diff --git a/src/event.cxx b/src/event.cxx index d40042b..e9fe135 100644 --- a/src/event.cxx +++ b/src/event.cxx @@ -3066,7 +3066,7 @@ CEvent::IsHelpHide () } std::string -CEvent::GetMusicLocation (Sint32 music, std::string & format, bool onlyBase) +CEvent::GetMusicLocation (Sint32 music, std::string & format) { static const std::string exts[] = {"ogg", "mid"}; static const Location locs[] = {LOCATION_USER, LOCATION_BASE}; @@ -3077,9 +3077,6 @@ CEvent::GetMusicLocation (Sint32 music, std::string & format, bool onlyBase) // Look for music in the user directory, then in the game directory. for (size_t i = 0; i < countof (locs); ++i) { - if (onlyBase && locs[i] != LOCATION_BASE) - continue; - format = exts[g_restoreMidi ? 1 : 0]; auto filename = string_format ("music/music%.3d.%s", music - 1, format.c_str ()); diff --git a/src/event.h b/src/event.h index 02dbbb9..3ca7b03 100644 --- a/src/event.h +++ b/src/event.h @@ -94,18 +94,17 @@ public: Point GetMousePos (); void - Create (CPixmap * pPixmap, CDecor * pDecor, CSound * pSound, CMovie * pMovie); - void SetFullScreen (bool bFullScreen); - Sint32 GetWorld (); - Sint32 GetPhysicalWorld (); - Sint32 GetImageWorld (); - bool IsHelpHide (); - std::string - GetMusicLocation (Sint32 music, std::string & format, bool onlyBase = false); - bool ChangePhase (Uint32 phase); - bool MovieToStart (); - Uint32 GetPhase (); - void TryInsert (); + Create (CPixmap * pPixmap, CDecor * pDecor, CSound * pSound, CMovie * pMovie); + void SetFullScreen (bool bFullScreen); + Sint32 GetWorld (); + Sint32 GetPhysicalWorld (); + Sint32 GetImageWorld (); + bool IsHelpHide (); + std::string GetMusicLocation (Sint32 music, std::string & format); + bool ChangePhase (Uint32 phase); + bool MovieToStart (); + Uint32 GetPhase (); + void TryInsert (); Sint32 GetButtonIndex (Sint32 button); Sint32 GetState (Sint32 button);