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https://github.com/blupi-games/planetblupi
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Remove unused fullscreen bool
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3634be868d
commit
cdc8234934
@ -448,7 +448,7 @@ static bool DoInit (Sint32 argc, char *argv[])
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totalDim.x = LXIMAGE;
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totalDim.x = LXIMAGE;
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totalDim.y = LYIMAGE;
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totalDim.y = LYIMAGE;
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if (!g_pPixmap->Create (totalDim, g_bFullScreen, g_mouseType))
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if (!g_pPixmap->Create (totalDim, g_mouseType))
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return InitFail ("Create pixmap", true);
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return InitFail ("Create pixmap", true);
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OutputDebug ("Image: init\n");
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OutputDebug ("Image: init\n");
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@ -28,7 +28,6 @@ CPixmap::CPixmap()
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{
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{
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Sint32 i;
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Sint32 i;
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m_bFullScreen = false;
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m_mouseType = MOUSETYPEGRA;
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m_mouseType = MOUSETYPEGRA;
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m_bDebug = true;
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m_bDebug = true;
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m_bPalette = true;
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m_bPalette = true;
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@ -77,10 +76,8 @@ CPixmap::~CPixmap()
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// Cr�e l'objet DirectDraw principal.
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// Cr�e l'objet DirectDraw principal.
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// Retourne false en cas d'erreur.
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// Retourne false en cas d'erreur.
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bool CPixmap::Create (POINT dim,
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bool CPixmap::Create (POINT dim, Sint32 mouseType)
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bool bFullScreen, Sint32 mouseType)
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{
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{
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m_bFullScreen = bFullScreen;
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m_mouseType = mouseType;
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m_mouseType = mouseType;
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m_dim = dim;
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m_dim = dim;
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@ -14,7 +14,7 @@ public:
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CPixmap();
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CPixmap();
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~CPixmap();
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~CPixmap();
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bool Create (POINT dim, bool bFullScreen, Sint32 mouseType);
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bool Create (POINT dim, Sint32 mouseType);
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void Fill (RECT rect, COLORREF color);
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void Fill (RECT rect, COLORREF color);
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bool Cache (Sint32 channel, const char *pFilename, POINT totalDim,
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bool Cache (Sint32 channel, const char *pFilename, POINT totalDim,
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@ -55,7 +55,6 @@ protected:
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SDL_Rect GetCursorRect (Sint32 sprite);
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SDL_Rect GetCursorRect (Sint32 sprite);
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protected:
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protected:
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bool m_bFullScreen;
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Sint32 m_mouseType;
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Sint32 m_mouseType;
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bool m_bDebug;
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bool m_bDebug;
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bool m_bPalette;
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bool m_bPalette;
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