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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00
planetblupi/src/blupi.h
2017-03-04 17:19:36 +01:00

57 lines
1.0 KiB
C

#pragma once
#include <SDL2/SDL.h>
#include <libintl.h>
extern SDL_Window *g_window;
extern SDL_Renderer *g_renderer;
extern bool g_bFullScreen;
struct POINT
{
Sint32 x;
Sint32 y;
};
struct RECT
{
Sint32 left;
Sint32 top;
Sint32 right;
Sint32 bottom;
};
typedef Uint32 COLORREF;
#if defined(_WIN64)
typedef unsigned __int64 WPARAM;
typedef __int64 LPARAM;
#else
typedef Uint32 WPARAM;
typedef Sint32 LPARAM;
#endif
#define LOWORD(l) ((Uint16) (((Uint32) (l)) & 0xffff))
#define HIWORD(l) ((Uint16) ((((Uint32) (l)) >> 16) & 0xffff))
#ifdef _WIN32
#define countof(a) _countof (a)
#else /* _WIN32 */
#define countof(a) (sizeof (a) / sizeof (*a))
#endif /* !_WIN32 */
#define VK_END 0x23
#define VK_LEFT 0x25
#define VK_UP 0x26
#define VK_RIGHT 0x27
#define VK_DOWN 0x28
#define WM_KEYDOWN 0x0100
#define WM_KEYUP 0x0101
#define WM_MOUSEMOVE 0x0200
#define WM_LBUTTONDOWN 0x0201
#define WM_LBUTTONUP 0x0202
#define WM_RBUTTONDOWN 0x0204
#define WM_RBUTTONUP 0x0205