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planetblupi/src/progress.h
2018-02-19 18:13:21 +01:00

58 lines
1.5 KiB
C++

/*
* This file is part of the planetblupi source code
* Copyright (C) 1997, Daniel Roux & EPSITEC SA
* Copyright (C) 2017, Mathieu Schroeter
* http://epsitec.ch; http://www.blupi.org; http://github.com/blupi-games
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include "blupi.h"
class CPixmap;
class CDecor;
class CSound;
class CJauge
{
public:
CJauge ();
~CJauge ();
bool Create (CPixmap * pPixmap, CSound * pSound, Point pos, Sint32 type);
void Draw ();
void SetLevel (Sint32 level);
void SetType (Sint32 type);
bool GetHide ();
void SetHide (bool bHide);
Point GetPos ();
protected:
CPixmap * m_pPixmap;
CDecor * m_pDecor;
CSound * m_pSound;
bool m_bHide; // true si bouton caché
Point m_pos; // up/left corner
Point m_dim; // dimensions
Sint32 m_type;
Sint32 m_level;
};
/////////////////////////////////////////////////////////////////////////////