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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Begin work to use SDL_ttf

This commit is contained in:
Mathieu Schroeter 2022-07-09 00:15:53 +02:00
parent 0631474c23
commit f1bff6abda
No known key found for this signature in database
GPG Key ID: 8B9145A5FA9DA8A8
6 changed files with 390 additions and 137 deletions

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@ -52,6 +52,7 @@
#include "platform.h"
#include "progress.h"
#include "sound.h"
#include "text.h"
// Global variables
@ -807,6 +808,8 @@ DoInit (int argc, char * argv[], bool & exit)
return EXIT_FAILURE;
}
FontsInit();
if (!(g_settingsOverload & SETTING_LEGACY))
Display::getDisplay ().readDisplaySize ();

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@ -159,6 +159,8 @@ public:
static void PushUserEvent (Sint32 code, void * data = nullptr);
Language GetLanguage ();
protected:
void DrawTextCenter (const char * text, Sint32 x, Sint32 y, Sint32 font = 0);
bool CreateButtons (Sint32 phase);
@ -170,7 +172,6 @@ protected:
bool PlayUp (Point pos);
Language GetStartLanguage ();
Language GetLanguage ();
void SetLanguage (Language lang = Language::undef);
void SetWindowSize (double prevScale, double newScale);

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@ -123,6 +123,50 @@ CPixmap::CreateMainTexture ()
SDL_SetHint (SDL_HINT_RENDER_SCALE_QUALITY, "nearest");
}
Sint32
CPixmap::Blit (
Sint32 dstCh, SDL_Texture * src, const SDL_Rect & dstRect, double angle, SDL_RendererFlip flip)
{
Sint32 res;
auto target = SDL_GetRenderTarget (g_renderer);
if (dstCh < 0)
{
if (!this->mainTexture && g_bFullScreen && g_zoom == 1)
{
SDL_SetHint (
SDL_HINT_RENDER_SCALE_QUALITY, g_renderQuality ? "best" : "nearest");
this->mainTexture = SDL_CreateTexture (
g_renderer, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_TARGET,
LXIMAGE (), LYIMAGE ());
SDL_SetHint (SDL_HINT_RENDER_SCALE_QUALITY, "nearest");
}
else if (this->mainTexture && !(g_bFullScreen && g_zoom == 1))
{
SDL_DestroyTexture (this->mainTexture);
this->mainTexture = nullptr;
}
if (this->mainTexture)
SDL_SetRenderTarget (g_renderer, target ? target : this->mainTexture);
res = SDL_RenderCopyEx (
g_renderer, src, nullptr, &dstRect, angle,
nullptr, flip);
if (this->mainTexture)
SDL_SetRenderTarget (g_renderer, target);
}
else
{
SDL_SetRenderTarget (g_renderer, m_SDLTextureInfo[dstCh].texture);
res = SDL_RenderCopyEx (
g_renderer, src, nullptr, &dstRect, angle,
nullptr, flip);
SDL_SetRenderTarget (g_renderer, target);
}
return res;
}
Sint32
CPixmap::BltFast (
Sint32 dstCh, size_t srcCh, Rect dstR, Rect srcR, SDL_RendererFlip flip)

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@ -105,6 +105,8 @@ public:
void FromDisplayToGame (Sint32 & x, Sint32 & y, double prevScale = 1);
void FromGameToDisplay (Sint32 & x, Sint32 & y);
Sint32 Blit (
Sint32 dstCh, SDL_Texture * src, const SDL_Rect & dstRect, double angle, SDL_RendererFlip flip);
protected:
Sint32 BltFast (
Sint32 dstCh, size_t srcCh, Rect dstR, Rect srcR,
@ -134,6 +136,8 @@ protected:
SDL_Cursor * m_lpCurrentCursor;
SDL_Cursor * m_lpSDLCursors[MAXCURSORS];
SDL_Surface * m_lpSDLBlupi;
public:
SDL_Texture * mainTexture;
protected:
std::unordered_map<size_t, TextureInfo> m_SDLTextureInfo;
};

View File

@ -21,6 +21,8 @@
#include <stdio.h>
#include <stdlib.h>
#include <SDL_ttf.h>
#include "blupi.h"
#include "def.h"
#include "event.h"
@ -28,145 +30,216 @@
#include "pixmap.h"
#include "text.h"
/**
* \brief Return the character offset for the sprite.
*
* \param[in] c - The character (incremented if 0xC3 or 0xC4 or 0xC5 UTF-8).
* \returns the offset.
*/
static Uint8
GetOffset (const char *& c)
class Font
{
/* clang-format off */
static const unsigned char table_c3[] = {
/* ü à â é è ë ê ï */
0xBC, 0xA0, 0xA2, 0xA9, 0xA8, 0xAB, 0xAA, 0xAF,
/* î ô ù û ä ö ç ò */
0xAE, 0xB4, 0xB9, 0xBB, 0xA4, 0xB6, 0xA7, 0xB2,
/* ì ó Ç Ö Ü õ ã */
0xAC, 0xB3, 0x87, 0x96, 0x9C, 0xB5, 0xA3
};
TTF_Font * font;
SDL_Color color;
SDL_bool outline;
static const unsigned char table_c4[] = {
/* ę ć ą Ğ ğ İ ı */
0x99, 0x87, 0x85, 0x9E, 0x9F, 0xB0, 0xB1,
};
static const unsigned char table_c5[] = {
/* ń ź ż ł ś Ş ş */
0x84, 0xBA, 0xBC, 0x82, 0x9B, 0x9E, 0x9F,
};
static const unsigned char table_d7[] = {
/*a ז ו ה ד ג ב א */
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96,
/*a מ ל ך כ י ט ח */
0x97, 0x98, 0x99, 0x9B, 0x9A, 0x9C, 0x9E,
/*a ף פ ע ס ן נ ם */
0x9D, 0xA0, 0x9F, 0xA1, 0xA2, 0xA4, 0xA3,
/*a ת ש ר ק ץ צ */
0xA6, 0xA5, 0xA7, 0xA8, 0xA9, 0xAA,
};
/* clang-format on */
int offset = 0;
int inc = 0;
size_t size = 0;
const unsigned char * table = nullptr;
switch (static_cast<unsigned char> (*c))
public:
Font (
const char * name, int size, SDL_Color color, SDL_bool bold,
SDL_bool outline, SDL_bool rtl = SDL_FALSE)
{
case 0xC3:
offset = 128;
table = table_c3;
size = countof (table_c3);
inc = 1;
break;
case 0xC4:
offset = 128 + 32;
table = table_c4;
size = countof (table_c4);
inc = 1;
break;
case 0xC5:
offset = 128 + 64;
table = table_c5;
size = countof (table_c5);
inc = 1;
break;
case 0xD7:
offset = 128 + 96;
table = table_d7;
size = countof (table_d7);
inc = 1;
break;
this->font = TTF_OpenFont (name, size);
this->color = color;
this->outline = outline;
TTF_SetFontHinting (this->font, TTF_HINTING_NORMAL);
if (bold)
TTF_SetFontStyle (this->font, TTF_STYLE_BOLD);
if (rtl)
{
//TTF_SetFontDirection(TTF_DIRECTION_RTL);
TTF_SetDirection(5);
}
}
for (size_t i = 0; i < size; ++i)
if (static_cast<unsigned char> (*(c + inc)) == table[i])
return offset + i;
~Font () { TTF_CloseFont (this->font); }
if (*(c + inc) < 0)
return 1; // square
TTF_Font * GetFont () { return this->font; }
return *(c + inc);
}
void Draw (CPixmap * pPixmap, Point pos, const char * pText, Sint32 slope)
{
int w0, h0;
SDL_Rect r0;
SDL_Texture * tex0;
/**
* \brief Return the character length.
*
* \param[in] c - The character (can be incremented).
* \param[in] font - The font used (little or normal).
* \returns the length.
*/
Uint8
GetCharWidth (const char *& c, Sint32 font)
const auto isRTL = IsRightReading ();
const auto angle = isRTL ? -2.5 : 2.5;
if (this->outline)
{
TTF_SetFontOutline (this->font, 1);
SDL_Surface * text =
TTF_RenderUTF8_Solid (this->font, pText, {0x00, 0x00, 0x00, 0});
tex0 = SDL_CreateTextureFromSurface (g_renderer, text);
SDL_FreeSurface (text);
TTF_SizeUTF8 (this->font, pText, &w0, &h0);
r0.x = pos.x;
r0.y = pos.y;
r0.w = w0;
r0.h = h0;
if (isRTL)
r0.x -= w0;
}
TTF_SetFontOutline (this->font, 0);
SDL_Surface * text =
TTF_RenderUTF8_Blended (this->font, pText, this->color);
SDL_Texture * tex = SDL_CreateTextureFromSurface (g_renderer, text);
SDL_FreeSurface (text);
TTF_SetFontOutline (this->font, 0);
this->color.a = 64;
SDL_Surface * text2 =
TTF_RenderUTF8_Blended (this->font, pText, this->color);
SDL_Texture * tex2 = SDL_CreateTextureFromSurface (g_renderer, text2);
SDL_FreeSurface (text2);
this->color.a = 0;
int w, h;
TTF_SizeUTF8 (this->font, pText, &w, &h);
SDL_Rect r;
r.x = pos.x + (isRTL ? -1 : 1);
r.y = pos.y + 1;
r.w = w;
r.h = h;
if (isRTL)
r.x -= w;
int res;
SDL_Texture * target;
target = SDL_GetRenderTarget (g_renderer);
if (this->outline)
{
/* outline */
res = pPixmap->Blit (-1, tex0, r0, slope ? angle : 0, SDL_FLIP_NONE);
SDL_DestroyTexture (tex0);
}
res = pPixmap->Blit (-1, tex, r, slope ? angle : 0, SDL_FLIP_NONE);
SDL_DestroyTexture (tex);
res = pPixmap->Blit (-1, tex2, r, slope ? angle : 0, SDL_FLIP_NONE);
SDL_DestroyTexture (tex2);
SDL_SetRenderTarget (g_renderer, target);
}
};
class Fonts
{
// clang-format off
static const Uint8 table_width[] =
{
9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10,
5, 6, 9, 13, 11, 12, 12, 6, 6, 6, 12, 12, 5, 9, 6, 9,
8, 8, 9, 9, 8, 9, 8, 8, 9, 9, 6, 6, 8, 9, 10, 11,
12, 8, 9, 9, 9, 8, 8, 8, 9, 4, 8, 9, 8, 10, 9, 9,
8, 9, 8, 9, 10, 8, 9, 11, 9, 8, 10, 7, 10, 7, 13, 13,
9, 9, 8, 8, 8, 8, 6, 8, 8, 4, 6, 8, 4, 12, 8, 8,
8, 8, 7, 6, 7, 8, 8, 10, 8, 8, 7, 6, 6, 6, 10, 0,
8, 9, 9, 8, 8, 8, 8, 5, 5, 8, 8, 8, 9, 8, 8, 8,
5, 8, 9, 9, 8, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 9, 8, 8, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 7, 6, 7, 9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
9, 9, 8, 8, 9, 5, 7, 9, 10, 6, 8, 8, 9, 10, 9, 6,
7, 9, 9, 8, 9, 9, 10, 9, 8, 12, 10, 0, 0, 0, 0, 0,
};
private:
Font * latinLittle;
Font * latinRed;
Font * latinSlim;
Font * latinWhite;
static const Uint8 table_width_little[] =
{
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5,
3, 3, 5, 8, 5, 11, 9, 3, 4, 4, 6, 6, 3, 4, 3, 6,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 3, 7, 6, 7, 6,
9, 8, 6, 7, 7, 5, 5, 8, 7, 2, 4, 7, 5, 10, 7, 8,
6, 8, 7, 6, 6, 6, 8, 12, 7, 6, 6, 3, 5, 3, 6, 8,
4, 6, 6, 6, 6, 6, 5, 6, 6, 2, 3, 6, 2, 10, 6, 6,
6, 6, 4, 5, 4, 6, 6, 8, 6, 6, 5, 4, 6, 4, 7, 0,
7, 6, 6, 6, 6, 6, 6, 3, 3, 6, 6, 6, 6, 6, 6, 6,
3, 6, 7, 8, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0,
6, 5, 7, 8, 6, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
6, 5, 5, 4, 5, 6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
7, 7, 5, 6, 7, 2, 4, 7, 7, 3, 5, 7, 6, 7, 7, 4,
3, 7, 7, 7, 8, 7, 6, 7, 7, 9, 8, 0, 0, 0, 0, 0,
};
// clang-format on
Font * hebrewLittle;
Font * hebrewRed;
Font * hebrewSlim;
Font * hebrewWhite;
if (font == FONTLITTLE)
return table_width_little[GetOffset (c)];
return table_width[GetOffset (c)] - 1;
private:
Font * GetFont (Sint32 font)
{
if (IsRightReading ())
switch (font)
{
case FONTLITTLE:
return this->hebrewLittle;
case FONTRED:
return this->hebrewRed;
case FONTSLIM:
return this->hebrewSlim;
case FONTWHITE:
return this->hebrewWhite;
}
switch (font)
{
case FONTLITTLE:
return this->latinLittle;
case FONTRED:
return this->latinRed;
case FONTSLIM:
return this->latinSlim;
case FONTWHITE:
return this->latinWhite;
}
return nullptr;
}
public:
Fonts ()
{
this->latinLittle = new Font (
"/home/schroeterm/devel/blupi/planetblupi-dev/ChakraPetch-Regular.ttf",
12, {0xFF, 0xFF, 0x00, 0}, SDL_FALSE, SDL_TRUE);
this->latinRed = new Font (
"/home/schroeterm/devel/blupi/planetblupi-dev/NovaSlim-Regular.ttf", 13,
{0xFF, 0x00, 0x00, 0}, SDL_TRUE, SDL_TRUE);
this->latinSlim = new Font (
"/home/schroeterm/devel/blupi/planetblupi-dev/NovaSlim-Regular.ttf", 12,
{0xB4, 0x17, 0x12, 0}, SDL_FALSE, SDL_FALSE);
this->latinWhite = new Font (
"/home/schroeterm/devel/blupi/planetblupi-dev/NovaSlim-Regular.ttf", 13,
{0xFF, 0xFF, 0xFF, 0}, SDL_TRUE, SDL_TRUE);
this->hebrewLittle = new Font (
"/home/schroeterm/devel/blupi/planetblupi-dev/IBMPlexSansHebrew-Regular.ttf",
12, {0xFF, 0xFF, 0x00, 0}, SDL_FALSE, SDL_TRUE, SDL_TRUE);
this->hebrewRed = new Font (
"/home/schroeterm/devel/blupi/planetblupi-dev/IBMPlexSansHebrew-Regular.ttf", 13,
{0xFF, 0x00, 0x00, 0}, SDL_TRUE, SDL_TRUE, SDL_TRUE);
this->hebrewSlim = new Font (
"/home/schroeterm/devel/blupi/planetblupi-dev/IBMPlexSansHebrew-Regular.ttf", 12,
{0xB4, 0x17, 0x12, 0}, SDL_FALSE, SDL_FALSE, SDL_TRUE);
this->hebrewWhite = new Font (
"/home/schroeterm/devel/blupi/planetblupi-dev/IBMPlexSansHebrew-Regular.ttf", 13,
{0xFF, 0xFF, 0xFF, 0}, SDL_TRUE, SDL_TRUE, SDL_TRUE);
}
~Fonts ()
{
delete this->latinLittle;
delete this->latinRed;
delete this->latinSlim;
delete this->latinWhite;
delete this->hebrewLittle;
delete this->hebrewRed;
delete this->hebrewSlim;
delete this->hebrewWhite;
}
Sint32 GetTextWidth (const char * pText, Sint32 font)
{
int w = 0, h = 0;
TTF_SizeUTF8 (this->GetFont (font)->GetFont (), pText, &w, &h);
return w;
}
void Draw (
CPixmap * pPixmap, Sint32 font, Point pos, const char * pText, Sint32 slope)
{
this->GetFont (font)->Draw (pPixmap, pos, pText, slope);
}
};
Fonts *
FontsInit ()
{
static Fonts fonts;
return &fonts;
}
/**
@ -190,13 +263,136 @@ DrawText (
Sint32 start = pos.y;
Sint32 rel = 0;
auto useD7 = strchr (pText, 0xD7) != nullptr;
auto isRightReading = useD7 && IsRightReading ();
auto length = strlen (pText);
auto useD7 = strchr (pText, 0xD7) != nullptr;
auto length = strlen (pText);
if (length >= 1 && !useD7 && IsRightReading ())
pos.x -= GetTextWidth (pText, font);
//if (length >= 1 && !useD7 && IsRightReading ())
// pos.x -= GetTextWidth (pText, font);
FontsInit ()->Draw (pPixmap, font, pos, pText, slope);
#if 0
TTF_Font * _font;
SDL_bool outline;
SDL_Color black;
switch (font) {
case FONTLITTLE:
outline = SDL_TRUE;
black = { 0xFF, 0xFF, 0x00, 0 };
//_font = TTF_OpenFont("/usr/share/fonts/truetype/roboto/unhinted/RobotoTTF/Roboto-Regular.ttf", 10);
_font = TTF_OpenFont("/home/schroeterm/devel/blupi/planetblupi-dev/ChakraPetch-Regular.ttf", 12);
//_font = TTF_OpenFont("/home/schroeterm/devel/blupi/planetblupi-dev/Tomorrow-Regular.ttf", 11);
//_font = TTF_OpenFont("/home/schroeterm/devel/blupi/planetblupi-dev/NovaOval-Regular.ttf", 11);
break;
case FONTRED:
outline = SDL_TRUE;
black = { 0xFF, 0x00, 0x00, 0 };
_font = TTF_OpenFont("/home/schroeterm/devel/blupi/planetblupi-dev/NovaSlim-Regular.ttf", 13);
TTF_SetFontStyle(_font, TTF_STYLE_BOLD);
//_font = TTF_OpenFont("/usr/share/fonts/truetype/ubuntu/Ubuntu-B.ttf", 12);
break;
case FONTSLIM:
outline = SDL_FALSE;
black = { 0xB4, 0x17, 0x12, 0 };
_font = TTF_OpenFont("/home/schroeterm/devel/blupi/planetblupi-dev/NovaSlim-Regular.ttf", 12);
//TTF_SetFontStyle(_font, TTF_STYLE_BOLD);
//_font = TTF_OpenFont("/usr/share/fonts/truetype/ubuntu/Ubuntu-B.ttf", 12);
break;
case FONTWHITE:
outline = SDL_TRUE;
black = { 0xFF, 0xFF, 0xFF, 0 };
//_font = TTF_OpenFont("/usr/share/fonts/truetype/roboto/unhinted/RobotoTTF/Roboto-Bold.ttf", 12);
//_font = TTF_OpenFont("/usr/share/fonts/truetype/ubuntu/Ubuntu-B.ttf", 13);
_font = TTF_OpenFont("/home/schroeterm/devel/blupi/planetblupi-dev/NovaSlim-Regular.ttf", 13);
TTF_SetFontStyle(_font, TTF_STYLE_BOLD);
//TTF_SetFontSizeDPI(_font, 14, 64,64);
//TTF_SetFontKerning(_font, 0);
break;
}
TTF_SetFontHinting(_font, TTF_HINTING_NORMAL);
int w0, h0;
SDL_Rect r0;
SDL_Texture * tex0;
if (outline)
{
TTF_SetFontOutline(_font, 1);
SDL_Surface * text = TTF_RenderUTF8_Solid(_font, pText, {0x00, 0x00, 0x00, 0});
tex0 = SDL_CreateTextureFromSurface(g_renderer, text);
SDL_FreeSurface(text);
TTF_SizeUTF8(_font, pText, &w0, &h0);
r0.x = pos.x;
r0.y = pos.y;
r0.w = w0;
r0.h = h0;
}
TTF_SetFontOutline(_font, 0);
SDL_Surface * text = TTF_RenderUTF8_Blended(_font, pText, black);
SDL_Texture * tex = SDL_CreateTextureFromSurface(g_renderer, text);
SDL_FreeSurface(text);
TTF_SetFontOutline(_font, 0);
black.a = 64;
SDL_Surface * text2 = TTF_RenderUTF8_Blended(_font, pText, black);
SDL_Texture * tex2 = SDL_CreateTextureFromSurface(g_renderer, text2);
SDL_FreeSurface(text2);
int w, h;
TTF_SizeUTF8(_font, pText, &w, &h);
SDL_Rect r;
r.x = pos.x + 1;
r.y = pos.y + 1;
r.w = w;
r.h = h;
TTF_CloseFont (_font);
int res;
SDL_Texture * target;
if (outline) {
/* outline */
target = SDL_GetRenderTarget (g_renderer);
SDL_SetRenderTarget (g_renderer, target);
//res = SDL_RenderCopy (g_renderer, tex0, nullptr, &r0);
SDL_Point pt = {0, 0};
if (slope)
res = SDL_RenderCopyEx(g_renderer, tex0, nullptr, &r0, 2.5, &pt, SDL_FLIP_NONE);
else
res = SDL_RenderCopy (g_renderer, tex0, nullptr, &r0);
//SDL_SetRenderTarget (g_renderer, target);
SDL_DestroyTexture(tex0);
}
SDL_Point pt = {0, 0};
target = SDL_GetRenderTarget (g_renderer);
SDL_SetRenderTarget (g_renderer, target);
//res = SDL_RenderCopy (g_renderer, tex, nullptr, &r);
if (slope)
res = SDL_RenderCopyEx(g_renderer, tex, nullptr, &r, 2.5, &pt, SDL_FLIP_NONE);
else
res = SDL_RenderCopy (g_renderer, tex, nullptr, &r);
//SDL_SetRenderTarget (g_renderer, target);
SDL_DestroyTexture(tex);
target = SDL_GetRenderTarget (g_renderer);
SDL_SetRenderTarget (g_renderer, target);
//res = SDL_RenderCopy (g_renderer, tex, nullptr, &r);
if (slope)
res = SDL_RenderCopyEx(g_renderer, tex2, nullptr, &r, 2.5, &pt, SDL_FLIP_NONE);
else
res = SDL_RenderCopy (g_renderer, tex2, nullptr, &r);
//SDL_SetRenderTarget (g_renderer, target);
SDL_DestroyTexture(tex2);
#endif // 0
#if 0
while (*pText != '\0' || skip)
{
if (isRightReading && numberSize == 0)
@ -263,6 +459,7 @@ DrawText (
pText++;
pText++;
}
#endif // 0
}
// Affiche un pavé de texte.
@ -424,8 +621,7 @@ GetTextHeight (char * pText, Sint32 font, Sint32 part)
Sint32
GetTextWidth (const char * pText, Sint32 font)
{
Sint32 width = 0;
#if 0
while (*pText != 0)
{
auto rank = GetOffset (pText);
@ -437,8 +633,9 @@ GetTextWidth (const char * pText, Sint32 font)
pText++;
pText++;
}
#endif // 0
return width;
return FontsInit ()->GetTextWidth (pText, font);
}
// Retourne la longueur d'un grand chiffre.

View File

@ -27,6 +27,10 @@
#define FONTLITTLE 10
// clang-format on
class Fonts;
Fonts * FontsInit ();
void DrawText (
CPixmap * pPixmap, Point pos, const char * pText, Sint32 font = 0,
Sint32 slope = 0);