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planetblupi/src/jauge.h
Mathieu Schroeter 49289cac8c Redraw everything with each iteration
It prevents glitches with some drivers like Intel. The performances are
not a problem.
2017-02-13 22:07:09 +01:00

41 lines
859 B
C++

// Jauge.h
#pragma once
class CPixmap;
class CDecor;
class CSound;
/////////////////////////////////////////////////////////////////////////////
class CJauge
{
public:
CJauge();
~CJauge();
bool Create (CPixmap *pPixmap, CSound *pSound,
POINT pos, Sint32 type);
void Draw();
void SetLevel (Sint32 level);
void SetType (Sint32 type);
bool GetHide();
void SetHide (bool bHide);
POINT GetPos();
protected:
CPixmap *m_pPixmap;
CDecor *m_pDecor;
CSound *m_pSound;
bool m_bHide; // true si bouton caché
POINT m_pos; // coin sup/gauche
POINT m_dim; // dimensions
Sint32 m_type;
Sint32 m_level;
};
/////////////////////////////////////////////////////////////////////////////