/* * This file is part of the planetblupi source code * Copyright (C) 2018, Mathieu Schroeter * http://epsitec.ch; http://www.blupi.org; http://github.com/blupi-games * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #include #include "blupi.h" #include "display.h" Display::Display () { this->width = this->getLogicWidth (); this->height = this->getLogicHeight (); } Display & Display::getDisplay () { static Display display; return display; } bool Display::isWide () { return this->getWidth () > this->getLogicWidth (); } void Display::readDisplaySize () { SDL_DisplayMode displayMode; int res; if (g_window) res = SDL_GetWindowDisplayMode (g_window, &displayMode); else res = SDL_GetCurrentDisplayMode (0, &displayMode); if (res < 0) return; this->setDisplaySize (displayMode.w, displayMode.h); } void Display::setDisplaySize (Sint32 w, Sint32 h) { this->width = w; this->height = h; if (this->width < this->getLogicWidth ()) this->width = this->getLogicWidth (); if (this->height < this->getLogicHeight ()) this->height = this->getLogicHeight (); } Sint32 Display::getWidth () { return ( this->getLogicHeight () * this->width / this->height + (this->getLogicHeight () * this->width / this->height) % 2); } Sint32 Display::getHeight () { return this->getLogicHeight (); } Sint32 Display::getLogicWidth () { return 640; } Sint32 Display::getLogicHeight () { return 480; }