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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00
planetblupi/src/blupi.cxx
2022-07-15 23:02:00 +02:00

1165 lines
28 KiB
C++

/*
* This file is part of the planetblupi source code
* Copyright (C) 1997, Daniel Roux & EPSITEC SA
* Copyright (C) 2017-2019, Mathieu Schroeter
* http://epsitec.ch; http://www.blupi.org; http://github.com/blupi-games
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include <atomic>
#include <fstream>
#include <iostream>
#include <iterator>
#include <regex>
#include <sstream>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <thread>
#include <unistd.h>
#include <vector>
#include <SDL_image.h>
#include <SDL_ttf.h>
#include <argagg/argagg.hpp>
#ifdef USE_CURL
#include <curl/curl.h>
#endif /* USE_CURL */
#include "json/json.hpp"
#include "blupi.h"
#include "button.h"
#include "decor.h"
#include "def.h"
#include "event.h"
#include "menu.h"
#include "misc.h"
#include "movie.h"
#include "pixmap.h"
#include "platform.h"
#include "progress.h"
#include "sound.h"
#include "text.h"
// Global variables
SDL_Window * g_window;
SDL_Renderer * g_renderer;
CEvent * g_pEvent = nullptr;
CPixmap * g_pPixmap = nullptr; // pixmap principal
CSound * g_pSound = nullptr; // sound principal
CMovie * g_pMovie = nullptr; // movie principal
CDecor * g_pDecor = nullptr;
std::thread * g_updateThread = nullptr;
std::atomic<bool> g_updateAbort (false);
bool g_bFullScreen = false; // false si mode de test
Uint8 g_zoom = 1;
Sint32 g_speedRate = 1;
Sint32 g_timerInterval = 50; // inverval = 50ms
int g_rendererType = 0;
bool g_enableRecorder = false;
std::string g_playRecord;
bool g_restoreBugs = false; // restore original < v1.9 bugs
bool g_restoreMidi = false; // restore music playback based on midi files
bool g_renderQuality = true; // use the best render quality with scaling
int g_settingsOverload = 0;
bool g_bTermInit = false; // initialisation en cours
Uint32 g_lastPhase = 999;
RestartMode g_restart = RestartMode::NO;
static bool g_pause;
static Uint32 g_prevPhase = 0;
#ifdef USE_CURL
struct url_data {
CURLcode status;
char * buffer;
size_t size;
};
#endif /* USE_CURL */
template <typename Out>
static void
split (const std::string & s, char delim, Out result)
{
std::stringstream ss;
ss.str (s);
std::string item;
while (std::getline (ss, item, delim))
*(result++) = item;
}
static std::vector<std::string>
split (const std::string & s, char delim)
{
std::vector<std::string> elems;
split (s, delim, std::back_inserter (elems));
return elems;
}
/**
* \brief Read the config file.
*
* \returns true on success.
*/
static bool
ReadConfig ()
{
const auto config = GetBaseDir () + "data/config.json";
std::ifstream file (config, std::ifstream::in);
if (!file)
return false;
nlohmann::json j;
file >> j;
if (
!(g_settingsOverload & SETTING_SPEEDRATE) &&
j.find ("speedrate") != j.end ())
{
g_speedRate = j["speedrate"].get<int> ();
if (g_speedRate < 1)
g_speedRate = 1;
if (g_speedRate > 2)
g_speedRate = 2;
}
if (
!(g_settingsOverload & SETTING_TIMERINTERVAL) &&
j.find ("timerinterval") != j.end ())
{
g_timerInterval = j["timerinterval"].get<int> ();
if (g_timerInterval < 10)
g_timerInterval = 10;
if (g_timerInterval > 1000)
g_timerInterval = 1000;
}
if (
!(g_settingsOverload & SETTING_FULLSCREEN) &&
j.find ("fullscreen") != j.end ())
g_bFullScreen = j["fullscreen"].get<bool> ();
if (!(g_settingsOverload & SETTING_ZOOM) && j.find ("zoom") != j.end ())
{
g_zoom = j["zoom"].get<Uint8> ();
if (g_zoom != 1 && g_zoom != 2)
g_zoom = 1;
}
if (
!(g_settingsOverload & SETTING_RENDERER) && j.find ("renderer") != j.end ())
{
if (j["renderer"] == "software")
g_rendererType = SDL_RENDERER_SOFTWARE;
else if (j["renderer"] == "accelerated")
g_rendererType = SDL_RENDERER_ACCELERATED;
}
if (
!(g_settingsOverload & SETTING_DRIVER) && j.find ("driver") != j.end () &&
(!g_rendererType || g_rendererType == SDL_RENDERER_ACCELERATED))
{
std::string input = j["driver"];
if (std::regex_match (
input, std::regex ("direct3d|direct3d11|opengl|opengles2|opengles")))
SDL_SetHint (SDL_HINT_RENDER_DRIVER, input.c_str ());
}
if (
!(g_settingsOverload & SETTING_MIDI) && j.find ("restoremidi") != j.end ())
g_restoreMidi = j["restoremidi"].get<bool> ();
if (
!(g_settingsOverload & SETTING_RENDERQUALITY) &&
j.find ("renderquality") != j.end ())
g_renderQuality = j["renderquality"].get<bool> ();
return true;
}
/**
* \brief Main frame update.
*/
static bool
Update (void)
{
Rect clip, rcRect;
Uint32 phase;
Point posMouse;
Sint32 i, term, speed;
bool display = true;
posMouse = g_pEvent->GetLastMousePos ();
phase = g_pEvent->GetPhase ();
SDL_RenderClear (g_renderer);
rcRect.left = 0;
rcRect.top = 0;
rcRect.right = LXIMAGE ();
rcRect.bottom = LYIMAGE ();
g_pPixmap->DrawImage (-1, CHBACK, rcRect); // draw the background
if (phase == EV_PHASE_INTRO1)
g_pEvent->IntroStep ();
if (phase == EV_PHASE_PLAY)
{
clip.left = POSDRAWX;
clip.top = POSDRAWY + g_pDecor->GetInfoHeight ();
clip.right = POSDRAWX + DIMDRAWX;
clip.bottom = POSDRAWY + DIMDRAWY;
if (g_pEvent->IsShift ()) // screen shifting
g_pEvent->DecorAutoShift ();
if (!g_pEvent->GetPause ())
{
speed = g_pEvent->GetSpeed () * g_speedRate;
for (i = 0; i < speed; i++)
{
g_pDecor->BlupiStep (i == 0); // move all blupi
g_pDecor->MoveStep (i == 0); // move the environment
g_pEvent->DemoStep (); // forward the recording or demo playing
}
}
g_pEvent->DecorAutoShift ();
g_pDecor->Build (clip, posMouse); // build the environment
g_pEvent->PlayMove (posMouse);
g_pDecor->NextPhase (1); // rebuild the map sometimes
}
if (phase == EV_PHASE_BUILD)
{
clip.left = POSDRAWX;
clip.top = POSDRAWY;
clip.right = POSDRAWX + DIMDRAWX;
clip.bottom = POSDRAWY + DIMDRAWY;
g_pEvent->DecorAutoShift ();
g_pDecor->Build (clip, posMouse); // build the environment
g_pDecor->NextPhase (-1); // rebuild the map sometimes
}
if (phase == EV_PHASE_INIT)
{
g_pEvent->DemoStep (); // start automatically (eventually) the demo
}
SDL_Event event = {0};
event.type = SDL_MOUSEMOTION;
event.motion.x = posMouse.x;
event.motion.y = posMouse.y;
g_pEvent->EventButtons (event, posMouse);
g_pEvent->MouseSprite (posMouse);
g_pEvent->DrawButtons ();
g_lastPhase = phase;
if (
phase == EV_PHASE_H0MOVIE || phase == EV_PHASE_H1MOVIE ||
phase == EV_PHASE_H2MOVIE || phase == EV_PHASE_PLAYMOVIE ||
phase == EV_PHASE_WINMOVIE)
{
display = g_pEvent->MovieToStart (); // start a movie if necessary
}
if (phase == EV_PHASE_INSERT)
g_pEvent->TryInsert ();
if (phase == EV_PHASE_PLAY)
{
term = g_pDecor->IsTerminated ();
if (term == 1)
g_pEvent->ChangePhase (EV_PHASE_LOST); // lost
if (term == 2)
g_pEvent->ChangePhase (EV_PHASE_WINMOVIE); // win
}
if (g_prevPhase != phase)
{
Point pos;
pos.x = LXIMAGE () / 2;
pos.y = LYIMAGE () / 2;
if (phase == EV_PHASE_LOST)
{
if (!g_pSound->PlayImage (SOUND_LOST, pos))
g_pSound->PlayImage (SOUND_GOAL, pos);
}
else if (phase == EV_PHASE_WIN || phase == EV_PHASE_LASTWIN)
{
if (!g_pSound->PlayImage (SOUND_WIN, pos))
g_pSound->PlayImage (SOUND_GOAL, pos);
}
}
g_prevPhase = phase;
return display;
}
/**
* \brief Finished with all objects we use; release them.
*/
static void
FinishObjects (void)
{
if (g_pMovie != nullptr)
{
delete g_pMovie;
g_pMovie = nullptr;
}
if (g_pEvent != nullptr)
{
delete g_pEvent;
g_pEvent = nullptr;
}
if (g_pDecor != nullptr)
{
delete g_pDecor;
g_pDecor = nullptr;
}
if (g_pSound != nullptr)
{
g_pSound->StopMusic ();
delete g_pSound;
g_pSound = nullptr;
}
if (g_pPixmap != nullptr)
{
delete g_pPixmap;
g_pPixmap = nullptr;
}
}
static void
HandleEvent (const SDL_Event & event)
{
if (!g_pause && g_pEvent != nullptr && g_pEvent->TreatEvent (event))
return;
switch (event.type)
{
case SDL_WINDOWEVENT: {
#ifndef DEBUG
Point totalDim, iconDim;
switch (event.window.event)
{
case SDL_WINDOWEVENT_FOCUS_GAINED:
g_pause = false;
if (g_bFullScreen)
g_lastPhase = 999;
if (!g_bFullScreen && g_bTermInit)
{
totalDim.x = 64;
totalDim.y = 66;
iconDim.x = 64;
iconDim.y = 66 / 2;
g_pPixmap->Cache (CHHILI, "hili.png", totalDim, iconDim);
}
SDL_SetWindowTitle (g_window, gettext ("Planet Blupi"));
if (g_pSound != nullptr)
g_pSound->RestartMusic ();
if (g_pMovie)
g_pMovie->Resume ();
return;
case SDL_WINDOWEVENT_FOCUS_LOST:
g_pause = true;
SDL_SetWindowTitle (g_window, gettext ("Planet Blupi -- stop"));
if (g_pSound != nullptr)
g_pSound->SuspendMusic ();
if (g_pMovie)
g_pMovie->Pause ();
return;
}
#endif /* !DEBUG */
break;
}
case SDL_KEYDOWN:
switch (event.key.keysym.sym)
{
case SDLK_F5:
g_pEvent->SetSpeed (1);
break;
case SDLK_F6:
g_pEvent->SetSpeed (2);
break;
case SDLK_F7:
g_pEvent->SetSpeed (4);
break;
case SDLK_F8:
g_pEvent->SetSpeed (8);
break;
}
break;
case SDL_RENDER_DEVICE_RESET:
case SDL_RENDER_TARGETS_RESET:
g_pDecor->InvalidateGrounds ();
g_pPixmap->ReloadTargetTextures ();
g_pEvent->LoadBackground ();
break;
case SDL_USEREVENT: {
switch (event.user.code)
{
case EV_UPDATE:
if (!g_pEvent->IsMovie ()) // pas de film en cours ?
{
bool display = true;
if (!g_pause)
display = Update ();
if (!g_pEvent->IsMovie () && display)
g_pPixmap->Display ();
}
break;
case EV_WARPMOUSE: {
const SDL_Point * coord = static_cast<SDL_Point *> (event.user.data1);
Sint32 x = coord->x, y = coord->y;
g_pPixmap->FromGameToDisplay (x, y);
SDL_WarpMouseInWindow (g_window, x, y);
delete coord;
break;
}
case EV_CHECKUPDATE: {
std::string * data = static_cast<std::string *> (event.user.data1);
using json = nlohmann::json;
json jsonData = json::parse (*data);
/* Check if the remote version is newer */
std::vector<std::string> list = split (jsonData["version"], '.');
std::vector<unsigned int> version (3);
std::transform (
list.begin (), list.end (), version.begin (),
[] (const std::string & s) -> unsigned int { return std::stoi (s); });
if (
(!!PB_VERSION_EXTRA[0] &&
PB_VERSION_INT (version[0], version[1], version[2]) >=
PLANETBLUPI_VERSION_INT) ||
PB_VERSION_INT (version[0], version[1], version[2]) >
PLANETBLUPI_VERSION_INT)
g_pEvent->SetUpdateVersion (jsonData["version"]);
delete data;
}
case EV_MUSIC_STOP:
if (g_pSound->IsStoppedOnDemand ())
break;
g_pSound->RestartMusic ();
break;
case EV_MOVIE_PLAY:
if (!g_pMovie->Render ())
g_pEvent->StopMovie ();
break;
}
break;
}
}
}
// Error with DoInit function.
static void
InitFail (const char * msg)
{
char buffer[100];
strcpy (buffer, "Error (");
strcat (buffer, msg);
strcat (buffer, ")");
SDL_ShowSimpleMessageBox (
SDL_MessageBoxFlags::SDL_MESSAGEBOX_ERROR, "Error", buffer, g_window);
FinishObjects ();
}
#ifdef USE_CURL
static size_t
updateCallback (void * ptr, size_t size, size_t nmemb, void * data)
{
size_t realsize = size * nmemb;
url_data * mem = static_cast<url_data *> (data);
mem->buffer =
static_cast<char *> (realloc (mem->buffer, mem->size + realsize + 1));
if (mem->buffer)
{
memcpy (&(mem->buffer[mem->size]), ptr, realsize);
mem->size += realsize;
mem->buffer[mem->size] = 0;
}
return realsize;
}
static int
progressCallback (
void * userData, double dltotal, double dlnow, double ultotal, double ulnow)
{
return g_updateAbort ? 1 : 0;
}
#endif /* USE_CURL */
#ifdef USE_CURL
static void
CheckForUpdates ()
{
url_data chunk;
chunk.buffer = nullptr; /* we expect realloc(NULL, size) to work */
chunk.size = 0; /* no data at this point */
chunk.status = CURLE_FAILED_INIT;
CURL * curl = curl_easy_init ();
if (!curl)
return;
curl_easy_setopt (curl, CURLOPT_NOSIGNAL, 1);
curl_easy_setopt (curl, CURLOPT_FAILONERROR, 1);
curl_easy_setopt (curl, CURLOPT_FOLLOWLOCATION, 1);
curl_easy_setopt (curl, CURLOPT_TIMEOUT, 20);
curl_easy_setopt (curl, CURLOPT_CONNECTTIMEOUT, 5);
curl_easy_setopt (curl, CURLOPT_WRITEFUNCTION, updateCallback);
curl_easy_setopt (curl, CURLOPT_URL, "http://blupi.org/update/planet.json");
curl_easy_setopt (curl, CURLOPT_WRITEDATA, (void *) &chunk);
curl_easy_setopt (curl, CURLOPT_NOPROGRESS, 0);
curl_easy_setopt (curl, CURLOPT_PROGRESSDATA, nullptr);
curl_easy_setopt (curl, CURLOPT_PROGRESSFUNCTION, progressCallback);
chunk.status = curl_easy_perform (curl);
if (chunk.status)
{
const char * err = curl_easy_strerror (chunk.status);
SDL_LogError (
SDL_LOG_CATEGORY_APPLICATION, "Check for updates, error: %s", err);
}
else
{
std::string * res = new std::string (chunk.buffer, chunk.size);
CEvent::PushUserEvent (EV_CHECKUPDATE, res);
}
if (chunk.buffer)
free (chunk.buffer);
curl_easy_cleanup (curl);
}
#endif /* USE_CURL */
static int
parseArgs (int argc, char * argv[], bool & exit)
{
argagg::parser argparser{
{{"help", {"-h", "--help"}, "print this help message and exit", 0},
{"version", {"-V", "--version"}, "print version and exit", 0},
{"speedrate",
{"-s", "--speed-rate"},
"change the speed rate [1;2] (default: 1)",
1},
{"timerinterval",
{"-t", "--timer-interval"},
"set the timer interval (refresh)",
1},
{"fullscreen",
{"-f", "--fullscreen"},
"load in fullscreen [on;off] (default: on)",
1},
{"zoom",
{"-z", "--zoom"},
"change the window scale (only if fullscreen is off) [1;2] (default: 1)",
1},
{"legacy",
{"-l", "--legacy"},
"start the game in legacy display mode (640x480)",
0},
{"renderer",
{"-r", "--renderer"},
"set a renderer [auto;software;accelerated] (default: auto)",
1},
{"driver",
{"-d", "--driver"},
"set a driver [auto;direct3d;direct3d11;opengl;opengles2;opengles] "
"(default: auto, ignored with "
"software renderer)",
1},
{"enablerecorder",
{"-c", "--enable-recorder"},
"enable the recorder feature (F3/F4)",
0},
{"playrecord",
{"-p", "--play-record"},
"play a record generated by F3 (--enable-recorder)",
1},
{"restorebugs",
{"-b", "--restore-bugs"},
"restore funny original bugs of older versions < v1.9",
0},
{"restoremidi",
{"-m", "--restore-midi"},
"restore playback based on MIDI music instead of OGG",
0},
{"renderquality",
{"-q", "--render-quality"},
"enable anti-aliasing [on;off] (default: on, ignored if "
"windowed)",
1}}};
argagg::parser_results args;
try
{
args = argparser.parse (argc, argv);
}
catch (const std::exception & e)
{
std::cerr << e.what () << std::endl;
exit = true;
return EXIT_FAILURE;
}
if (args["help"])
{
std::cerr << "Usage: planetblupi [options]" << std::endl << argparser;
exit = true;
return EXIT_SUCCESS;
}
if (args["version"])
{
std::cerr << PLANETBLUPI_VERSION_STR << std::endl;
exit = true;
return EXIT_SUCCESS;
}
if (args["speedrate"])
{
g_speedRate = args["speedrate"];
g_settingsOverload |= SETTING_SPEEDRATE;
}
if (args["timerinterval"])
{
g_timerInterval = args["timerinterval"];
g_settingsOverload |= SETTING_TIMERINTERVAL;
}
if (args["fullscreen"])
{
g_bFullScreen =
args["fullscreen"].as<std::string> () != std::string ("off");
g_settingsOverload |= SETTING_FULLSCREEN;
}
if (args["zoom"])
{
g_zoom = args["zoom"];
if (g_zoom != 1 && g_zoom != 2)
g_zoom = 1;
g_settingsOverload |= SETTING_ZOOM;
}
if (args["legacy"])
{
Display::getDisplay ().setDisplaySize (LXLOGIC (), LYLOGIC ());
g_settingsOverload |= SETTING_LEGACY;
}
if (args["renderer"])
{
if (args["renderer"].as<std::string> () == "auto")
g_rendererType = 0;
else if (args["renderer"].as<std::string> () == "software")
g_rendererType = SDL_RENDERER_SOFTWARE;
else if (args["renderer"].as<std::string> () == "accelerated")
g_rendererType = SDL_RENDERER_ACCELERATED;
g_settingsOverload |= SETTING_RENDERER;
}
if (
args["driver"] &&
(!g_rendererType || g_rendererType == SDL_RENDERER_ACCELERATED))
{
std::string input = args["driver"].as<std::string> ();
if (std::regex_match (
input, std::regex ("direct3d|direct3d11|opengl|opengles2|opengles")))
SDL_SetHint (SDL_HINT_RENDER_DRIVER, input.c_str ());
g_settingsOverload |= SETTING_DRIVER;
}
if (args["enablerecorder"])
g_enableRecorder = true;
if (args["playrecord"])
g_playRecord = args["playrecord"].as<std::string> ();
if (args["restorebugs"])
g_restoreBugs = true;
if (args["restoremidi"])
{
g_restoreMidi = true;
g_settingsOverload |= SETTING_MIDI;
}
if (args["renderquality"])
{
g_renderQuality =
args["renderquality"].as<std::string> () != std::string ("off");
g_settingsOverload |= SETTING_RENDERQUALITY;
}
return EXIT_SUCCESS;
}
// Main initialization function.
static int
DoInit (int argc, char * argv[], bool & exit)
{
int rc = parseArgs (argc, argv, exit);
if (exit)
return rc;
Point totalDim, iconDim;
Rect rcRect;
bool bOK;
bOK = ReadConfig (); // lit le fichier config.json
if (!bOK) // Something wrong with config.json file?
{
InitFail ("Game not correctly installed");
return EXIT_FAILURE;
}
#ifdef __LINUX__
if (!getenv ("ALSA_CONFIG_DIR"))
{
static char env[256];
snprintf (env, sizeof (env), "ALSA_CONFIG_DIR=/usr/share/alsa");
putenv (env);
}
#endif /* __LINUX__ */
#ifdef _WIN32
/* Fix laggy sounds on Windows by not using winmm driver. */
SDL_setenv ("SDL_AUDIODRIVER", "directsound", true);
#endif /* _WIN32 */
auto res = SDL_Init (SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER);
if (res < 0)
{
SDL_Log ("Unable to initialize SDL: %s", SDL_GetError ());
return EXIT_FAILURE;
}
if (TTF_Init () < 0)
{
SDL_Log ("Couldn't initialize TTF: %s", SDL_GetError ());
return EXIT_FAILURE;
}
GetFonts ();
if (!(g_settingsOverload & SETTING_LEGACY))
Display::getDisplay ().readDisplaySize ();
// Create a window.
g_window = SDL_CreateWindow (
gettext ("Planet Blupi"), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
LXIMAGE (), LYIMAGE (), 0);
if (!g_window)
{
printf ("%s", SDL_GetError ());
return EXIT_FAILURE;
}
#if 0
auto icon = IMG_Load ((GetShareDir () + "icons/hicolor/256x256/apps/blupi.png").c_str ());
SDL_SetWindowIcon (g_window, icon);
SDL_FreeSurface (icon);
#endif /* 0 */
g_renderer = SDL_CreateRenderer (
g_window, -1, g_rendererType | SDL_RENDERER_TARGETTEXTURE);
if (!g_renderer)
{
printf ("%s", SDL_GetError ());
SDL_DestroyWindow (g_window);
return EXIT_FAILURE;
}
SDL_RenderSetLogicalSize (g_renderer, LXIMAGE (), LYIMAGE ());
const auto renders = SDL_GetNumRenderDrivers ();
for (int i = 0; i < renders; ++i)
{
SDL_RendererInfo info = {0};
if (SDL_GetRenderDriverInfo (i, &info))
{
SDL_LogError (SDL_LOG_CATEGORY_APPLICATION, "renderer[%d]: failed\n", i);
continue;
}
SDL_LogInfo (
SDL_LOG_CATEGORY_APPLICATION, "renderer[%d]: name=%s", i, info.name);
SDL_LogInfo (
SDL_LOG_CATEGORY_APPLICATION, "renderer[%d]: flags=%u", i, info.flags);
SDL_LogInfo (
SDL_LOG_CATEGORY_APPLICATION, "renderer[%d]: num_texture_formats=%u", i,
info.num_texture_formats);
SDL_LogInfo (
SDL_LOG_CATEGORY_APPLICATION, "renderer[%d]: max_texture_width=%u", i,
info.max_texture_width);
SDL_LogInfo (
SDL_LOG_CATEGORY_APPLICATION, "renderer[%d]: max_texture_height=%u", i,
info.max_texture_height);
}
// Create the event manager.
g_pEvent = new CEvent;
if (g_pEvent == nullptr)
{
InitFail ("New event");
return EXIT_FAILURE;
}
// Create the main pixmap.
g_pPixmap = new CPixmap (g_pEvent);
if (g_pPixmap == nullptr)
{
InitFail ("New pixmap");
return EXIT_FAILURE;
}
totalDim.x = LXIMAGE ();
totalDim.y = LYIMAGE ();
if (!g_pPixmap->Create (totalDim))
{
InitFail ("Create pixmap");
return EXIT_FAILURE;
}
OutputDebug ("Image: init\n");
totalDim.x = LXLOGIC ();
totalDim.y = LYLOGIC ();
iconDim.x = 0;
iconDim.y = 0;
#if _INTRO
if (!g_pPixmap->Cache (CHBACK, "intro1.png", totalDim, iconDim))
#else
if (!g_pPixmap->Cache (CHBACK, "init.png", totalDim, iconDim))
#endif
return EXIT_FAILURE;
OutputDebug ("Image: init\n");
totalDim.x = LXIMAGE ();
totalDim.y = LYIMAGE ();
if (!g_pPixmap->Cache (CHGROUND, totalDim))
return EXIT_FAILURE;
rcRect.left = 0;
rcRect.top = 0;
rcRect.right = LXIMAGE ();
rcRect.bottom = LYIMAGE ();
g_pPixmap->DrawImage (-1, CHBACK, rcRect); // dessine le fond
g_pPixmap->Display ();
totalDim.x = DIMCELX * 2 * 16;
totalDim.y = DIMCELY * 2 * 6;
iconDim.x = DIMCELX * 2;
iconDim.y = DIMCELY * 2;
if (!g_pPixmap->Cache (CHFLOOR, "floor000.png", totalDim, iconDim))
{
InitFail ("Cache floor000.png");
return EXIT_FAILURE;
}
totalDim.x = DIMOBJX * 16;
totalDim.y = DIMOBJY * 8;
iconDim.x = DIMOBJX;
iconDim.y = DIMOBJY;
if (!g_pPixmap->Cache (CHOBJECT, "obj000.png", totalDim, iconDim))
{
InitFail ("Cache obj000.png");
return EXIT_FAILURE;
}
if (!g_pPixmap->Cache (CHOBJECTo, "obj-o000.png", totalDim, iconDim))
{
InitFail ("Cache obj-o000.png");
return EXIT_FAILURE;
}
totalDim.x = DIMBLUPIX * 16;
totalDim.y = DIMBLUPIY * 23;
iconDim.x = DIMBLUPIX;
iconDim.y = DIMBLUPIY;
if (!g_pPixmap->Cache (CHBLUPI, "blupi.png", totalDim, iconDim))
{
InitFail ("Cache blupi.png");
return EXIT_FAILURE;
}
totalDim.x = 64;
totalDim.y = 66;
iconDim.x = 64;
iconDim.y = 66 / 2;
if (!g_pPixmap->Cache (CHHILI, "hili.png", totalDim, iconDim))
{
InitFail ("Cache hili.png");
return EXIT_FAILURE;
}
totalDim.x = DIMCELX * 2 * 3;
totalDim.y = DIMCELY * 2 * 5;
iconDim.x = DIMCELX * 2;
iconDim.y = DIMCELY * 2;
if (!g_pPixmap->Cache (CHFOG, "fog.png", totalDim, iconDim))
{
InitFail ("Cache fog.png");
return EXIT_FAILURE;
}
totalDim.x = DIMCELX * 2 * 16;
totalDim.y = DIMCELY * 2 * 1;
iconDim.x = DIMCELX * 2;
iconDim.y = DIMCELY * 2;
if (!g_pPixmap->Cache (CHMASK1, "mask1.png", totalDim, iconDim))
{
InitFail ("Cache mask1.png");
return EXIT_FAILURE;
}
totalDim.x = DIMCELX * 2 * 16;
totalDim.y = DIMCELY * 2 * 1;
iconDim.x = DIMCELX * 2;
iconDim.y = DIMCELY * 2;
if (!g_pPixmap->Cache (CHMASK2, "mask2.png", totalDim, iconDim))
{
InitFail ("Cache mask2.png");
return EXIT_FAILURE;
}
totalDim.x = DIMBUTTONX * 6;
totalDim.y = DIMBUTTONY * 21;
iconDim.x = DIMBUTTONX;
iconDim.y = DIMBUTTONY;
if (!g_pPixmap->Cache (CHBUTTON, "button00.png", totalDim, iconDim))
{
InitFail ("Cache button00.png");
return EXIT_FAILURE;
}
totalDim.x = DIMJAUGEX * 1;
totalDim.y = DIMJAUGEY * 4;
iconDim.x = DIMJAUGEX;
iconDim.y = DIMJAUGEY;
if (!g_pPixmap->Cache (CHJAUGE, "jauge.png", totalDim, iconDim))
{
InitFail ("Cache jauge.png");
return EXIT_FAILURE;
}
totalDim.x = DIMTEXTX * 16;
totalDim.y = DIMTEXTY * 16 * 3;
iconDim.x = DIMTEXTX;
iconDim.y = DIMTEXTY;
if (!g_pPixmap->Cache (CHTEXT, "text.png", totalDim, iconDim))
{
InitFail ("Cache text.png");
return EXIT_FAILURE;
}
totalDim.x = DIMLITTLEX * 16;
totalDim.y = DIMLITTLEY * 19;
iconDim.x = DIMLITTLEX;
iconDim.y = DIMLITTLEY;
if (!g_pPixmap->Cache (CHLITTLE, "little.png", totalDim, iconDim))
{
InitFail ("Cache little.png");
return EXIT_FAILURE;
}
totalDim.x = 426;
totalDim.y = 52;
iconDim.x = 426;
iconDim.y = 52;
if (!g_pPixmap->Cache (CHBIGNUM, "bignum.png", totalDim, iconDim))
{
InitFail ("Cache bignum.png");
return EXIT_FAILURE;
}
// Create the sound manager.
g_pSound = new CSound;
if (g_pSound == nullptr)
{
InitFail ("New sound");
return EXIT_FAILURE;
}
g_pSound->Create ();
g_pSound->CacheAll ();
g_pSound->SetState (true);
// Create the movie manager.
g_pMovie = new CMovie (g_pPixmap);
if (g_pMovie == nullptr)
{
InitFail ("New movie");
return EXIT_FAILURE;
}
g_pMovie->Create ();
// Create the decor manager.
g_pDecor = new CDecor;
if (g_pDecor == nullptr)
{
InitFail ("New decor");
return EXIT_FAILURE;
}
g_pDecor->Create (g_pSound, g_pPixmap);
g_pDecor->MapInitColors ();
const bool zoom = g_zoom;
const bool renderQuality = g_renderQuality;
g_pEvent->Create (g_pPixmap, g_pDecor, g_pSound, g_pMovie);
if (renderQuality != g_renderQuality)
g_pPixmap->CreateMainTexture ();
// Load all cursors
g_pPixmap->LoadCursors ();
g_pPixmap->ChangeSprite (SPRITE_WAIT);
#ifdef USE_CURL
g_updateThread = new std::thread (CheckForUpdates);
#endif /* USE_CURL */
if (zoom != g_zoom)
g_pEvent->SetWindowSize (g_zoom);
g_pEvent->SetFullScreen (g_bFullScreen);
g_pEvent->ChangePhase (EV_PHASE_INTRO1);
g_bTermInit = true;
return EXIT_SUCCESS;
}
static void
initGettext ()
{
setlocale (LC_ALL, "");
textdomain ("planetblupi");
bindtextdomain ("planetblupi", (GetShareDir () + "locale").c_str ());
bind_textdomain_codeset ("planetblupi", "UTF-8");
}
int
main (int argc, char * argv[])
{
initGettext ();
int res = 0;
bool exit = false;
if ((res = DoInit (argc, argv, exit)) || exit)
return res;
Platform::run (HandleEvent);
FinishObjects ();
if (g_renderer)
SDL_DestroyRenderer (g_renderer);
if (g_window)
SDL_DestroyWindow (g_window);
SDL_Quit ();
if (g_updateThread)
{
g_updateAbort = true;
g_updateThread->join ();
delete (g_updateThread);
}
/* Restart the game when the fullscreen mode (ratio) has changed. */
if (g_restart != RestartMode::NO)
{
std::vector<const char *> _argv;
std::string argv0;
std::string bin = basename (argv[0]);
if (getenv ("APPIMAGE"))
argv0 = getenv ("APPIMAGE");
else
argv0 = GetBinDir () + bin;
_argv.push_back (bin.c_str ());
if (g_restart == RestartMode::LEGACY)
{
_argv.push_back ("--legacy");
_argv.push_back ("--fullscreen");
_argv.push_back ("on");
_argv.push_back ("--zoom");
_argv.push_back ("2");
}
_argv.push_back (nullptr);
SDL_Log ("Reload the game from %s", argv0.c_str ());
execv (argv0.c_str (), const_cast<char **> (&_argv[0]));
}
return 0;
}