monitor. -; DisplayROI empty value means the whole image. -; DisplayROI value can be a proportion in form of %d_%d or a pixel size (%d|%d) -; Pos subproperty is not mandatory and can be 'centered' or a pixel position (%d|%d) -; Examples: DisplayROI = 16_9, pos:centered -; DisplayROI = (320|200), pos:(10|10) -; Resampling: When scaling is done by the dgVoodoo for the given scaling mode, -; you can choose which filter is to be used for resampling the output image -; Available filters are: "pointsampled", "bilinear", "bicubic", "lanczos-2", "lanczos-3" -; PresentationModel: Low-level swapchain swap effect: if you know what you are doing then it can be -; overridden here. Flip models are better suited for modern OS features like auto HDR, -; while plain legacy models provide the best presentation performance under ideal conditions -; Not all model + output API + OS version combinations are supported. -; "auto", "discard", "seq", "flip_discard", "flip_seq" -; ColorSpace: Color space of the swap chain: -; "appdriven" - an application can choose argb2101010 through D3D9, but it means -; the legacy argb8888_srgb in any other case -; "argb8888_srgb" - Legacy 32 bit output for SDR displays -; "argb2101010_sdr" - 32 bit extended precision for SDR displays -; "argb2101010_sdr_wcg" - Wide Color Gamut format for SDR displays (available from Windows 11 22H2) -; "argb16161616_hdr" - Float16 HDR output (available from Windows 10 1709) -; FreeMouse: If true then physical mouse is free to move inside the game window -; when using emulated scaling and/or application and forced resolution -; differs; can be useful when a game relies on the physical window size -; WindowedAttributes: You can define attributes for forced windowed appearance (separated by commas): -; "borderless" - forces the app window not have any border -; "alwaysontop" - forces the app window into the top-most band -; "fullscreensize" - forces the app window to be full screen size with image scaling inside -; FullscreenAttributes: You can define attributes for fullscreen appearance (separated by commas): -; "fake" - forces fake fullscreen mode with a screen-size window -; FPSLimit: An integer or rational (fractional) value, 0 = unlimited -; Environment: Software environment in which dgVoodoo is running: can be left unspecified (native) -; or can be set to 'DosBox' or 'QEmu'. -; SystemHookFlags: You can define which part of the system should be hooked (x86-DX only): -; "gdi" - for showing graphical contents rendered through GDI -; (like movie playback through the ancient Windows Multimedia AVI player library) -; "cursor" - for suppressing double-cursor symptoms when the cursor is emulated - -DesktopResolution = -DesktopBitDepth = -DeframerSize = 1 -ImageScaleFactor = 1 -CursorScaleFactor = 0 -DisplayROI = -Resampling = bilinear -PresentationModel = auto -ColorSpace = appdriven -FreeMouse = false -WindowedAttributes = -FullscreenAttributes = -FPSLimit = 0 -Environment = -SystemHookFlags = - -;-------------------------------------------------------------------------- - -[Glide] - -; VideoCard: "voodoo_graphics", "voodoo_rush", "voodoo_2", "voodoo_banshee", "other_greater" -; OnboardRAM: in MBs -; MemorySizeOfTMU: in kBs -; TMUFiltering: "appdriven", "pointsampled", "bilinear" -; -; Resolution: either "unforced", "max", "max_isf", "max_fhd", "max_fhd_isf", "max_qhd", "max_qhd_isf", "desktop", "%dx", -; "max_%dx", "max_isf_%dx", "max_fhd_%dx", "max_fhd_isf_%d"x, "max_qhd_%dx", "max_qhd_isf_%dx", "desktop_%dx" -; or subproperties: h: horizontal, v: vertical -; + optional subproperty refrate: refresh rate in Hz -; e.g. Resolution = max, refrate:60 -; Resolution = 2x, refrate:59 -; Resolution = h:1280, v:1024, refrate:75 -; Resolution = max_2x -; or just use the compact form like "1024x768@60" or "512x384" -; -;Antialiasing: "off", "appdriven", "2x", "4x", "8x", "16x" (your GPU must support the chosen one) - -VideoCard = voodoo_2 -OnboardRAM = 8 -MemorySizeOfTMU = 4096 -NumberOfTMUs = 2 -TMUFiltering = appdriven -DisableMipmapping = false -Resolution = unforced -Antialiasing = appdriven - -EnableGlideGammaRamp = true -ForceVerticalSync = true -ForceEmulatingTruePCIAccess = false -16BitDepthBuffer = false -3DfxWatermark = true -3DfxSplashScreen = false -PointcastPalette = false -EnableInactiveAppState = false - - -;-------------------------------------------------------------------------- - -[GlideExt] - -; DitheringEffect: "pure32bit", "dither2x2", "dither4x4" -; Dithering: "disabled", "appdriven", "forcealways" -; DitherOrderedMatrixSizeScale: integer scale value for dither matrix size -; 1 = normal, 2 = double size, etc. -; 0 = automatic (the aim is to have some retro feel&look) - -DitheringEffect = pure32bit -Dithering = forcealways -DitherOrderedMatrixSizeScale = 0 - -;-------------------------------------------------------------------------- - -[DirectX] - -; VideoCard: "svga", "internal3D", "geforce_ti_4800", "ati_radeon_8500", -; "matrox_parhelia-512", "geforce_fx_5700_ultra", "geforce_9800_gt" -; VRAM: in MBs (default) or in GBs (e.g. VRAM = 2GB) -; Filtering: "appdriven", "pointsampled", "bilinear", "pointmip", "linearmip", "trilinear" -; or the integer value of an anisotropic filtering level (1-16) -; Mipmapping: "appdriven", "disabled", "autogen_point", "autogen_bilinear" -; KeepFilterIfPointSampled: if enabled then forced filtering affects only non-point sampled textures -; Bilinear2DOperations: if enabled then DirectDraw Blit and CPU-written data is transferred with bilinear scaling - -DisableAndPassThru = false - -VideoCard = internal3D -VRAM = 256 -Filtering = appdriven -Mipmapping = appdriven -KeepFilterIfPointSampled = false -Resolution = unforced -Antialiasing = appdriven - -AppControlledScreenMode = true -DisableAltEnterToToggleScreenMode = false - -Bilinear2DOperations = true -PhongShadingWhenPossible = false -ForceVerticalSync = false -dgVoodooWatermark = false -FastVideoMemoryAccess = false - -;-------------------------------------------------------------------------- - -[DirectXExt] - -; AdapterIDType: "nvidia", "amd", "intel" or leave it undefined -; You can define what type of driver version and vendor id's the wrapper should report to -; the application; Some games rely on that information so it can be useful for them -; Can be defined only for SVGA and Internal3D card types; the others have their own wired -; information - -; VendorID, DeviceID, SubsystemID, RevisionID: -; Can be defined only for SVGA and Internal3D card types -; You can overwrite these properties even if a non-default AdapterIDType is defined; -; say, you defined an nvidia id type but would like to refine the vendor id - -; DefaultEnumeratedResolutions: you can define what resolutions should be enumerated to the application by default -; "all", "classics", "none" - -; ExtraEnumeratedResolutions: you can add extra resolutions (separated by commas, max 16) that will get -; enumerated to the application as display adapter supported ones - -; can be useful if an app supports rendering at arbitrary resolutions -; and you have a particular favorite resolution that are not -; enumerated to the application by default -; you can either use the compact resolution format here, or -; "max", "max@refrate" meaning your desktop resolution with a potential refresh rate, or -; "max_4_3", "max_4_3@refrate", "max_16_9", "max_16_9@refrate" -; meaning the maximum resolution with the given aspect ratio calculated from -; the desktop resolution with the given refresh rate, e.g. "max_4_3@60", "max_16_9" - -; EnumeratedResolutionBitdepths: you can filter what bitdepths are included in the resolution enumeration -; any subset of {"8", "16", "32"}, or "all" - -; DitheringEffect: "high_quality", "ordered2x2", "ordered4x4" -; Dithering: "disabled", "appdriven", "forceon16bit", "forcealways" -; DitherOrderedMatrixSizeScale: integer scale value for dither matrix size -; 1 = normal, 2 = double size, etc. -; 0 = automatic -; DepthBuffersBitDepth: internal bit depth of depth/stencil buffers for 3D rendering (32 bit is not recommended) -; "appdriven", "forcemin24bit", "force32bit" -; Default3DRenderFormat: default format of 3D rendering -; "auto", "argb8888", "argb2101010", "argb16161616" -; auto corresponds to the selected color space -; argb2101010 has the benefit that it is still 32 bit but it can corrupt the rendering -; because of the lowered alpha bits, not recommended - -; MaxVSConstRegisters: Max number of vertex shader constant registers (DX8/9 only) -; Can be defined only for SVGA and Internal3D card types -; Valid values are 256 (default), 512 or 1024 -; D3D12BoundsChecking: If enabled then the D3D12 backend does bound checking on vs const register file accesses (D3D8/9 only) -; It should always be enabled to be fully compatible with the D3D8/9 specs but unfortunately that can cause -; performance loss while the vast majority of games do not need it; try to enable it if you experience a -; GPU crash with a D3D8/9 game - -; NPatchTesselationLevel: Force N-Patch tesselation level (D3D8/9) -; 0 = app driven -; 1 = disable -; 2 to 8 = a forced tesselation level -; Altough tesselation works with all vertex shader versions, you can force level higher than 1 -; only for the fixed function or vs.1.x vertex pipeline because of performance and practical reasons -; (forced tesselation also disables adaptive mode (D3D9), but forcing is not recommended at all, anyway) - -; DisplayOutputEnableMask: Each bit in this 32 bit value corresponds to a display output. Display outputs of the adapters are numbered -; sequentially. If Adapter0 has n display outputs and Adapter1 has m display outputs attached then the lowest -; n bits match Adapter0 display outputs, the next m bits match Adapter1 outputs, and so on. The lowest bit -; in a group corresponds to Output0. If a bit value is 0 then the display output is disabled for the device -; enumeration, in other words, it is invisible to the application. It can be useful for D3D9 multihead- -; or very special applications where you want to enable only individual displays on your monitor wall. - -; MSD3DDeviceNames: if true then original Microsoft D3D device names are exposed -; (some applications check for them and they fail) - -; RTTexturesForceScaleAndMSAA: if true then forced resolution scaling and MSAA is -; applied also to rendertarget textures -; Set it to false for games requiring pixel-precise rendering -; but be careful it can EASILY break certain things, not recommended - -; SmoothedDepthSampling: if true then extra smoothing is added to depth textures -; when they are sampled - -; DeferredScreenModeSwitch: If true the switching to full screen is deferred after the application initialized -; the DirectX device; can be useful for games that don't expect rendering window changes -; during initialization and crash - -; PrimarySurfaceBatchedUpdate: If true then direct changes of the primary surface are batched together for presenting them -; If false then each change is instantly presented (debug-like mode) - -; SuppressAMDBlacklist: Some AMD GPU models are blacklisted to workaround the solid-color-textures driver issue -; You can suppress it to check out if the problem is fixed in your current driver - -AdapterIDType = -VendorID = -DeviceID = -SubsystemID = -RevisionID = - -DefaultEnumeratedResolutions = all -ExtraEnumeratedResolutions = -EnumeratedResolutionBitdepths = all - -DitheringEffect = high_quality -Dithering = forcealways -DitherOrderedMatrixSizeScale = 0 -DepthBuffersBitDepth = appdriven -Default3DRenderFormat = auto - -MaxVSConstRegisters = 256 -D3D12BoundsChecking = false - -NPatchTesselationLevel = 0 - -DisplayOutputEnableMask = 0xffffffff - -MSD3DDeviceNames = false -RTTexturesForceScaleAndMSAA = true -SmoothedDepthSampling = true -DeferredScreenModeSwitch = false -PrimarySurfaceBatchedUpdate = false -SuppressAMDBlacklist = false - -;-------------------------------------------------------------------------- - -[Debug] - -; This section affects only debug/spec release builds -; -; Info, Warning, Error -; "Disable" - disables all messages and debugger break -; "Enable" - enables messages and disables debugger break -; "EnableBreak" - enables both messages and breaking into debugger -; -; MaxTraceLevel: Maximum level of tracing API calls -; 0 - Disable -; 1 - API Functions and methods -; 2 - Additional trace info for internals -; -; LogToFile: if false or debugger is detected then output goes to the debug output -; if true and no debugger detected then output goes to 'dgVoodoo.log' -; (not implemented yet, always the default debug output is used) - -Info = enable -Warning = enable -Error = enable -MaxTraceLevel = 0 - -;LogToFile = false \ No newline at end of file diff --git a/Debug/dgVoodooCpl.exe b/Debug/dgVoodooCpl.exe deleted file mode 100644 index d6d898b..0000000 Binary files a/Debug/dgVoodooCpl.exe and /dev/null differ diff --git a/Debug/event.obj b/Debug/event.obj deleted file mode 100644 index dccc377..0000000 Binary files a/Debug/event.obj and /dev/null differ diff --git a/Debug/jauge.obj b/Debug/jauge.obj deleted file mode 100644 index 79371a6..0000000 Binary files a/Debug/jauge.obj and /dev/null differ diff --git a/Debug/menu.obj b/Debug/menu.obj deleted file mode 100644 index 2958432..0000000 Binary files a/Debug/menu.obj and /dev/null differ diff --git a/Debug/misc.obj b/Debug/misc.obj deleted file mode 100644 index c5ae69e..0000000 Binary files a/Debug/misc.obj and /dev/null differ diff --git a/Debug/movie.obj b/Debug/movie.obj deleted file mode 100644 index 3c9c434..0000000 Binary files a/Debug/movie.obj and /dev/null differ diff --git a/Debug/network.obj b/Debug/network.obj deleted file mode 100644 index 8ffd8c5..0000000 Binary files a/Debug/network.obj and /dev/null differ diff --git a/Debug/pixmap.obj b/Debug/pixmap.obj deleted file mode 100644 index 90b1d0e..0000000 Binary files a/Debug/pixmap.obj and /dev/null differ diff --git a/Debug/sound.obj b/Debug/sound.obj deleted file mode 100644 index 049ce27..0000000 Binary files a/Debug/sound.obj and /dev/null differ diff --git a/Debug/text.obj b/Debug/text.obj deleted file mode 100644 index f6d3d71..0000000 Binary files a/Debug/text.obj and /dev/null differ diff --git a/Debug/vc140.idb b/Debug/vc140.idb deleted file mode 100644 index 675244c..0000000 Binary files a/Debug/vc140.idb and /dev/null differ diff --git a/Debug/vc140.pdb b/Debug/vc140.pdb deleted file mode 100644 index 1af1b18..0000000 Binary files a/Debug/vc140.pdb and /dev/null differ diff --git a/Debug/wave.obj b/Debug/wave.obj deleted file mode 100644 index 1303d1d..0000000 Binary files a/Debug/wave.obj and /dev/null differ