Mathieu Schroeter
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fe253c08a3
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Remove hinstance obsolete stuff
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2017-02-09 18:34:40 +01:00 |
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Mathieu Schroeter
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67831eab7c
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Final gettext convert (no more LoadString)
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2017-02-09 18:28:00 +01:00 |
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Mathieu Schroeter
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36d0a341bb
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Replace NULL by nullptr
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2017-02-05 17:54:12 +01:00 |
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Mathieu Schroeter
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31483d7ded
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Remove all directx stuff
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2017-02-05 17:50:18 +01:00 |
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Mathieu Schroeter
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90edff0368
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Remove static specific stuff for egames
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2017-02-05 11:17:48 +01:00 |
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Mathieu Schroeter
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3e6c6b0291
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Remove static demo version limits
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2017-02-05 11:12:19 +01:00 |
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Mathieu Schroeter
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2956051dbf
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Remove useless cdrom stuff
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2017-01-31 17:58:25 +01:00 |
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Mathieu Schroeter
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a4e75756de
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WIP: adapt event stuff
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2017-01-30 21:53:12 +01:00 |
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Mathieu Schroeter
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3dd443d53d
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Remove stuff to control if the mouse is visible
With SDL it's useless because the mouse is not blit on the
renderer by our code.
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2017-01-26 19:07:32 +01:00 |
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Mathieu Schroeter
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d64f3751ef
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Add an initial real SDL mouse cursor support
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2017-01-26 18:58:14 +01:00 |
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Mathieu Schroeter
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7ac5c6d753
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WIP: add partial cursor support (looks useless)
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2017-01-23 00:22:08 +01:00 |
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Mathieu Schroeter
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e197b01781
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Fix warnings with x64 build
But the game is a bit broken, no music and demo mode
with broken coordinates.
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2017-01-22 00:26:57 +01:00 |
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Mathieu Schroeter
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93047957fd
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Replace BOOL by bool
And replace structs that are stored from BOOL to int.
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2017-01-22 00:15:32 +01:00 |
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Mathieu Schroeter
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b0270ab432
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Import initial sources and assets
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2017-01-21 17:51:48 +01:00 |
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