mirror of
https://github.com/blupi-games/planetblupi
synced 2024-12-30 10:15:36 +01:00
375 lines
8.7 KiB
C++
375 lines
8.7 KiB
C++
/*
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* This file is part of the planetblupi source code
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* Copyright (C) 1997, Daniel Roux & EPSITEC SA
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* Copyright (C) 2017, Mathieu Schroeter
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* http://epsitec.ch; http://www.blupi.org; http://github.com/blupi-games
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "def.h"
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#include "pixmap.h"
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#include "text.h"
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/**
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* \brief Return the character offset for the sprite.
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*
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* \param[in] c - The character (incremented if 0xC3 UTF-8).
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* \returns the offset.
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*/
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static Sint32 GetOffset (const char *& c)
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{
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static const unsigned char table_accents[] = {
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/* ü à â é è ë ê ï */
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/* 0xFC, 0xE0, 0xE2, 0xE9, 0xE8, 0xEB, 0xEA, 0xEF, // CP1252 */
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0xBC, 0xA0, 0xA2, 0xA9, 0xA8, 0xAB, 0xAA, 0xAF, // UTF-8
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/* î ô ù û ä ö ç */
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/* 0xEE, 0xF4, 0xF9, 0xFB, 0xE4, 0xF6, 0xE7, // CP1252 */
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0xAE, 0xB4, 0xB9, 0xBB, 0xA4, 0xB6, 0xA7, // UTF-8
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};
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if (static_cast<unsigned char> (*c) == 0xC3)
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c++;
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for (unsigned int i = 0; i < countof (table_accents); ++i)
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{
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if ((unsigned char) *c == table_accents[i])
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return 15 + i;
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}
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if (*c < 0)
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return 1; // square
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return *c;
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}
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/**
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* \brief Return the character length.
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*
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* \param[in] c - The character (can be incremented).
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* \param[in] font - The font used (little or normal).
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* \returns the length.
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*/
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Sint32 GetCharWidth (const char *& c, Sint32 font)
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{
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// clang-format off
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static const unsigned char table_width[] =
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{
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9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 8,
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9, 9, 8, 8, 8, 8, 5, 5, 8, 8, 8, 9, 8, 8, 10, 10,
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5, 6, 9, 13, 11, 12, 12, 6, 6, 6, 12, 12, 5, 9, 6, 9,
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8, 8, 9, 9, 8, 9, 8, 8, 9, 9, 6, 6, 8, 9, 10, 11,
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12, 8, 9, 9, 9, 8, 8, 8, 9, 4, 8, 9, 8, 10, 9, 9,
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8, 9, 8, 9, 10, 8, 9, 11, 9, 8, 10, 7, 10, 7, 13, 13,
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9, 9, 8, 8, 8, 8, 6, 8, 8, 4, 6, 8, 4, 12, 8, 8,
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8, 8, 7, 6, 7, 8, 8, 10, 8, 8, 7, 6, 6, 6, 10, 0,
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};
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static const unsigned char table_width_little[] =
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{
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 7,
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6, 6, 6, 6, 6, 6, 3, 3, 6, 6, 6, 6, 6, 6, 5, 5,
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3, 3, 5, 8, 5, 11, 9, 3, 4, 4, 6, 6, 3, 4, 3, 6,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 3, 7, 6, 7, 6,
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9, 8, 6, 7, 7, 5, 5, 8, 7, 2, 4, 7, 5, 10, 7, 8,
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6, 8, 7, 6, 6, 6, 8, 12, 7, 6, 6, 3, 5, 3, 6, 8,
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4, 6, 6, 6, 6, 6, 4, 6, 6, 2, 3, 5, 2, 10, 6, 6,
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6, 6, 3, 5, 3, 6, 6, 8, 6, 6, 5, 4, 6, 4, 7, 0,
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};
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// clang-format on
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if (font == FONTLITTLE)
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return table_width_little[GetOffset (c)];
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else
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return table_width[GetOffset (c)] - 1;
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}
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/**
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* \brief Draw a text in a pixmap to a specific position.
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*
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* \param[in] pPixmap - The pixmap where it must be drawn.
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* \param[in] pos - The coordinates for the text.
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* \param[in] pText - The text.
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* \param[in] font - The font style (little or normal).
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*/
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void DrawText (CPixmap * pPixmap, POINT pos, const char * pText, Sint32 font)
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{
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Sint32 rank;
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while (*pText != '\0')
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{
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rank = GetOffset (pText);
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if (font != FONTLITTLE)
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{
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rank += 128 * font;
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pPixmap->DrawIcon (-1, CHTEXT, rank, pos);
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}
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else
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pPixmap->DrawIcon (-1, CHLITTLE, rank, pos);
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pos.x += GetCharWidth (pText, font);
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pText++;
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}
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}
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// Affiche un texte penché.
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void DrawTextPente (
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CPixmap * pPixmap, POINT pos, const char * pText, Sint32 pente, Sint32 font)
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{
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Sint32 rank, lg, rel, start;
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start = pos.y;
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rel = 0;
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while (*pText != 0)
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{
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rank = GetOffset (pText);
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rank += 128 * font;
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pPixmap->DrawIcon (-1, CHTEXT, rank, pos);
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lg = GetCharWidth (pText, font);
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pText++;
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rel += lg;
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pos.x += lg;
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pos.y = start + rel / pente;
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}
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}
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// Affiche un pavé de texte.
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// Une ligne vide est affichée avec un demi interligne !
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// Si part != -1, n'affiche que les lignes qui commencent
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// par "n|", avec n=part.
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void DrawTextRect (
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CPixmap * pPixmap, POINT pos, char * pText, Sint32 pente, Sint32 font,
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Sint32 part)
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{
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char text[100];
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char * pDest;
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Sint32 itl;
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if (font == FONTLITTLE)
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itl = DIMLITTLEY;
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else
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itl = DIMTEXTY;
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while (*pText != 0)
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{
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pDest = text;
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while (*pText != 0 && *pText != '\r' && *pText != '\n')
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*pDest++ = *pText++;
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*pDest = 0;
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if (*pText == '\r')
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pText++; // saute '\r'
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if (*pText == '\n')
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pText++; // saute '\n'
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pDest = text;
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if (text[0] != 0 && text[1] == '|') // commence par "n|" ?
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{
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if (part != -1 && part != text[0] - '0')
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continue;
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pDest += 2; // saute "n|"
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}
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else
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{
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if (part != -1)
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continue;
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}
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if (pente == 0)
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DrawText (pPixmap, pos, pDest, font);
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else
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DrawTextPente (pPixmap, pos, pDest, pente, font);
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if (pDest[0] == 0) // ligne vide ?
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{
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pos.y += itl / 2; // descend de 1/2 ligne
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}
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else
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{
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pos.y += itl; // passe à la ligne suivante
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}
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}
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}
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// Affiche un texte centré pouvant éventuellement
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// contenir plusieurs lignes séparées par des '\n'.
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void DrawTextCenter (
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CPixmap * pPixmap, POINT pos, const char * pText, Sint32 font)
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{
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char text[100];
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char * pDest;
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Sint32 itl;
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POINT start;
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if (font == FONTLITTLE)
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itl = DIMLITTLEY;
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else
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itl = DIMTEXTY;
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while (*pText != 0)
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{
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pDest = text;
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while (*pText != 0 && *pText != '\r' && *pText != '\n')
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*pDest++ = *pText++;
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*pDest = 0;
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if (*pText == '\r')
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pText++; // saute '\r'
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if (*pText == '\n')
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pText++; // saute '\n'
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pDest = text;
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start.x = pos.x - GetTextWidth (pDest) / 2;
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start.y = pos.y;
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DrawText (pPixmap, start, pDest, font);
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if (pDest[0] == 0) // ligne vide ?
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{
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pos.y += itl / 2; // descend de 1/2 ligne
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}
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else
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{
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pos.y += itl; // passe à la ligne suivante
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}
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}
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}
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// Retourne la hauteur d'un texte.
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Sint32 GetTextHeight (char * pText, Sint32 font, Sint32 part)
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{
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char text[100];
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char * pDest;
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Sint32 itl;
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Sint32 h = 0;
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if (font == FONTLITTLE)
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itl = DIMLITTLEY;
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else
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itl = DIMTEXTY;
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while (*pText != 0)
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{
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pDest = text;
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while (*pText != 0 && *pText != '\r' && *pText != '\n')
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*pDest++ = *pText++;
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*pDest = 0;
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if (*pText == '\r')
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pText++; // saute '\r'
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if (*pText == '\n')
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pText++; // saute '\n'
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pDest = text;
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if (text[0] != 0 && text[1] == '|') // commence par "n|" ?
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{
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if (part != -1 && part != text[0] - '0')
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continue;
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pDest += 2; // saute "n|"
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}
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else
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{
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if (part != -1)
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continue;
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}
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if (pDest[0] == 0) // ligne vide ?
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{
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h += itl / 2; // descend de 1/2 ligne
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}
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else
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{
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h += itl; // passe à la ligne suivante
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}
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}
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return h;
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}
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// Retourne la longueur d'un texte.
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Sint32 GetTextWidth (const char * pText, Sint32 font)
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{
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Sint32 width = 0;
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while (*pText != 0)
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{
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width += GetCharWidth (pText, font);
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pText++;
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}
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return width;
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}
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// Retourne la longueur d'un grand chiffre.
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void GetBignumInfo (Sint32 num, Sint32 & start, Sint32 & lg)
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{
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static Sint32 table[11] = {0, 53, 87, 133, 164, 217, 253, 297, 340, 382, 426};
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start = table[num];
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lg = table[num + 1] - table[num];
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}
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// Affiche un grand nombre.
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void DrawBignum (CPixmap * pPixmap, POINT pos, Sint32 num)
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{
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char string[10];
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Sint32 i = 0;
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Sint32 start, lg;
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RECT rect;
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sprintf (string, "%d", num);
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rect.top = 0;
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rect.bottom = 52;
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while (string[i] != 0)
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{
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GetBignumInfo (string[i] - '0', start, lg);
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rect.left = start;
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rect.right = start + lg;
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pPixmap->DrawPart (-1, CHBIGNUM, pos, rect);
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pos.x += lg + 4;
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i++;
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}
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}
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// Retourne la longueur d'un grand nombre.
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Sint32 GetBignumWidth (Sint32 num)
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{
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char string[10];
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Sint32 i = 0;
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Sint32 start, lg;
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Sint32 width = -4;
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sprintf (string, "%d", num);
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while (string[i] != 0)
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{
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GetBignumInfo (string[i] - '0', start, lg);
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width += lg + 4;
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i++;
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}
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return width;
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}
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