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Stop movie on RETURN
It fixes issue https://github.com/blupi-games/planetblupi/issues/80
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@ -5868,6 +5868,12 @@ CEvent::TreatEventBase (const SDL_Event & event)
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}
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return true;
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case SDLK_RETURN:
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if (m_bRunMovie)
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{
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StopMovie ();
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return true;
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}
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switch (m_phase)
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{
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case EV_PHASE_SETTINGS:
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