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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00
planetblupi/jauge.h
Mathieu Schroeter 93047957fd Replace BOOL by bool
And replace structs that are stored from BOOL to int.
2017-01-22 00:15:32 +01:00

42 lines
812 B
C++

// Jauge.h
#pragma once
/////////////////////////////////////////////////////////////////////////////
class CJauge
{
public:
CJauge();
~CJauge();
bool Create(HWND hWnd, CPixmap *pPixmap, CSound *pSound,
POINT pos, int type, bool bMinimizeRedraw);
void Draw();
void Redraw();
void SetLevel(int level);
void SetType(int type);
bool GetHide();
void SetHide(bool bHide);
POINT GetPos();
void SetRedraw();
protected:
HWND m_hWnd;
CPixmap* m_pPixmap;
CDecor* m_pDecor;
CSound* m_pSound;
bool m_bHide; // true si bouton caché
POINT m_pos; // coin sup/gauche
POINT m_dim; // dimensions
int m_type;
int m_level;
bool m_bMinimizeRedraw;
bool m_bRedraw; // true -> doit être redessiné
};
/////////////////////////////////////////////////////////////////////////////