Mathieu Schroeter
|
350f31f17a
|
Remove windows headers
|
2017-02-10 00:14:28 +01:00 |
|
Mathieu Schroeter
|
36d0a341bb
|
Replace NULL by nullptr
|
2017-02-05 17:54:12 +01:00 |
|
Mathieu Schroeter
|
5b61168605
|
Remove dsound stuff
|
2017-02-04 18:01:56 +01:00 |
|
Mathieu Schroeter
|
1b5727c790
|
Add musib handling with SDL
Note that the music volume affects the chunk volumes
too. Maybe a bug...
|
2017-02-04 17:59:07 +01:00 |
|
Mathieu Schroeter
|
1007905fc9
|
Remove dsound stuff already replaced by sdl
|
2017-02-04 16:48:26 +01:00 |
|
Mathieu Schroeter
|
992e96ab7d
|
Remove dead code
|
2017-02-04 16:30:44 +01:00 |
|
Mathieu Schroeter
|
db53c5b38f
|
Fix the function to stop all sounds
Note that this functions is not used...
|
2017-02-04 16:29:39 +01:00 |
|
Mathieu Schroeter
|
d0abde9274
|
Remove unused functions
|
2017-02-04 16:26:06 +01:00 |
|
Mathieu Schroeter
|
ae179fd250
|
Change from directsound to SDL mixer for sounds
|
2017-02-04 16:23:43 +01:00 |
|
Mathieu Schroeter
|
e197b01781
|
Fix warnings with x64 build
But the game is a bit broken, no music and demo mode
with broken coordinates.
|
2017-01-22 00:26:57 +01:00 |
|
Mathieu Schroeter
|
93047957fd
|
Replace BOOL by bool
And replace structs that are stored from BOOL to int.
|
2017-01-22 00:15:32 +01:00 |
|
Mathieu Schroeter
|
21b5545bde
|
Fix warnings
|
2017-01-21 23:31:49 +01:00 |
|
Mathieu Schroeter
|
b0270ab432
|
Import initial sources and assets
|
2017-01-21 17:51:48 +01:00 |
|