From f8ce7844cba7a8882da7c7c8e2c8020f55a33db0 Mon Sep 17 00:00:00 2001 From: Mathieu Schroeter Date: Sun, 12 Feb 2017 17:45:09 +0100 Subject: [PATCH] Cosmetic --- src/event.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/event.cpp b/src/event.cpp index 4062936..60362d8 100644 --- a/src/event.cpp +++ b/src/event.cpp @@ -1703,7 +1703,7 @@ void CEvent::RestoreGame() // Crée tous les boutons nécessaires à la phase en cours. -bool CEvent::CreateButtons() +bool CEvent::CreateButtons () { Sint32 i = 0, message; POINT pos; @@ -1906,8 +1906,8 @@ bool CEvent::DrawButtons() i = 0; while (table[m_index].buttons[i].message != 0) { - m_buttons[i].Draw(); - i ++; + m_buttons[i].Draw (); + ++i; } if (m_phase == WM_PHASE_PLAY) @@ -2483,7 +2483,7 @@ void CEvent::WaitMouse (bool bWait) if (bWait) m_mouseSprite = SPRITE_WAIT; else - m_mouseSprite = MousePosToSprite (GetMousePos()); + m_mouseSprite = MousePosToSprite (GetMousePos ()); m_pPixmap->SetMouseSprite (m_mouseSprite, m_bDemoPlay); m_pPixmap->ChangeSprite (m_mouseSprite); } @@ -2497,7 +2497,7 @@ void CEvent::HideMouse (bool bHide) if (bHide) m_mouseSprite = SPRITE_EMPTY; else - m_mouseSprite = MousePosToSprite (GetMousePos()); + m_mouseSprite = MousePosToSprite (GetMousePos ()); m_pPixmap->SetMouseSprite (m_mouseSprite, m_bDemoPlay); m_pPixmap->ChangeSprite (m_mouseSprite); }