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https://github.com/blupi-games/planetblupi
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Remove vsync
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@ -418,8 +418,7 @@ static bool DoInit (Sint32 argc, char *argv[])
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}
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g_renderer = SDL_CreateRenderer (g_window, -1,
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SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE |
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SDL_RENDERER_PRESENTVSYNC);
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SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
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if (!g_renderer)
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{
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printf ("%s", SDL_GetError ());
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