mirror of
https://github.com/blupi-games/planetblupi
synced 2024-12-30 10:15:36 +01:00
68 lines
1.6 KiB
C++
68 lines
1.6 KiB
C++
// Button.h
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/////////////////////////////////////////////////////////////////////////////
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class CButton
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{
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public:
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CButton();
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~CButton();
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BOOL Create(HWND hWnd, CPixmap *pPixmap, CSound *pSound,
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POINT pos, int type, BOOL bMinimizeRedraw,
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int *pMenu, int nbMenu,
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int *pTooltips, int nbToolTips,
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int region, UINT message);
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void Draw();
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void Redraw();
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int GetState();
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void SetState(int state);
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int GetMenu();
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void SetMenu(int menu);
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BOOL GetEnable();
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void SetEnable(BOOL bEnable);
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BOOL GetHide();
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void SetHide(BOOL bHide);
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BOOL TreatEvent(UINT message, WPARAM wParam, LPARAM lParam);
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BOOL MouseOnButton(POINT pos);
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int GetToolTips(POINT pos);
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protected:
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BOOL Detect(POINT pos);
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BOOL MouseDown(POINT pos);
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BOOL MouseMove(POINT pos);
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BOOL MouseUp(POINT pos);
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protected:
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HWND m_hWnd;
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CPixmap* m_pPixmap;
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CDecor* m_pDecor;
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CSound* m_pSound;
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int m_type; // type de bouton
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BOOL m_bEnable; // TRUE si bouton actif
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BOOL m_bHide; // TRUE si bouton caché
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UINT m_message; // message envoyé si bouton actionné
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POINT m_pos; // coin sup/gauche
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POINT m_dim; // dimensions
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int m_state; // 0=relâché, 1=pressé, +2=survollé
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int m_mouseState; // 0=relâché, 1=pressé, +2=survollé
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int m_iconMenu[20]; // icônes du sous-menu
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int m_toolTips[20]; // info-bulles
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int m_nbMenu; // nb de case du sous-menu
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int m_nbToolTips; // nb d'info-bulles
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int m_selMenu; // sous-menu sélectionné
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BOOL m_bMouseDown; // TRUE -> bouton souris pressé
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BOOL m_bMinimizeRedraw;
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BOOL m_bRedraw; // TRUE -> doit être redessiné
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};
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/////////////////////////////////////////////////////////////////////////////
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