mirror of
https://github.com/blupi-games/planetblupi
synced 2024-12-30 10:15:36 +01:00
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
/*
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* This file is part of the planetblupi source code
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* Copyright (C) 1997, Daniel Roux & EPSITEC SA
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* Copyright (C) 2017-2018, Mathieu Schroeter
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* http://epsitec.ch; http://www.blupi.org; http://github.com/blupi-games
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include <string>
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struct Kit_Source;
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struct Kit_Player;
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struct Kit_PlayerInfo;
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struct SDL_Texture;
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class CPixmap;
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#define AUDIOBUFFER_SIZE (32768)
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class CMovie
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{
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public:
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CMovie (CPixmap * pixmap);
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~CMovie ();
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bool Create ();
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bool GetEnable ();
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bool IsExist (const std::string & pFilename);
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bool Play (const std::string & pFilename);
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void Stop ();
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void Pause ();
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void Resume ();
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bool Render ();
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protected:
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void playMovie ();
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bool fileOpenMovie (const std::string & pFilename);
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void fileCloseMovie ();
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void termAVI ();
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bool initAVI ();
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protected:
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CPixmap * pixmap;
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Kit_Source * m_movie;
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Kit_Player * m_player;
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SDL_Texture * m_videoTex;
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SDL_Texture * backTexture;
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Sint32 m_ret;
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SDL_AudioDeviceID m_audioDev;
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SDL_RWops * rw_ops;
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char m_audiobuf[AUDIOBUFFER_SIZE];
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bool m_bEnable;
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bool starting;
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bool m_fPlaying; // Play flag: true == playing, false == paused
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bool m_fMovieOpen; // Open flag: true == movie open, false = none
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};
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