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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00
planetblupi/jauge.h
2017-02-05 09:15:08 +01:00

45 lines
830 B
C++

// Jauge.h
#pragma once
class CPixmap;
class CDecor;
class CSound;
/////////////////////////////////////////////////////////////////////////////
class CJauge
{
public:
CJauge();
~CJauge();
bool Create(CPixmap *pPixmap, CSound *pSound,
POINT pos, int type, bool bMinimizeRedraw);
void Draw();
void Redraw();
void SetLevel(int level);
void SetType(int type);
bool GetHide();
void SetHide(bool bHide);
POINT GetPos();
void SetRedraw();
protected:
CPixmap* m_pPixmap;
CDecor* m_pDecor;
CSound* m_pSound;
bool m_bHide; // true si bouton caché
POINT m_pos; // coin sup/gauche
POINT m_dim; // dimensions
int m_type;
int m_level;
bool m_bMinimizeRedraw;
bool m_bRedraw; // true -> doit être redessiné
};
/////////////////////////////////////////////////////////////////////////////